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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef FindInPageCoordinates_h
#define FindInPageCoordinates_h
#include "platform/geometry/FloatRect.h"
namespace blink {
class Range;
class RenderObject;
// Find-in-page coordinate conversion methods.
//
// This coordinate system is designed to give consistent tickmarks in cases where find matches
// are in scrollable areas but might not be visible (e.g. child frames, scroll:overflow).
// In these cases, using absolute positions might lead to tickmarks pointing outside the visible
// area of its container, which is counter-intuitive for users.
//
// Find-in-page coordinates are represented as normalized fractions of the main frame document with
// the property that they are built by composing the relative position of each renderer to the maximum
// effective layout size of its container all the way up the render tree. The resulting coordinates
// are scroll-independent, representing any contents scaled to the visible area of their container.
// The provided methods support scroll:overflow and are CSS position and transform-friendly.
FloatRect findInPageRectFromAbsoluteRect(const FloatRect&, const RenderObject*);
FloatRect findInPageRectFromRange(Range*);
} // namespace blink
#endif