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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ThreadedAnimation_h
#define ThreadedAnimation_h
#include "wtf/Vector.h"
namespace WebCore {
class Element;
class Timing;
class AnimationEffect;
class ThreadedAnimation FINAL {
public:
// Note that the implementation of these functions is indirected for mocking during unit testing.
static void isCandidateForThreadedAnimation(const Timing* timing, const AnimationEffect* effect) { (*s_isCandidateForThreadedAnimationFunction)(timing, effect); }
static void canStartThreadedAnimation(const Element* element) { (*s_canStartThreadedAnimationFunction)(element); }
static void startThreadedAnimation(const Element* element, const Timing* timing, const AnimationEffect* effect, Vector<int>& threadedAnimationIds) { (*s_startThreadedAnimationFunction)(element, timing, effect, threadedAnimationIds); }
static void cancelThreadedAnimation(const Element* element, int id) { (*s_cancelThreadedAnimationFunction)(element, id); }
private:
ThreadedAnimation() { }
static void isCandidateForThreadedAnimationImpl(const Timing*, const AnimationEffect*);
static void canStartThreadedAnimationImpl(const Element*);
static void startThreadedAnimationImpl(const Element*, const Timing*, const AnimationEffect*, Vector<int>& threadedAnimationIds);
static void cancelThreadedAnimationImpl(const Element*, int threadedAnimationId);
typedef void (*IsCandidateForThreadedAnimationFunction)(const Timing*, const AnimationEffect*);
typedef void (*CanStartThreadedAnimationFunction)(const Element*);
typedef void (*StartThreadedAnimationFunction)(const Element*, const Timing*, const AnimationEffect*, Vector<int>&);
typedef void (*CancelThreadedAnimationFunction)(const Element*, int);
static IsCandidateForThreadedAnimationFunction s_isCandidateForThreadedAnimationFunction;
static CanStartThreadedAnimationFunction s_canStartThreadedAnimationFunction;
static StartThreadedAnimationFunction s_startThreadedAnimationFunction;
static CancelThreadedAnimationFunction s_cancelThreadedAnimationFunction;
};
} // namespace WebCore
#endif