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/*
* Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
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* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
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* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/html/shadow/SliderThumbElement.h"
#include "core/events/Event.h"
#include "core/events/MouseEvent.h"
#include "core/dom/shadow/ShadowRoot.h"
#include "core/html/HTMLInputElement.h"
#include "core/html/forms/StepRange.h"
#include "core/html/parser/HTMLParserIdioms.h"
#include "core/html/shadow/ShadowElementNames.h"
#include "core/page/EventHandler.h"
#include "core/frame/Frame.h"
#include "core/rendering/RenderFlexibleBox.h"
#include "core/rendering/RenderSlider.h"
#include "core/rendering/RenderTheme.h"
using namespace std;
namespace WebCore {
using namespace HTMLNames;
inline static Decimal sliderPosition(HTMLInputElement* element)
{
const StepRange stepRange(element->createStepRange(RejectAny));
const Decimal oldValue = parseToDecimalForNumberType(element->value(), stepRange.defaultValue());
return stepRange.proportionFromValue(stepRange.clampValue(oldValue));
}
inline static bool hasVerticalAppearance(HTMLInputElement* input)
{
ASSERT(input->renderer());
RenderStyle* sliderStyle = input->renderer()->style();
if (sliderStyle->appearance() == MediaVolumeSliderPart && RenderTheme::theme().usesVerticalVolumeSlider())
return true;
return sliderStyle->appearance() == SliderVerticalPart;
}
// --------------------------------
RenderSliderThumb::RenderSliderThumb(SliderThumbElement* element)
: RenderBlockFlow(element)
{
}
void RenderSliderThumb::updateAppearance(RenderStyle* parentStyle)
{
if (parentStyle->appearance() == SliderVerticalPart)
style()->setAppearance(SliderThumbVerticalPart);
else if (parentStyle->appearance() == SliderHorizontalPart)
style()->setAppearance(SliderThumbHorizontalPart);
else if (parentStyle->appearance() == MediaSliderPart)
style()->setAppearance(MediaSliderThumbPart);
else if (parentStyle->appearance() == MediaVolumeSliderPart)
style()->setAppearance(MediaVolumeSliderThumbPart);
else if (parentStyle->appearance() == MediaFullScreenVolumeSliderPart)
style()->setAppearance(MediaFullScreenVolumeSliderThumbPart);
if (style()->hasAppearance())
RenderTheme::theme().adjustSliderThumbSize(style(), toElement(node()));
}
bool RenderSliderThumb::isSliderThumb() const
{
return true;
}
// --------------------------------
// FIXME: Find a way to cascade appearance and adjust heights, and get rid of this class.
// http://webkit.org/b/62535
class RenderSliderContainer : public RenderFlexibleBox {
public:
RenderSliderContainer(SliderContainerElement* element)
: RenderFlexibleBox(element) { }
public:
virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE;
private:
virtual void layout() OVERRIDE;
};
void RenderSliderContainer::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const
{
HTMLInputElement* input = toHTMLInputElement(node()->shadowHost());
bool isVertical = hasVerticalAppearance(input);
if (input->renderer()->isSlider() && !isVertical && input->list()) {
int offsetFromCenter = RenderTheme::theme().sliderTickOffsetFromTrackCenter();
LayoutUnit trackHeight = 0;
if (offsetFromCenter < 0)
trackHeight = -2 * offsetFromCenter;
else {
int tickLength = RenderTheme::theme().sliderTickSize().height();
trackHeight = 2 * (offsetFromCenter + tickLength);
}
float zoomFactor = style()->effectiveZoom();
if (zoomFactor != 1.0)
trackHeight *= zoomFactor;
RenderBox::computeLogicalHeight(trackHeight, logicalTop, computedValues);
return;
}
if (isVertical)
logicalHeight = RenderSlider::defaultTrackLength;
RenderBox::computeLogicalHeight(logicalHeight, logicalTop, computedValues);
}
void RenderSliderContainer::layout()
{
HTMLInputElement* input = toHTMLInputElement(node()->shadowHost());
bool isVertical = hasVerticalAppearance(input);
style()->setFlexDirection(isVertical ? FlowColumn : FlowRow);
TextDirection oldTextDirection = style()->direction();
if (isVertical) {
// FIXME: Work around rounding issues in RTL vertical sliders. We want them to
// render identically to LTR vertical sliders. We can remove this work around when
// subpixel rendering is enabled on all ports.
