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/*
* Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "platform/scroll/ScrollbarThemeMacCommon.h"
#include <Carbon/Carbon.h>
#include "platform/PlatformMouseEvent.h"
#include "platform/graphics/Gradient.h"
#include "platform/graphics/GraphicsContext.h"
#include "platform/graphics/GraphicsContextStateSaver.h"
#include "platform/graphics/GraphicsLayer.h"
#include "platform/graphics/ImageBuffer.h"
#include "platform/mac/ColorMac.h"
#include "platform/mac/LocalCurrentGraphicsContext.h"
#include "platform/mac/NSScrollerImpDetails.h"
#include "platform/mac/ScrollAnimatorMac.h"
#include "platform/scroll/ScrollbarThemeClient.h"
#include "platform/scroll/ScrollbarThemeMacNonOverlayAPI.h"
#include "platform/scroll/ScrollbarThemeMacOverlayAPI.h"
#include "public/platform/mac/WebThemeEngine.h"
#include "public/platform/Platform.h"
#include "public/platform/WebRect.h"
#include "skia/ext/skia_utils_mac.h"
#include "wtf/HashSet.h"
#include "wtf/StdLibExtras.h"
#include "wtf/TemporaryChange.h"
// FIXME: There are repainting problems due to Aqua scroll bar buttons' visual overflow.
using namespace std;
using namespace WebCore;
@interface NSColor (WebNSColorDetails)
+ (NSImage *)_linenPatternImage;
@end
namespace WebCore {
typedef HashSet<ScrollbarThemeClient*> ScrollbarSet;
static ScrollbarSet& scrollbarSet()
{
DEFINE_STATIC_LOCAL(ScrollbarSet, set, ());
return set;
}
}
namespace WebCore {
static float gInitialButtonDelay = 0.5f;
static float gAutoscrollButtonDelay = 0.05f;
static bool gJumpOnTrackClick = false;
ScrollbarTheme* ScrollbarTheme::nativeTheme()
{
static ScrollbarThemeMacCommon* theme = NULL;
if (theme)
return theme;
if (isScrollbarOverlayAPIAvailable()) {
DEFINE_STATIC_LOCAL(ScrollbarThemeMacOverlayAPI, overlayTheme, ());
theme = &overlayTheme;
} else {
DEFINE_STATIC_LOCAL(ScrollbarThemeMacNonOverlayAPI, nonOverlayTheme, ());
theme = &nonOverlayTheme;
}
return theme;
}
void ScrollbarThemeMacCommon::registerScrollbar(ScrollbarThemeClient* scrollbar)
{
scrollbarSet().add(scrollbar);
}
void ScrollbarThemeMacCommon::unregisterScrollbar(ScrollbarThemeClient* scrollbar)
{
scrollbarSet().remove(scrollbar);
}
void ScrollbarThemeMacCommon::paintGivenTickmarks(GraphicsContext* context, ScrollbarThemeClient* scrollbar, const IntRect& rect, const Vector<IntRect>& tickmarks)
{
if (scrollbar->orientation() != VerticalScrollbar)
return;
if (rect.height() <= 0 || rect.width() <= 0)
return; // nothing to draw on.
if (!tickmarks.size())
return;
GraphicsContextStateSaver stateSaver(*context);
context->setShouldAntialias(false);
context->setStrokeColor(Color(0xCC, 0xAA, 0x00, 0xFF));
context->setFillColor(Color(0xFF, 0xDD, 0x00, 0xFF));
for (Vector<IntRect>::const_iterator i = tickmarks.begin(); i != tickmarks.end(); ++i) {
// Calculate how far down (in %) the tick-mark should appear.
const float percent = static_cast<float>(i->y()) / scrollbar->totalSize();
if (percent < 0.0 || percent > 1.0)
continue;
// Calculate how far down (in pixels) the tick-mark should appear.
const int yPos = rect.y() + (rect.height() * percent);
// Paint.
FloatRect tickRect(rect.x(), yPos, rect.width(), 2);
context->fillRect(tickRect);
context->strokeRect(tickRect, 1);
}
}
void ScrollbarThemeMacCommon::paintOverhangBackground(GraphicsContext* context, const IntRect& horizontalOverhangRect, const IntRect& verticalOverhangRect, const IntRect& dirtyRect)
{
const bool hasHorizontalOverhang = !horizontalOverhangRect.isEmpty();
const bool hasVerticalOverhang = !verticalOverhangRect.isEmpty();
GraphicsContextStateSaver stateSaver(*context);
if (!m_overhangPattern) {
// Lazily load the linen pattern image used for overhang drawing.
