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/*
* Copyright (C) 2006, 2007, 2009, 2010 Apple Inc. All rights reserved.
* Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef LocalDOMWindow_h
#define LocalDOMWindow_h
#include "core/events/EventTarget.h"
#include "core/frame/DOMWindow.h"
#include "core/frame/DOMWindowBase64.h"
#include "core/frame/FrameDestructionObserver.h"
#include "core/frame/LocalFrame.h"
#include "platform/LifecycleContext.h"
#include "platform/Supplementable.h"
#include "platform/heap/Handle.h"
#include "platform/scroll/ScrollableArea.h"
#include "wtf/Forward.h"
namespace blink {
class CSSRuleList;
class CSSStyleDeclaration;
class Console;
class DOMSelection;
class DOMWindowCSS;
class DOMWindowEventQueue;
class DOMWindowLifecycleNotifier;
class DOMWindowProperty;
class DocumentInit;
class Element;
class EventListener;
class EventQueue;
class ExceptionState;
class FloatRect;
class FrameConsole;
class MediaQueryList;
class Page;
class PostMessageTimer;
class RequestAnimationFrameCallback;
class ScrollOptions;
class ScriptCallStack;
class SecurityOrigin;
class SerializedScriptValue;
typedef WillBeHeapVector<RefPtrWillBeMember<MessagePort>, 1> MessagePortArray;
enum PageshowEventPersistence {
PageshowEventNotPersisted = 0,
PageshowEventPersisted = 1
};
enum SetLocationLocking { LockHistoryBasedOnGestureState, LockHistoryAndBackForwardList };
// Note: if you're thinking of returning something DOM-related by reference,
// please ping dcheng@chromium.org first. You probably don't want to do that.
class LocalDOMWindow final : public DOMWindow, public DOMWindowBase64, public WillBeHeapSupplementable<LocalDOMWindow>, public LifecycleContext<LocalDOMWindow> {
DEFINE_WRAPPERTYPEINFO();
WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(LocalDOMWindow);
public:
static PassRefPtrWillBeRawPtr<Document> createDocument(const String& mimeType, const DocumentInit&, bool forceXHTML);
static PassRefPtrWillBeRawPtr<LocalDOMWindow> create(LocalFrame& frame)
{
return adoptRefWillBeNoop(new LocalDOMWindow(frame));
}
virtual ~LocalDOMWindow();
PassRefPtrWillBeRawPtr<Document> installNewDocument(const String& mimeType, const DocumentInit&, bool forceXHTML = false);
// EventTarget overrides:
virtual const AtomicString& interfaceName() const override;
virtual ExecutionContext* executionContext() const override;
virtual LocalDOMWindow* toDOMWindow() override;
// DOMWindow overrides:
void trace(Visitor*) override;
virtual LocalFrame* frame() const override;
Screen* screen() const override;
History* history() const override;
BarProp* locationbar() const override;
BarProp* menubar() const override;
BarProp* personalbar() const override;
BarProp* scrollbars() const override;
BarProp* statusbar() const override;
BarProp* toolbar() const override;
Navigator* navigator() const override;
Location& location() const override;
bool offscreenBuffering() const override;
int outerHeight() const override;
int outerWidth() const override;
int innerHeight() const override;
int innerWidth() const override;
int screenX() const override;
int screenY() const override;
double scrollX() const override;
double scrollY() const override;
bool closed() const override;
unsigned length() const override;
const AtomicString& name() const override;
void setName(const AtomicString&) override;
String status() const override;
void setStatus(const String&) override;
String defaultStatus() const override;
void setDefaultStatus(const String&) override;
LocalDOMWindow* self() const override;
LocalDOMWindow* window() const { return self(); }
LocalDOMWindow* frames() const { return self(); }
LocalDOMWindow* opener() const override;
LocalDOMWindow* parent() const override;
LocalDOMWindow* top() const override;
Document* document() const override;
StyleMedia* styleMedia() const override;
double devicePixelRatio() const override;
Storage* sessionStorage(ExceptionState&) const override;
Storage* localStorage(ExceptionState&) const override;
ApplicationCache* applicationCache() const override;
int orientation() const override;
Console* console() const override;
Performance* performance() const override;
DOMWindowCSS* css() const override;
void registerProperty(DOMWindowProperty*);
void unregisterProperty(DOMWindowProperty*);
void reset();
PassRefPtrWillBeRawPtr<MediaQueryList> matchMedia(const String&);
unsigned pendingUnloadEventListeners() const;
static FloatRect adjustWindowRect(LocalFrame&, const FloatRect& pendingChanges);
bool allowPopUp(); // Call on first window, not target window.