style()->setDirection(LTR);
}
Element* thumbElement = input->userAgentShadowRoot()->getElementById(ShadowElementNames::sliderThumb());
Element* trackElement = input->userAgentShadowRoot()->getElementById(ShadowElementNames::sliderTrack());
RenderBox* thumb = thumbElement ? thumbElement->renderBox() : 0;
RenderBox* track = trackElement ? trackElement->renderBox() : 0;
SubtreeLayoutScope layoutScope(this);
// Force a layout to reset the position of the thumb so the code below doesn't move the thumb to the wrong place.
// FIXME: Make a custom Render class for the track and move the thumb positioning code there.
if (track)
layoutScope.setChildNeedsLayout(track);
RenderFlexibleBox::layout();
style()->setDirection(oldTextDirection);
// These should always exist, unless someone mutates the shadow DOM (e.g., in the inspector).
if (!thumb || !track)
return;
double percentageOffset = sliderPosition(input).toDouble();
LayoutUnit availableExtent = isVertical ? track->contentHeight() : track->contentWidth();
availableExtent -= isVertical ? thumb->height() : thumb->width();
LayoutUnit offset = percentageOffset * availableExtent;
LayoutPoint thumbLocation = thumb->location();
if (isVertical)
thumbLocation.setY(thumbLocation.y() + track->contentHeight() - thumb->height() - offset);
else if (style()->isLeftToRightDirection())
thumbLocation.setX(thumbLocation.x() + offset);
else
thumbLocation.setX(thumbLocation.x() - offset);
thumb->setLocation(thumbLocation);
if (checkForRepaintDuringLayout() && parent()
&& (parent()->style()->appearance() == MediaVolumeSliderPart || parent()->style()->appearance() == MediaSliderPart)) {
// This will sometimes repaint too much. However, it is necessary to
// correctly repaint media controls (volume and timeline sliders) -
// they have special painting code in RenderMediaControls.cpp:paintMediaVolumeSlider
// and paintMediaSlider that gets called via -webkit-appearance and RenderTheme,
// so nothing else would otherwise invalidate the slider.
repaint();
}
}
// --------------------------------
inline SliderThumbElement::SliderThumbElement(Document& document)
: HTMLDivElement(document)
, m_inDragMode(false)
{
}
PassRefPtr<SliderThumbElement> SliderThumbElement::create(Document& document)
{
RefPtr<SliderThumbElement> element = adoptRef(new SliderThumbElement(document));
element->setAttribute(idAttr, ShadowElementNames::sliderThumb());
return element.release();
}
void SliderThumbElement::setPositionFromValue()
{
// Since the code to calculate position is in the RenderSliderThumb layout
// path, we don't actually update the value here. Instead, we poke at the
// renderer directly to trigger layout.
if (renderer())
renderer()->setNeedsLayout();
}
RenderObject* SliderThumbElement::createRenderer(RenderStyle*)
{
return new RenderSliderThumb(this);
}
bool SliderThumbElement::isDisabledFormControl() const
{
return hostInput() && hostInput()->isDisabledFormControl();
}
bool SliderThumbElement::matchesReadOnlyPseudoClass() const
{
return hostInput()->matchesReadOnlyPseudoClass();
}
bool SliderThumbElement::matchesReadWritePseudoClass() const
{
return hostInput()->matchesReadWritePseudoClass();
}
Node* SliderThumbElement::focusDelegate()
{
return hostInput();
}
void SliderThumbElement::dragFrom(const LayoutPoint& point)
{
RefPtr<SliderThumbElement> protector(this);
setPositionFromPoint(point);
startDragging();
}
void SliderThumbElement::setPositionFromPoint(const LayoutPoint& point)
{
RefPtr<HTMLInputElement> input(hostInput());
Element* trackElement = input->userAgentShadowRoot()->getElementById(ShadowElementNames::sliderTrack());
if (!input->renderer() || !renderBox() || !trackElement->renderBox())
return;
LayoutPoint offset = roundedLayoutPoint(input->renderer()->absoluteToLocal(point, UseTransforms));
bool isVertical = hasVerticalAppearance(input.get());
bool isLeftToRightDirection = renderBox()->style()->isLeftToRightDirection();
LayoutUnit trackSize;
LayoutUnit position;
LayoutUnit currentPosition;
// We need to calculate currentPosition from absolute points becaue the
// renderer for this node is usually on a layer and renderBox()->x() and
// y() are unusable.
