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/*
* Copyright (c) 2011, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef PopupListBox_h
#define PopupListBox_h
#include "core/dom/Element.h"
#include "platform/scroll/FramelessScrollView.h"
#include "platform/text/TextDirection.h"
#include "wtf/text/WTFString.h"
namespace blink {
class Font;
class GraphicsContext;
class IntRect;
class PlatformKeyboardEvent;
class PlatformMouseEvent;
class PlatformGestureEvent;
class PlatformTouchEvent;
class PlatformWheelEvent;
class PopupMenuClient;
typedef unsigned long long TimeStamp;
class PopupContent {
public:
virtual void layout() = 0;
virtual void setMaxHeight(int) = 0;
virtual void setMaxWidthAndLayout(int) = 0;
virtual int popupContentHeight() const = 0;
virtual ~PopupContent() { };
};
// A container for the data for each menu item (e.g. represented by <option>
// or <optgroup> in a <select> widget) and is used by PopupListBox.
struct PopupItem {
enum Type {
TypeOption,
TypeGroup,
TypeSeparator
};
PopupItem(const String& label, Type type)
: label(label)
, type(type)
, yOffset(0)
{
}
String label;
Type type;
int yOffset; // y offset of this item, relative to the top of the popup.
TextDirection textDirection;
bool hasTextDirectionOverride;
bool enabled;
bool displayNone;
};
// This class uses WebCore code to paint and handle events for a drop-down list
// box ("combobox" on Windows).
class PopupListBox FINAL : public FramelessScrollView, public PopupContent {
public:
static PassRefPtr<PopupListBox> create(PopupMenuClient* client, bool deviceSupportsTouch)
{
return adoptRef(new PopupListBox(client, deviceSupportsTouch));
}
// FramelessScrollView
virtual void paint(GraphicsContext*, const IntRect&) OVERRIDE;
virtual bool handleMouseDownEvent(const PlatformMouseEvent&) OVERRIDE;
virtual bool handleMouseMoveEvent(const PlatformMouseEvent&) OVERRIDE;
virtual bool handleMouseReleaseEvent(const PlatformMouseEvent&) OVERRIDE;
virtual bool handleWheelEvent(const PlatformWheelEvent&) OVERRIDE;
virtual bool handleKeyEvent(const PlatformKeyboardEvent&) OVERRIDE;
virtual bool handleTouchEvent(const PlatformTouchEvent&) OVERRIDE;
virtual bool handleGestureEvent(const PlatformGestureEvent&) OVERRIDE;
// ScrollView
virtual HostWindow* hostWindow() const OVERRIDE;
virtual bool shouldPlaceVerticalScrollbarOnLeft() const OVERRIDE;
// PopupListBox methods
// Closes the popup
void abandon();
// Updates our internal list to match the client.
void updateFromElement();
// Frees any allocated resources used in a particular popup session.
void clear();
// Sets the index of the option that is displayed in the <select> widget in the page
void setOriginalIndex(int);
// Gets the index of the item that the user is currently moused over or has
// selected with the keyboard. This is not the same as the original index,
// since the user has not yet accepted this input.
int selectedIndex() const { return m_selectedIndex; }
// Moves selection down/up the given number of items, scrolling if necessary.
// Positive is down. The resulting index will be clamped to the range
// [0, numItems), and non-option items will be skipped.
void adjustSelectedIndex(int delta);
// Returns the number of items in the list.
int numItems() const { return static_cast<int>(m_items.size()); }
void setBaseWidth(int width) { m_baseWidth = std::min(m_maxWindowWidth, width); }
// Computes the size of widget and children.
virtual void layout() OVERRIDE;
// Returns whether the popup wants to process events for the passed key.
bool isInterestedInEventForKey(int keyCode);
// Gets the height of a row.
int getRowHeight(int index);
int getRowBaseWidth(int index);
virtual void setMaxHeight(int maxHeight) OVERRIDE { m_maxHeight = maxHeight; }
void setMaxWidth(int maxWidth) { m_maxWindowWidth = maxWidth; }
virtual void setMaxWidthAndLayout(int) OVERRIDE;
void disconnectClient() { m_popupClient = 0; }
const Vector<PopupItem*>& items() const { return m_items; }
virtual int popupContentHeight() const OVERRIDE;
static const int defaultMaxHeight;
private:
friend class PopupContainer;
friend class RefCounted<PopupListBox>;
PopupListBox(PopupMenuClient*, bool deviceSupportsTouch);
virtual ~PopupListBox()
{
clear();
}
// Hides the popup. Other classes should not call this. Use abandon instead.
void hidePopup();
// Returns true if the selection can be changed to index.
// Disabled items, or labels cannot be selected.
bool isSelectableItem(int index);
// Select an index in the list, scrolling if necessary.
void selectIndex(int index);
// Accepts the selected index as the value to be displayed in the <select>
// widget on the web page, and closes the popup. Returns true if index is
// accepted.
bool acceptIndex(int index);
// Clears the selection (so no row appears selected).
void clearSelection();
// Scrolls to reveal the given index.
void scrollToRevealRow(int index);
void scrollToRevealSelection() { scrollToRevealRow(m_selectedIndex); }
// Invalidates the row at the given index.
void invalidateRow(int index);
// Get the bounds of a row.
IntRect getRowBounds(int index);
// Converts a point to an index of the row the point is over
int pointToRowIndex(const IntPoint&);
// Paint an individual row
void paintRow(GraphicsContext*, const IntRect&, int rowIndex);
// Test if the given point is within the bounds of the popup window.
bool isPointInBounds(const IntPoint&);
// Called when the user presses a text key. Does a prefix-search of the items.
void typeAheadFind(const PlatformKeyboardEvent&);
// Returns the font to use for the given row
Font getRowFont(int index);
// Moves the selection down/up one item, taking care of looping back to the
// first/last element if m_loopSelectionNavigation is true.
void selectPreviousRow();
void selectNextRow();
// If the device is a touch screen we increase the height of menu items
// to make it easier to unambiguously touch them.
bool m_deviceSupportsTouch;
// This is the index of the item marked as "selected" - i.e. displayed in
// the widget on the page.
int m_originalIndex;
// This is the index of the item that the user is hovered over or has
// selected using the keyboard in the list. They have not confirmed this
// selection by clicking or pressing enter yet however.
int m_selectedIndex;
// If >= 0, this is the index we should accept if the popup is "abandoned".
// This is used for keyboard navigation, where we want the
// selection to change immediately, and is only used if the settings
// acceptOnAbandon field is true.
int m_acceptedIndexOnAbandon;
// This is the number of rows visible in the popup. The maximum number
// visible at a time is defined as being kMaxVisibleRows. For a scrolled
// popup, this can be thought of as the page size in data units.
int m_visibleRows;
// Our suggested width, not including scrollbar.
int m_baseWidth;
// The maximum height we can be without being off-screen.
int m_maxHeight;
// A list of the options contained within the <select>
Vector<PopupItem*> m_items;
// The <select> PopupMenuClient that opened us.
PopupMenuClient* m_popupClient;
// The scrollbar which has mouse capture. Mouse events go straight to this
// if not null.
RefPtr<Scrollbar> m_capturingScrollbar;
// The last scrollbar that the mouse was over. Used for mouseover highlights.
RefPtr<Scrollbar> m_lastScrollbarUnderMouse;
// The string the user has typed so far into the popup. Used for typeAheadFind.
String m_typedString;
// The char the user has hit repeatedly. Used for typeAheadFind.
UChar m_repeatingChar;
// The last time the user hit a key. Used for typeAheadFind.
TimeStamp m_lastCharTime;
// If width exeeds screen width, we have to clip it.
int m_maxWindowWidth;
// To forward last mouse release event.
RefPtrWillBePersistent<Element> m_focusedElement;
};
} // namespace blink
#endif