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/*
* Copyright (c) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/platform/graphics/FontCache.h"
#include "core/platform/graphics/Font.h"
#include "core/platform/graphics/SimpleFontData.h"
#include "platform/fonts/FontDescription.h"
#include "SkTypeface_android.h"
namespace WebCore {
static AtomicString getFamilyNameForCharacter(UChar32 c, UScriptCode script)
{
// This is a hack to use the preferred font for CJK scripts.
// FIXME: Use new Skia API once Android system supports per-family and per-script fallback fonts.
const char* locale;
switch (script) {
case USCRIPT_SIMPLIFIED_HAN:
locale = "zh-CN";
break;
case USCRIPT_TRADITIONAL_HAN:
locale = "zh-TW";
break;
case USCRIPT_KATAKANA_OR_HIRAGANA:
locale = "ja";
break;
case USCRIPT_HANGUL:
locale = "ko";
break;
default:
locale = 0;
break;
}
SkString skiaFamilyName;
if (!SkGetFallbackFamilyNameForChar(c, locale, &skiaFamilyName) || skiaFamilyName.isEmpty())
return AtomicString();
return skiaFamilyName.c_str();
}
PassRefPtr<SimpleFontData> FontCache::getFontDataForCharacter(const Font& font, UChar32 c)
{
AtomicString familyName = getFamilyNameForCharacter(c, font.fontDescription().script());
if (familyName.isEmpty())
return 0;
return getFontResourceData(getFontResourcePlatformData(font.fontDescription(), familyName), DoNotRetain);
}
// static
AtomicString FontCache::getGenericFamilyNameForScript(const AtomicString& familyName, UScriptCode script)
{
// This is a hack to use the preferred font for CJK scripts.
// FIXME: Use new Skia API once Android system supports per-family and per-script fallback fonts.
UChar32 examplerChar;
switch (script) {
case USCRIPT_SIMPLIFIED_HAN:
case USCRIPT_TRADITIONAL_HAN:
case USCRIPT_KATAKANA_OR_HIRAGANA:
examplerChar = 0x4E00; // A common character in Japanese and Chinese.
break;
case USCRIPT_HANGUL:
examplerChar = 0xAC00;
break;
default:
// For other scripts, use the default generic family mapping logic.
return familyName;
}
return getFamilyNameForCharacter(examplerChar, script);
}
} // namespace WebCore