// FIXME: This should probably respect transforms.
LayoutPoint absoluteThumbOrigin = renderBox()->absoluteBoundingBoxRectIgnoringTransforms().location();
LayoutPoint absoluteSliderContentOrigin = roundedLayoutPoint(input->renderer()->localToAbsolute());
IntRect trackBoundingBox = trackElement->renderer()->absoluteBoundingBoxRectIgnoringTransforms();
IntRect inputBoundingBox = input->renderer()->absoluteBoundingBoxRectIgnoringTransforms();
if (isVertical) {
trackSize = trackElement->renderBox()->contentHeight() - renderBox()->height();
position = offset.y() - renderBox()->height() / 2 - trackBoundingBox.y() + inputBoundingBox.y() - renderBox()->marginBottom();
currentPosition = absoluteThumbOrigin.y() - absoluteSliderContentOrigin.y();
} else {
trackSize = trackElement->renderBox()->contentWidth() - renderBox()->width();
position = offset.x() - renderBox()->width() / 2 - trackBoundingBox.x() + inputBoundingBox.x();
position -= isLeftToRightDirection ? renderBox()->marginLeft() : renderBox()->marginRight();
currentPosition = absoluteThumbOrigin.x() - absoluteSliderContentOrigin.x();
}
position = max<LayoutUnit>(0, min(position, trackSize));
const Decimal ratio = Decimal::fromDouble(static_cast<double>(position) / trackSize);
const Decimal fraction = isVertical || !isLeftToRightDirection ? Decimal(1) - ratio : ratio;
StepRange stepRange(input->createStepRange(RejectAny));
Decimal value = stepRange.clampValue(stepRange.valueFromProportion(fraction));
Decimal closest = input->findClosestTickMarkValue(value);
if (closest.isFinite()) {
double closestFraction = stepRange.proportionFromValue(closest).toDouble();
double closestRatio = isVertical || !isLeftToRightDirection ? 1.0 - closestFraction : closestFraction;
LayoutUnit closestPosition = trackSize * closestRatio;
const LayoutUnit snappingThreshold = 5;
if ((closestPosition - position).abs() <= snappingThreshold)
value = closest;
}
String valueString = serializeForNumberType(value);
if (valueString == input->value())
return;
// FIXME: This is no longer being set from renderer. Consider updating the method name.
input->setValueFromRenderer(valueString);
if (renderer())
renderer()->setNeedsLayout();
input->dispatchFormControlChangeEvent();
}
void SliderThumbElement::startDragging()
{
if (Frame* frame = document().frame()) {
frame->eventHandler().setCapturingMouseEventsNode(this);
m_inDragMode = true;
}
}
void SliderThumbElement::stopDragging()
{
if (!m_inDragMode)
return;
if (Frame* frame = document().frame())
frame->eventHandler().setCapturingMouseEventsNode(0);
m_inDragMode = false;
if (renderer())
renderer()->setNeedsLayout();
}
void SliderThumbElement::defaultEventHandler(Event* event)
{
if (!event->isMouseEvent()) {
HTMLDivElement::defaultEventHandler(event);
return;
}
// FIXME: Should handle this readonly/disabled check in more general way.
// Missing this kind of check is likely to occur elsewhere if adding it in each shadow element.