static bool allowPopUp(LocalFrame& firstFrame);
static bool canShowModalDialogNow(const LocalFrame*);
// DOM Level 0
void setLocation(const String& location, LocalDOMWindow* callingWindow, LocalDOMWindow* enteredWindow,
SetLocationLocking = LockHistoryBasedOnGestureState);
DOMSelection* getSelection();
Element* frameElement() const;
void focus(ExecutionContext* = 0);
void blur();
void close(ExecutionContext* = 0);
void print();
void stop();
PassRefPtrWillBeRawPtr<LocalDOMWindow> open(const String& urlString, const AtomicString& frameName, const String& windowFeaturesString,
LocalDOMWindow* callingWindow, LocalDOMWindow* enteredWindow);
typedef void (*PrepareDialogFunction)(LocalDOMWindow*, void* context);
void showModalDialog(const String& urlString, const String& dialogFeaturesString,
LocalDOMWindow* callingWindow, LocalDOMWindow* enteredWindow, PrepareDialogFunction, void* functionContext);
void alert(const String& message = String());
bool confirm(const String& message);
String prompt(const String& message, const String& defaultValue);
bool find(const String&, bool caseSensitive, bool backwards, bool wrap, bool wholeWord, bool searchInFrames, bool showDialog) const;
// DOM Level 2 Style Interface
PassRefPtrWillBeRawPtr<CSSStyleDeclaration> getComputedStyle(Element*, const String& pseudoElt) const;
// WebKit extensions
PassRefPtrWillBeRawPtr<CSSRuleList> getMatchedCSSRules(Element*, const String& pseudoElt) const;
FrameConsole* frameConsole() const;
void printErrorMessage(const String&);
String crossDomainAccessErrorMessage(LocalDOMWindow* callingWindow);
String sanitizedCrossDomainAccessErrorMessage(LocalDOMWindow* callingWindow);
void postMessage(PassRefPtr<SerializedScriptValue> message, const MessagePortArray*, const String& targetOrigin, LocalDOMWindow* source, ExceptionState&);
void postMessageTimerFired(PostMessageTimer*);
void dispatchMessageEventWithOriginCheck(SecurityOrigin* intendedTargetOrigin, PassRefPtrWillBeRawPtr<Event>, PassRefPtrWillBeRawPtr<ScriptCallStack>);
// FIXME: ScrollBehaviorSmooth is currently unsupported in PinchViewport.
// crbug.com/434497
void scrollBy(double x, double y, ScrollBehavior = ScrollBehaviorAuto) const;
void scrollBy(double x, double y, const ScrollOptions&, ExceptionState&) const;
void scrollTo(double x, double y, ScrollBehavior = ScrollBehaviorAuto) const;
void scrollTo(double x, double y, const ScrollOptions&, ExceptionState&) const;
void scroll(double x, double y) const { scrollTo(x, y); }
void scroll(double x, double y, const ScrollOptions& scrollOptions, ExceptionState& exceptionState) const { scrollTo(x, y, scrollOptions, exceptionState); }
void moveBy(float x, float y) const;
void moveTo(float x, float y) const;
void resizeBy(float x, float y) const;
void resizeTo(float width, float height) const;
// WebKit animation extensions
int requestAnimationFrame(RequestAnimationFrameCallback*);
int webkitRequestAnimationFrame(RequestAnimationFrameCallback*);
void cancelAnimationFrame(int id);
// Events
// EventTarget API
virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<EventListener>, bool useCapture = false) override;
virtual bool removeEventListener(const AtomicString& eventType, PassRefPtr<EventListener>, bool useCapture = false) override;
virtual void removeAllEventListeners() override;
using EventTarget::dispatchEvent;
bool dispatchEvent(PassRefPtrWillBeRawPtr<Event> prpEvent, PassRefPtrWillBeRawPtr<EventTarget> prpTarget);
void dispatchLoadEvent();
// FIXME: It's not clear how to move these to DOMWindow yet.