RefPtr<Image> patternImage = Image::loadPlatformResource("overhangPattern");
m_overhangPattern = Pattern::create(patternImage, true, true);
}
context->setFillPattern(m_overhangPattern);
if (hasHorizontalOverhang)
context->fillRect(intersection(horizontalOverhangRect, dirtyRect));
if (hasVerticalOverhang)
context->fillRect(intersection(verticalOverhangRect, dirtyRect));
}
void ScrollbarThemeMacCommon::paintOverhangShadows(GraphicsContext* context, const IntSize& scrollOffset, const IntRect& horizontalOverhangRect, const IntRect& verticalOverhangRect, const IntRect& dirtyRect)
{
// The extent of each shadow in pixels.
const int kShadowSize = 4;
// Offset of negative one pixel to make the gradient blend with the toolbar's bottom border.
const int kToolbarShadowOffset = -1;
const struct {
float stop;
Color color;
} kShadowColors[] = {
{ 0.000, Color(0, 0, 0, 255) },
{ 0.125, Color(0, 0, 0, 57) },
{ 0.375, Color(0, 0, 0, 41) },
{ 0.625, Color(0, 0, 0, 18) },
{ 0.875, Color(0, 0, 0, 6) },
{ 1.000, Color(0, 0, 0, 0) }
};
const unsigned kNumShadowColors = sizeof(kShadowColors)/sizeof(kShadowColors[0]);
const bool hasHorizontalOverhang = !horizontalOverhangRect.isEmpty();
const bool hasVerticalOverhang = !verticalOverhangRect.isEmpty();
// Prefer non-additive shadows, but degrade to additive shadows if there is vertical overhang.
const bool useAdditiveShadows = hasVerticalOverhang;
GraphicsContextStateSaver stateSaver(*context);
FloatPoint shadowCornerOrigin;
FloatPoint shadowCornerOffset;
// Draw the shadow for the horizontal overhang.
if (hasHorizontalOverhang) {
int toolbarShadowHeight = kShadowSize;
RefPtr<Gradient> gradient;
IntRect shadowRect = horizontalOverhangRect;
shadowRect.setHeight(kShadowSize);
if (scrollOffset.height() < 0) {
if (useAdditiveShadows) {
toolbarShadowHeight = std::min(horizontalOverhangRect.height(), kShadowSize);
} else if (horizontalOverhangRect.height() < 2 * kShadowSize + kToolbarShadowOffset) {
// Split the overhang area between the web content shadow and toolbar shadow if it's too small.
shadowRect.setHeight((horizontalOverhangRect.height() + 1) / 2);
toolbarShadowHeight = horizontalOverhangRect.height() - shadowRect.height() - kToolbarShadowOffset;
}
shadowRect.setY(horizontalOverhangRect.maxY() - shadowRect.height());
gradient = Gradient::create(FloatPoint(0, shadowRect.maxY()), FloatPoint(0, shadowRect.maxY() - kShadowSize));
shadowCornerOrigin.setY(shadowRect.maxY());
shadowCornerOffset.setY(-kShadowSize);
} else {
gradient = Gradient::create(FloatPoint(0, shadowRect.y()), FloatPoint(0, shadowRect.maxY()));
shadowCornerOrigin.setY(shadowRect.y());
}
if (hasVerticalOverhang) {
shadowRect.setWidth(shadowRect.width() - verticalOverhangRect.width());
if (scrollOffset.width() < 0) {
shadowRect.setX(shadowRect.x() + verticalOverhangRect.width());
shadowCornerOrigin.setX(shadowRect.x());
shadowCornerOffset.setX(-kShadowSize);
} else {
shadowCornerOrigin.setX(shadowRect.maxX());
}
}
for (unsigned i = 0; i < kNumShadowColors; i++)
gradient->addColorStop(kShadowColors[i].stop, kShadowColors[i].color);
context->setFillGradient(gradient);
context->fillRect(intersection(shadowRect, dirtyRect));
// Draw a drop-shadow from the toolbar.
if (scrollOffset.height() < 0) {
shadowRect.setY(kToolbarShadowOffset);
shadowRect.setHeight(toolbarShadowHeight);
gradient = Gradient::create(FloatPoint(0, shadowRect.y()), FloatPoint(0, shadowRect.y() + kShadowSize));
for (unsigned i = 0; i < kNumShadowColors; i++)
gradient->addColorStop(kShadowColors[i].stop, kShadowColors[i].color);
context->setFillGradient(gradient);
context->fillRect(intersection(shadowRect, dirtyRect));
}
}
// Draw the shadow for the vertical overhang.