HTMLInputElement* input = hostInput();
if (!input || input->isDisabledOrReadOnly()) {
stopDragging();
HTMLDivElement::defaultEventHandler(event);
return;
}
MouseEvent* mouseEvent = toMouseEvent(event);
bool isLeftButton = mouseEvent->button() == LeftButton;
const AtomicString& eventType = event->type();
// We intentionally do not call event->setDefaultHandled() here because
// MediaControlTimelineElement::defaultEventHandler() wants to handle these
// mouse events.
if (eventType == EventTypeNames::mousedown && isLeftButton) {
startDragging();
return;
} else if (eventType == EventTypeNames::mouseup && isLeftButton) {
stopDragging();
return;
} else if (eventType == EventTypeNames::mousemove) {
if (m_inDragMode)
setPositionFromPoint(mouseEvent->absoluteLocation());
return;
}
HTMLDivElement::defaultEventHandler(event);
}
bool SliderThumbElement::willRespondToMouseMoveEvents()
{
const HTMLInputElement* input = hostInput();
if (input && !input->isDisabledOrReadOnly() && m_inDragMode)
return true;
return HTMLDivElement::willRespondToMouseMoveEvents();
}
bool SliderThumbElement::willRespondToMouseClickEvents()
{
const HTMLInputElement* input = hostInput();
if (input && !input->isDisabledOrReadOnly())
return true;
return HTMLDivElement::willRespondToMouseClickEvents();
}
void SliderThumbElement::detach(const AttachContext& context)
{
if (m_inDragMode) {
if (Frame* frame = document().frame())
frame->eventHandler().setCapturingMouseEventsNode(0);
}
HTMLDivElement::detach(context);
}
HTMLInputElement* SliderThumbElement::hostInput() const
{
// Only HTMLInputElement creates SliderThumbElement instances as its shadow nodes.
// So, shadowHost() must be an HTMLInputElement.
return toHTMLInputElement(shadowHost());
}
static const AtomicString& sliderThumbShadowPartId()
{
DEFINE_STATIC_LOCAL(const AtomicString, sliderThumb, ("-webkit-slider-thumb", AtomicString::ConstructFromLiteral));
return sliderThumb;
}
static const AtomicString& mediaSliderThumbShadowPartId()
{
DEFINE_STATIC_LOCAL(const AtomicString, mediaSliderThumb, ("-webkit-media-slider-thumb", AtomicString::ConstructFromLiteral));
return mediaSliderThumb;
}
const AtomicString& SliderThumbElement::pseudo() const
{
HTMLInputElement* input = hostInput();
if (!input)
return sliderThumbShadowPartId();
RenderStyle* sliderStyle = input->renderer()->style();
switch (sliderStyle->appearance()) {
case MediaSliderPart:
case MediaSliderThumbPart:
case MediaVolumeSliderPart:
case MediaVolumeSliderThumbPart:
case MediaFullScreenVolumeSliderPart:
case MediaFullScreenVolumeSliderThumbPart:
return mediaSliderThumbShadowPartId();
default:
return sliderThumbShadowPartId();
}
}
// --------------------------------
inline SliderContainerElement::SliderContainerElement(Document& document)
: HTMLDivElement(document)
{
}
PassRefPtr<SliderContainerElement> SliderContainerElement::create(Document& document)
{
return adoptRef(new SliderContainerElement(document));
}
RenderObject* SliderContainerElement::createRenderer(RenderStyle*)
{
return new RenderSliderContainer(this);
}
const AtomicString& SliderContainerElement::pseudo() const
{
DEFINE_STATIC_LOCAL(const AtomicString, mediaSliderContainer, ("-webkit-media-slider-container", AtomicString::ConstructFromLiteral));
DEFINE_STATIC_LOCAL(const AtomicString, sliderContainer, ("-webkit-slider-container", AtomicString::ConstructFromLiteral));
if (!shadowHost()->hasTagName(inputTag))
return sliderContainer;
RenderStyle* sliderStyle = toHTMLInputElement(shadowHost())->renderer()->style();
switch (sliderStyle->appearance()) {
case MediaSliderPart:
case MediaSliderThumbPart:
case MediaVolumeSliderPart:
case MediaVolumeSliderThumbPart:
case MediaFullScreenVolumeSliderPart:
case MediaFullScreenVolumeSliderThumbPart:
return mediaSliderContainer;
default:
return sliderContainer;
}
}
}