blob: 55a8ac41462db62ea55f91c17508dfbf7162daa8 [file] [log] [blame]
/*
* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
* Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "platform/graphics/Image.h"
#include "platform/Length.h"
#include "platform/MIMETypeRegistry.h"
#include "platform/SharedBuffer.h"
#include "platform/TraceEvent.h"
#include "platform/geometry/FloatPoint.h"
#include "platform/geometry/FloatRect.h"
#include "platform/geometry/FloatSize.h"
#include "platform/graphics/BitmapImage.h"
#include "platform/graphics/GraphicsContext.h"
#include "platform/graphics/GraphicsContextStateSaver.h"
#include "public/platform/Platform.h"
#include "public/platform/WebData.h"
#include "wtf/MainThread.h"
#include "wtf/StdLibExtras.h"
#include <math.h>
namespace WebCore {
Image::Image(ImageObserver* observer)
: m_imageObserver(observer)
{
}
Image::~Image()
{
}
Image* Image::nullImage()
{
ASSERT(isMainThread());
DEFINE_STATIC_REF(Image, nullImage, (BitmapImage::create()));
return nullImage;
}
PassRefPtr<Image> Image::loadPlatformResource(const char *name)
{
const blink::WebData& resource = blink::Platform::current()->loadResource(name);
if (resource.isEmpty())
return Image::nullImage();
RefPtr<Image> image = BitmapImage::create();
image->setData(resource, true);
return image.release();
}
bool Image::supportsType(const String& type)
{
return MIMETypeRegistry::isSupportedImageResourceMIMEType(type);
}
bool Image::setData(PassRefPtr<SharedBuffer> data, bool allDataReceived)
{
m_encodedImageData = data;
if (!m_encodedImageData.get())
return true;
int length = m_encodedImageData->size();
if (!length)
return true;
return dataChanged(allDataReceived);
}
void Image::fillWithSolidColor(GraphicsContext* ctxt, const FloatRect& dstRect, const Color& color, CompositeOperator op)
{
if (!color.alpha())
return;
CompositeOperator previousOperator = ctxt->compositeOperation();
ctxt->setCompositeOperation(!color.hasAlpha() && op == CompositeSourceOver ? CompositeCopy : op);
ctxt->fillRect(dstRect, color);
ctxt->setCompositeOperation(previousOperator);
}
FloatRect Image::adjustForNegativeSize(const FloatRect& rect)
{
FloatRect norm = rect;
if (norm.width() < 0) {
norm.setX(norm.x() + norm.width());
norm.setWidth(-norm.width());
}
if (norm.height() < 0) {
norm.setY(norm.y() + norm.height());
norm.setHeight(-norm.height());
}
return norm;
}
void Image::draw(GraphicsContext* ctx, const FloatRect& dstRect, const FloatRect& srcRect, CompositeOperator op, blink::WebBlendMode blendMode, RespectImageOrientationEnum)
{
draw(ctx, dstRect, srcRect, op, blendMode);
}
void Image::drawTiled(GraphicsContext* ctxt, const FloatRect& destRect, const FloatPoint& srcPoint, const FloatSize& scaledTileSize, CompositeOperator op, blink::WebBlendMode blendMode, const IntSize& repeatSpacing)
{
if (mayFillWithSolidColor()) {
fillWithSolidColor(ctxt, destRect, solidColor(), op);
return;
}
// See <https://webkit.org/b/59043>.
ASSERT(!isBitmapImage() || notSolidColor());
FloatSize intrinsicTileSize = size();
if (hasRelativeWidth())
intrinsicTileSize.setWidth(scaledTileSize.width());
if (hasRelativeHeight())
intrinsicTileSize.setHeight(scaledTileSize.height());
FloatSize scale(scaledTileSize.width() / intrinsicTileSize.width(),
scaledTileSize.height() / intrinsicTileSize.height());
FloatSize actualTileSize(scaledTileSize.width() + repeatSpacing.width(), scaledTileSize.height() + repeatSpacing.height());
FloatRect oneTileRect;
oneTileRect.setX(destRect.x() + fmodf(fmodf(-srcPoint.x(), actualTileSize.width()) - actualTileSize.width(), actualTileSize.width()));
oneTileRect.setY(destRect.y() + fmodf(fmodf(-srcPoint.y(), actualTileSize.height()) - actualTileSize.height(), actualTileSize.height()));
oneTileRect.setSize(scaledTileSize);
// Check and see if a single draw of the image can cover the entire area we are supposed to tile.