if (hasVerticalOverhang) {
RefPtr<Gradient> gradient;
IntRect shadowRect = verticalOverhangRect;
shadowRect.setWidth(kShadowSize);
if (scrollOffset.width() < 0) {
shadowRect.setX(verticalOverhangRect.maxX() - shadowRect.width());
gradient = Gradient::create(FloatPoint(shadowRect.maxX(), 0), FloatPoint(shadowRect.x(), 0));
} else {
gradient = Gradient::create(FloatPoint(shadowRect.x(), 0), FloatPoint(shadowRect.maxX(), 0));
}
for (unsigned i = 0; i < kNumShadowColors; i++)
gradient->addColorStop(kShadowColors[i].stop, kShadowColors[i].color);
context->setFillGradient(gradient);
context->fillRect(intersection(shadowRect, dirtyRect));
// Draw a drop-shadow from the toolbar.
shadowRect = verticalOverhangRect;
shadowRect.setY(kToolbarShadowOffset);
shadowRect.setHeight(kShadowSize);
gradient = Gradient::create(FloatPoint(0, shadowRect.y()), FloatPoint(0, shadowRect.maxY()));
for (unsigned i = 0; i < kNumShadowColors; i++)
gradient->addColorStop(kShadowColors[i].stop, kShadowColors[i].color);
context->setFillGradient(gradient);
context->fillRect(intersection(shadowRect, dirtyRect));
}
// If both rectangles present, draw a radial gradient for the corner.
if (hasHorizontalOverhang && hasVerticalOverhang) {
RefPtr<Gradient> gradient = Gradient::create(shadowCornerOrigin, 0, shadowCornerOrigin, kShadowSize);
for (unsigned i = 0; i < kNumShadowColors; i++)
gradient->addColorStop(kShadowColors[i].stop, kShadowColors[i].color);
context->setFillGradient(gradient);
context->fillRect(FloatRect(shadowCornerOrigin.x() + shadowCornerOffset.x(), shadowCornerOrigin.y() + shadowCornerOffset.y(), kShadowSize, kShadowSize));
}
}
void ScrollbarThemeMacCommon::paintTickmarks(GraphicsContext* context, ScrollbarThemeClient* scrollbar, const IntRect& rect)
{
// Note: This is only used for css-styled scrollbars on mac.
if (scrollbar->orientation() != VerticalScrollbar)
return;
if (rect.height() <= 0 || rect.width() <= 0)
return;
Vector<IntRect> tickmarks;
scrollbar->getTickmarks(tickmarks);
if (!tickmarks.size())
return;
// Inset a bit.
IntRect tickmarkTrackRect = rect;
tickmarkTrackRect.setX(tickmarkTrackRect.x() + 1);
tickmarkTrackRect.setWidth(tickmarkTrackRect.width() - 2);
paintGivenTickmarks(context, scrollbar, tickmarkTrackRect, tickmarks);
}
ScrollbarThemeMacCommon::~ScrollbarThemeMacCommon()
{
}
void ScrollbarThemeMacCommon::preferencesChanged(float initialButtonDelay, float autoscrollButtonDelay, bool jumpOnTrackClick, bool redraw)
{
updateButtonPlacement();
gInitialButtonDelay = initialButtonDelay;
gAutoscrollButtonDelay = autoscrollButtonDelay;
gJumpOnTrackClick = jumpOnTrackClick;
if (redraw && !scrollbarSet().isEmpty()) {
ScrollbarSet::iterator end = scrollbarSet().end();
for (ScrollbarSet::iterator it = scrollbarSet().begin(); it != end; ++it) {
(*it)->styleChanged();
(*it)->invalidate();
}
}
}
double ScrollbarThemeMacCommon::initialAutoscrollTimerDelay()
{
return gInitialButtonDelay;
}
double ScrollbarThemeMacCommon::autoscrollTimerDelay()
{
return gAutoscrollButtonDelay;
}
bool ScrollbarThemeMacCommon::shouldCenterOnThumb(ScrollbarThemeClient*, const PlatformMouseEvent& evt)
{
if (evt.button() != LeftButton)
return false;
if (gJumpOnTrackClick)
return !evt.altKey();
return evt.altKey();
}
bool ScrollbarThemeMacCommon::shouldDragDocumentInsteadOfThumb(ScrollbarThemeClient*, const PlatformMouseEvent& event)
{
return event.altKey();
}
int ScrollbarThemeMacCommon::scrollbarPartToHIPressedState(ScrollbarPart part)
{
switch (part) {
case BackButtonStartPart:
return kThemeTopOutsideArrowPressed;
case BackButtonEndPart:
return kThemeTopOutsideArrowPressed; // This does not make much sense. For some reason the outside constant is required.
case ForwardButtonStartPart:
return kThemeTopInsideArrowPressed;
case ForwardButtonEndPart:
return kThemeBottomOutsideArrowPressed;
case ThumbPart:
return kThemeThumbPressed;
default:
return 0;
}
}
} // namespace WebCore