DEFINE_ATTRIBUTE_EVENT_LISTENER(animationend);
DEFINE_ATTRIBUTE_EVENT_LISTENER(animationiteration);
DEFINE_ATTRIBUTE_EVENT_LISTENER(animationstart);
DEFINE_ATTRIBUTE_EVENT_LISTENER(search);
DEFINE_ATTRIBUTE_EVENT_LISTENER(transitionend);
DEFINE_ATTRIBUTE_EVENT_LISTENER(wheel);
DEFINE_MAPPED_ATTRIBUTE_EVENT_LISTENER(webkitanimationstart, webkitAnimationStart);
DEFINE_MAPPED_ATTRIBUTE_EVENT_LISTENER(webkitanimationiteration, webkitAnimationIteration);
DEFINE_MAPPED_ATTRIBUTE_EVENT_LISTENER(webkitanimationend, webkitAnimationEnd);
DEFINE_MAPPED_ATTRIBUTE_EVENT_LISTENER(webkittransitionend, webkitTransitionEnd);
void captureEvents() { }
void releaseEvents() { }
void finishedLoading();
// HTML 5 key/value storage
Storage* optionalSessionStorage() const { return m_sessionStorage.get(); }
Storage* optionalLocalStorage() const { return m_localStorage.get(); }
ApplicationCache* optionalApplicationCache() const { return m_applicationCache.get(); }
// Dispatch the (deprecated) orientationchange event to this DOMWindow and
// recurse on its child frames.
void sendOrientationChangeEvent();
DEFINE_ATTRIBUTE_EVENT_LISTENER(orientationchange);
DEFINE_ATTRIBUTE_EVENT_LISTENER(touchstart);
DEFINE_ATTRIBUTE_EVENT_LISTENER(touchmove);
DEFINE_ATTRIBUTE_EVENT_LISTENER(touchend);
DEFINE_ATTRIBUTE_EVENT_LISTENER(touchcancel);
// FIXME: When this LocalDOMWindow is no longer the active LocalDOMWindow (i.e.,
// when its document is no longer the document that is displayed in its
// frame), we would like to zero out m_frame to avoid being confused
// by the document that is currently active in m_frame.
bool isCurrentlyDisplayedInFrame() const;
void willDetachDocumentFromFrame();
LocalDOMWindow* anonymousIndexedGetter(uint32_t);
bool isInsecureScriptAccess(LocalDOMWindow& callingWindow, const String& urlString);
PassOwnPtr<LifecycleNotifier<LocalDOMWindow> > createLifecycleNotifier();
EventQueue* eventQueue() const;
void enqueueWindowEvent(PassRefPtrWillBeRawPtr<Event>);
void enqueueDocumentEvent(PassRefPtrWillBeRawPtr<Event>);
void enqueuePageshowEvent(PageshowEventPersistence);
void enqueueHashchangeEvent(const String& oldURL, const String& newURL);
void enqueuePopstateEvent(PassRefPtr<SerializedScriptValue>);
void dispatchWindowLoadEvent();
void documentWasClosed();
void statePopped(PassRefPtr<SerializedScriptValue>);
// FIXME: This shouldn't be public once LocalDOMWindow becomes ExecutionContext.
