| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ThreadedAnimation_h |
| #define ThreadedAnimation_h |
| |
| #include "wtf/Vector.h" |
| |
| namespace WebCore { |
| |
| class Element; |
| class Timing; |
| class AnimationEffect; |
| |
| class ThreadedAnimation FINAL { |
| |
| public: |
| // Note that the implementation of these functions is indirected for mocking during unit testing. |
| static void isCandidateForThreadedAnimation(const Timing* timing, const AnimationEffect* effect) { (*s_isCandidateForThreadedAnimationFunction)(timing, effect); } |
| static void canStartThreadedAnimation(const Element* element) { (*s_canStartThreadedAnimationFunction)(element); } |
| static void startThreadedAnimation(const Element* element, const Timing* timing, const AnimationEffect* effect, Vector<int>& threadedAnimationIds) { (*s_startThreadedAnimationFunction)(element, timing, effect, threadedAnimationIds); } |
| static void cancelThreadedAnimation(const Element* element, int id) { (*s_cancelThreadedAnimationFunction)(element, id); } |
| |
| private: |
| ThreadedAnimation() { } |
| static void isCandidateForThreadedAnimationImpl(const Timing*, const AnimationEffect*); |
| static void canStartThreadedAnimationImpl(const Element*); |
| static void startThreadedAnimationImpl(const Element*, const Timing*, const AnimationEffect*, Vector<int>& threadedAnimationIds); |
| static void cancelThreadedAnimationImpl(const Element*, int threadedAnimationId); |
| |
| typedef void (*IsCandidateForThreadedAnimationFunction)(const Timing*, const AnimationEffect*); |
| typedef void (*CanStartThreadedAnimationFunction)(const Element*); |
| typedef void (*StartThreadedAnimationFunction)(const Element*, const Timing*, const AnimationEffect*, Vector<int>&); |
| typedef void (*CancelThreadedAnimationFunction)(const Element*, int); |
| |
| static IsCandidateForThreadedAnimationFunction s_isCandidateForThreadedAnimationFunction; |
| static CanStartThreadedAnimationFunction s_canStartThreadedAnimationFunction; |
| static StartThreadedAnimationFunction s_startThreadedAnimationFunction; |
| static CancelThreadedAnimationFunction s_cancelThreadedAnimationFunction; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif |