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/*
* Copyright (C) 2012, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef MediaStreamAudioDestinationNode_h
#define MediaStreamAudioDestinationNode_h
#if ENABLE(WEB_AUDIO)
#include "platform/audio/AudioBus.h"
#include "modules/mediastream/MediaStream.h"
#include "modules/webaudio/AudioBasicInspectorNode.h"
#include "wtf/OwnPtr.h"
#include "wtf/PassRefPtr.h"
namespace blink {
class AudioContext;
class MediaStreamAudioDestinationNode FINAL : public AudioBasicInspectorNode {
public:
static PassRefPtrWillBeRawPtr<MediaStreamAudioDestinationNode> create(AudioContext*, size_t numberOfChannels);
virtual ~MediaStreamAudioDestinationNode();
virtual void trace(Visitor*) OVERRIDE;
MediaStream* stream() { return m_stream.get(); }
// AudioNode.
virtual void dispose() OVERRIDE;
virtual void process(size_t framesToProcess) OVERRIDE;
private:
MediaStreamAudioDestinationNode(AudioContext*, size_t numberOfChannels);
virtual double tailTime() const OVERRIDE { return 0; }
virtual double latencyTime() const OVERRIDE { return 0; }
// As an audio source, we will never propagate silence.
virtual bool propagatesSilence() const OVERRIDE { return false; }
PersistentWillBeMember<MediaStream> m_stream;
RefPtr<MediaStreamSource> m_source;
RefPtr<AudioBus> m_mixBus;
};
} // namespace blink
#endif // ENABLE(WEB_AUDIO)
#endif // MediaStreamAudioDestinationNode_h