if (oneTileRect.contains(destRect)) {
FloatRect visibleSrcRect;
visibleSrcRect.setX((destRect.x() - oneTileRect.x()) / scale.width());
visibleSrcRect.setY((destRect.y() - oneTileRect.y()) / scale.height());
visibleSrcRect.setWidth(destRect.width() / scale.width());
visibleSrcRect.setHeight(destRect.height() / scale.height());
draw(ctxt, destRect, visibleSrcRect, op, blendMode);
return;
}
FloatRect tileRect(FloatPoint(), intrinsicTileSize);
drawPattern(ctxt, tileRect, scale, oneTileRect.location(), op, destRect, blendMode, repeatSpacing);
startAnimation();
}
// FIXME: Merge with the other drawTiled eventually, since we need a combination of both for some things.
void Image::drawTiled(GraphicsContext* ctxt, const FloatRect& dstRect, const FloatRect& srcRect,
const FloatSize& providedTileScaleFactor, TileRule hRule, TileRule vRule, CompositeOperator op)
{
if (mayFillWithSolidColor()) {
fillWithSolidColor(ctxt, dstRect, solidColor(), op);
return;
}
// FIXME: We do not support 'space' yet. For now just map it to 'repeat'.
if (hRule == SpaceTile)
hRule = RepeatTile;
if (vRule == SpaceTile)
vRule = RepeatTile;
// FIXME: if this code is used for background-repeat: round (in addition to
// border-image-repeat), then add logic to deal with the background-size: auto
// special case. The aspect ratio should be maintained in this case.
FloatSize tileScaleFactor = providedTileScaleFactor;
bool useLowInterpolationQuality = false;
if (hRule == RoundTile) {
float hRepetitions = std::max(1.0f, roundf(dstRect.width() / (tileScaleFactor.width() * srcRect.width())));
tileScaleFactor.setWidth(dstRect.width() / (srcRect.width() * hRepetitions));
}
if (vRule == RoundTile) {
float vRepetitions = std::max(1.0f, roundf(dstRect.height() / (tileScaleFactor.height() * srcRect.height())));
tileScaleFactor.setHeight(dstRect.height() / (srcRect.height() * vRepetitions));
}
if (hRule == RoundTile || vRule == RoundTile) {
// High interpolation quality rounds the scaled tile to an integer size (see Image::drawPattern).
// To avoid causing a visual problem, linear interpolation must be used instead.
// FIXME: Allow using high-quality interpolation in this case, too.
useLowInterpolationQuality = true;
}
// We want to construct the phase such that the pattern is centered (when stretch is not
// set for a particular rule).
float hPhase = tileScaleFactor.width() * srcRect.x();
float vPhase = tileScaleFactor.height() * srcRect.y();
float scaledTileWidth = tileScaleFactor.width() * srcRect.width();
float scaledTileHeight = tileScaleFactor.height() * srcRect.height();
if (hRule == Image::RepeatTile)
hPhase -= (dstRect.width() - scaledTileWidth) / 2;
if (vRule == Image::RepeatTile)
vPhase -= (dstRect.height() - scaledTileHeight) / 2;
FloatPoint patternPhase(dstRect.x() - hPhase, dstRect.y() - vPhase);
if (useLowInterpolationQuality) {
InterpolationQuality previousInterpolationQuality = ctxt->imageInterpolationQuality();
ctxt->setImageInterpolationQuality(InterpolationLow);
drawPattern(ctxt, srcRect, tileScaleFactor, patternPhase, op, dstRect);
ctxt->setImageInterpolationQuality(previousInterpolationQuality);
} else {
drawPattern(ctxt, srcRect, tileScaleFactor, patternPhase, op, dstRect);
}
startAnimation();
}
void Image::drawPattern(GraphicsContext* context, const FloatRect& floatSrcRect, const FloatSize& scale,
const FloatPoint& phase, CompositeOperator compositeOp, const FloatRect& destRect, blink::WebBlendMode blendMode, const IntSize& repeatSpacing)
{
TRACE_EVENT0("skia", "Image::drawPattern");
if (RefPtr<NativeImageSkia> bitmap = nativeImageForCurrentFrame())
bitmap->drawPattern(context, adjustForNegativeSize(floatSrcRect), scale, phase, compositeOp, destRect, blendMode, repeatSpacing);
}
void Image::computeIntrinsicDimensions(Length& intrinsicWidth, Length& intrinsicHeight, FloatSize& intrinsicRatio)
{
intrinsicRatio = size();
intrinsicWidth = Length(intrinsicRatio.width(), Fixed);
intrinsicHeight = Length(intrinsicRatio.height(), Fixed);
}
}