blob: 2516e28518007ca3f8a2b98b015ac496e690bfee [file] [log] [blame]
/*
* Copyright (c) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef DrawingBuffer_h
#define DrawingBuffer_h
#include "core/platform/graphics/GraphicsContext3D.h"
#include "platform/geometry/IntSize.h"
#include "platform/graphics/GraphicsTypes3D.h"
#include "public/platform/WebExternalTextureLayerClient.h"
#include "public/platform/WebExternalTextureMailbox.h"
#include "wtf/Noncopyable.h"
#include "wtf/OwnPtr.h"
#include "wtf/PassOwnPtr.h"
namespace blink {
class WebExternalBitmap;
class WebExternalTextureLayer;
class WebGraphicsContext3D;
class WebLayer;
}
namespace WebCore {
class GraphicsContext3D;
class ImageData;
// Abstract interface to allow basic context eviction management
class ContextEvictionManager : public RefCounted<ContextEvictionManager> {
public:
virtual ~ContextEvictionManager() {};
virtual void forciblyLoseOldestContext(const String& reason) = 0;
virtual IntSize oldestContextSize() = 0;
};
// Manages a rendering target (framebuffer + attachment) for a canvas. Can publish its rendering
// results to a blink::WebLayer for compositing.
class DrawingBuffer : public RefCounted<DrawingBuffer>, public blink::WebExternalTextureLayerClient {
struct MailboxInfo : public RefCounted<MailboxInfo> {
blink::WebExternalTextureMailbox mailbox;
unsigned textureId;
IntSize size;
};
public:
enum PreserveDrawingBuffer {
Preserve,
Discard
};
static PassRefPtr<DrawingBuffer> create(GraphicsContext3D*, const IntSize&, PreserveDrawingBuffer, PassRefPtr<ContextEvictionManager>);
~DrawingBuffer();
// Clear all resources from this object, as well as context. Called when context is destroyed
// to prevent invalid accesses to the resources.
void releaseResources();
// Issues a glClear() on all framebuffers associated with this DrawingBuffer. The caller is responsible for
// making the context current and setting the clear values and masks. Modifies the framebuffer binding.
void clearFramebuffers(GC3Dbitfield clearMask);
// Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget.
IntSize adjustSize(const IntSize&);
void reset(const IntSize&);
void bind();
IntSize size() const { return m_size; }
bool isZeroSized() const { return m_size.isEmpty(); }
// Copies the multisample color buffer to the normal color buffer and leaves m_fbo bound.
void commit(long x = 0, long y = 0, long width = -1, long height = -1);
// commit should copy the full multisample buffer, and not respect the
// current scissor bounds. Track the state of the scissor test so that it
// can be disabled during calls to commit.
void setScissorEnabled(bool scissorEnabled) { m_scissorEnabled = scissorEnabled; }
// The DrawingBuffer needs to track the texture bound to texture unit 0.
// The bound texture is tracked to avoid costly queries during rendering.
void setTexture2DBinding(Platform3DObject texture) { m_texture2DBinding = texture; }
// The DrawingBuffer needs to track the currently bound framebuffer so it
// restore the binding when needed.
void setFramebufferBinding(Platform3DObject fbo) { m_framebufferBinding = fbo; }
// Track the currently active texture unit. Texture unit 0 is used as host for a scratch
// texture.
void setActiveTextureUnit(GC3Dint textureUnit) { m_activeTextureUnit = textureUnit; }
bool multisample() const;
Platform3DObject framebuffer() const;
void markContentsChanged();
blink::WebLayer* platformLayer();
void paintCompositedResultsToCanvas(ImageBuffer*);
// WebExternalTextureLayerClient implementation.
virtual blink::WebGraphicsContext3D* context() OVERRIDE;
virtual bool prepareMailbox(blink::WebExternalTextureMailbox*, blink::WebExternalBitmap*) OVERRIDE;
virtual void mailboxReleased(const blink::WebExternalTextureMailbox&) OVERRIDE;
bool copyToPlatformTexture(GraphicsContext3D&, Platform3DObject texture, GC3Denum internalFormat,
GC3Denum destType, GC3Dint level, bool premultiplyAlpha, bool flipY);
private:
DrawingBuffer(GraphicsContext3D*, const IntSize&, bool multisampleExtensionSupported,
bool packedDepthStencilExtensionSupported, PreserveDrawingBuffer, PassRefPtr<ContextEvictionManager>);
void initialize(const IntSize&);
Platform3DObject frontColorBuffer() const;
Platform3DObject colorBuffer() const { return m_colorBuffer; }
unsigned createColorTexture(const IntSize& size = IntSize());
// Create the depth/stencil and multisample buffers, if needed.
void createSecondaryBuffers();
bool resizeFramebuffer(const IntSize&);
bool resizeMultisampleFramebuffer(const IntSize&);
void resizeDepthStencil(const IntSize&, int sampleCount);
// Bind to the m_framebufferBinding if it's not 0.
void restoreFramebufferBinding();
void clearPlatformLayer();
PassRefPtr<MailboxInfo> recycledMailbox();
PassRefPtr<MailboxInfo> createNewMailbox(unsigned);
// Updates the current size of the buffer, ensuring that s_currentResourceUsePixels is updated.
void setSize(const IntSize& size);
// Calculates the difference in pixels between the current buffer size and the proposed size.
int pixelDelta(const IntSize& size);
// Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget
// Returns true if the buffer will only fit if the oldest WebGL context is forcibly lost
IntSize adjustSizeWithContextEviction(const IntSize&, bool& evictContext);
PreserveDrawingBuffer m_preserveDrawingBuffer;
bool m_scissorEnabled;
Platform3DObject m_texture2DBinding;
Platform3DObject m_framebufferBinding;
GC3Denum m_activeTextureUnit;
RefPtr<GraphicsContext3D> m_context;
IntSize m_size;
bool m_multisampleExtensionSupported;
bool m_packedDepthStencilExtensionSupported;
Platform3DObject m_fbo;
Platform3DObject m_colorBuffer;
Platform3DObject m_frontColorBuffer;
// This is used when we have OES_packed_depth_stencil.
Platform3DObject m_depthStencilBuffer;
// These are used when we don't.
Platform3DObject m_depthBuffer;
Platform3DObject m_stencilBuffer;
// For multisampling.
Platform3DObject m_multisampleFBO;
Platform3DObject m_multisampleColorBuffer;
// True if our contents have been modified since the last presentation of this buffer.
bool m_contentsChanged;
// True if commit() has been called since the last time markContentsChanged() had been called.
bool m_contentsChangeCommitted;
GraphicsContext3D::Attributes m_attributes;
unsigned m_internalColorFormat;
unsigned m_colorFormat;
unsigned m_internalRenderbufferFormat;
int m_maxTextureSize;
OwnPtr<blink::WebExternalTextureLayer> m_layer;
// All of the mailboxes that this DrawingBuffer has ever created.
Vector<RefPtr<MailboxInfo> > m_textureMailboxes;
// Mailboxes that were released by the compositor and can be used again by this DrawingBuffer.
Vector<RefPtr<MailboxInfo> > m_recycledMailboxes;
RefPtr<MailboxInfo> m_lastColorBuffer;
RefPtr<ContextEvictionManager> m_contextEvictionManager;
};
} // namespace WebCore
#endif // DrawingBuffer_h