void clearEventQueue();
void acceptLanguagesChanged();
virtual v8::Handle<v8::Object> wrap(v8::Handle<v8::Object> creationContext, v8::Isolate*) override;
protected:
DOMWindowLifecycleNotifier& lifecycleNotifier();
private:
// Rather than simply inheriting FrameDestructionObserver like most other
// classes, LocalDOMWindow hides its FrameDestructionObserver with
// composition. This prevents conflicting overloads between DOMWindow, which
// has a frame() accessor that returns Frame* for bindings code, and
// FrameDestructionObserver, which has a frame() accessor that returns a
// LocalFrame*.
class WindowFrameObserver final : public NoBaseWillBeGarbageCollected<WindowFrameObserver>, public FrameDestructionObserver {
WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED;
WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(WindowFrameObserver);
DECLARE_EMPTY_VIRTUAL_DESTRUCTOR_WILL_BE_REMOVED(WindowFrameObserver);
public:
static PassOwnPtrWillBeRawPtr<WindowFrameObserver> create(LocalDOMWindow*, LocalFrame&);
virtual void trace(Visitor*) override;
private:
WindowFrameObserver(LocalDOMWindow*, LocalFrame&);
// FrameDestructionObserver overrides:
void willDetachFrameHost() override;
RawPtrWillBeMember<LocalDOMWindow> m_window;
};
friend WTF::OwnedPtrDeleter<WindowFrameObserver>;
explicit LocalDOMWindow(LocalFrame&);
Page* page();
void clearDocument();
void willDestroyDocumentInFrame();
// FIXME: Oilpan: the need for this internal method will fall
// away when EventTargets are no longer using refcounts and
// window properties are also on the heap. Inline the minimal
// do-not-broadcast handling then and remove the enum +
// removeAllEventListenersInternal().
enum BroadcastListenerRemoval {
DoNotBroadcastListenerRemoval,
DoBroadcastListenerRemoval
};
void willDetachFrameHost();
void removeAllEventListenersInternal(BroadcastListenerRemoval);
OwnPtrWillBeMember<WindowFrameObserver> m_frameObserver;
RefPtrWillBeMember<Document> m_document;
bool m_shouldPrintWhenFinishedLoading;
#if ENABLE(ASSERT)
bool m_hasBeenReset;
#endif
WillBeHeapHashSet<RawPtrWillBeWeakMember<DOMWindowProperty> > m_properties;
mutable RefPtrWillBeMember<Screen> m_screen;
mutable RefPtrWillBeMember<History> m_history;
mutable RefPtrWillBeMember<BarProp> m_locationbar;
mutable RefPtrWillBeMember<BarProp> m_menubar;
mutable RefPtrWillBeMember<BarProp> m_personalbar;
mutable RefPtrWillBeMember<BarProp> m_scrollbars;
mutable RefPtrWillBeMember<BarProp> m_statusbar;
mutable RefPtrWillBeMember<BarProp> m_toolbar;
mutable RefPtrWillBeMember<Console> m_console;
mutable RefPtrWillBeMember<Navigator> m_navigator;
mutable RefPtrWillBeMember<Location> m_location;
mutable RefPtrWillBeMember<StyleMedia> m_media;
String m_status;
String m_defaultStatus;
mutable RefPtrWillBeMember<Storage> m_sessionStorage;
mutable RefPtrWillBeMember<Storage> m_localStorage;
mutable RefPtrWillBeMember<ApplicationCache> m_applicationCache;
mutable RefPtrWillBeMember<Performance> m_performance;
mutable RefPtrWillBeMember<DOMWindowCSS> m_css;
RefPtrWillBeMember<DOMWindowEventQueue> m_eventQueue;
RefPtr<SerializedScriptValue> m_pendingStateObject;
HashSet<OwnPtr<PostMessageTimer> > m_postMessageTimers;
};
inline String LocalDOMWindow::status() const
{
return m_status;
}
inline String LocalDOMWindow::defaultStatus() const
{
return m_defaultStatus;
}
} // namespace blink
#endif // LocalDOMWindow_h