blob: 0ba43d5aeffc68beac6f97de5a204d3a701ede43 [file] [log] [blame]
/*
* Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Eric Seidel <eric@webkit.org>
* Copyright (C) 2010 Dirk Schulze <krit@webkit.org>
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "core/svg/graphics/filters/SVGFEImage.h"
#include "SkBitmapSource.h"
#include "core/platform/graphics/GraphicsContext.h"
#include "core/platform/graphics/filters/Filter.h"
#include "core/platform/graphics/transforms/AffineTransform.h"
#include "core/platform/text/TextStream.h"
#include "core/rendering/RenderObject.h"
#include "core/rendering/RenderTreeAsText.h"
#include "core/rendering/svg/SVGRenderingContext.h"
#include "core/svg/SVGElement.h"
#include "core/svg/SVGPreserveAspectRatio.h"
#include "core/svg/SVGURIReference.h"
namespace WebCore {
FEImage::FEImage(Filter* filter, PassRefPtr<Image> image, const SVGPreserveAspectRatio& preserveAspectRatio)
: FilterEffect(filter)
, m_image(image)
, m_document(0)
, m_preserveAspectRatio(preserveAspectRatio)
{
}
FEImage::FEImage(Filter* filter, Document* document, const String& href, const SVGPreserveAspectRatio& preserveAspectRatio)
: FilterEffect(filter)
, m_document(document)
, m_href(href)
, m_preserveAspectRatio(preserveAspectRatio)
{
}
PassRefPtr<FEImage> FEImage::createWithImage(Filter* filter, PassRefPtr<Image> image, const SVGPreserveAspectRatio& preserveAspectRatio)
{
return adoptRef(new FEImage(filter, image, preserveAspectRatio));
}
PassRefPtr<FEImage> FEImage::createWithIRIReference(Filter* filter, Document* document, const String& href, const SVGPreserveAspectRatio& preserveAspectRatio)
{
return adoptRef(new FEImage(filter, document, href, preserveAspectRatio));
}
void FEImage::determineAbsolutePaintRect()
{
FloatRect paintRect = filter()->absoluteTransform().mapRect(filterPrimitiveSubregion());
FloatRect srcRect;
if (m_image) {
srcRect.setSize(m_image->size());
m_preserveAspectRatio.transformRect(paintRect, srcRect);
} else if (RenderObject* renderer = referencedRenderer())
srcRect = filter()->absoluteTransform().mapRect(renderer->repaintRectInLocalCoordinates());
if (clipsToBounds())
paintRect.intersect(maxEffectRect());
else
paintRect.unite(maxEffectRect());
setAbsolutePaintRect(enclosingIntRect(paintRect));
}
RenderObject* FEImage::referencedRenderer() const
{
if (!m_document)
return 0;
Element* hrefElement = SVGURIReference::targetElementFromIRIString(m_href, m_document);
if (!hrefElement || !hrefElement->isSVGElement())
return 0;
return hrefElement->renderer();
}
void FEImage::applySoftware()
{
RenderObject* renderer = referencedRenderer();
if (!m_image && !renderer)
return;
ImageBuffer* resultImage = createImageBufferResult();
if (!resultImage)
return;
FloatRect destRect = filter()->absoluteTransform().mapRect(filterPrimitiveSubregion());
FloatRect srcRect;
if (renderer)
srcRect = filter()->absoluteTransform().mapRect(renderer->repaintRectInLocalCoordinates());
else {
srcRect = FloatRect(FloatPoint(), m_image->size());
m_preserveAspectRatio.transformRect(destRect, srcRect);
}
IntPoint paintLocation = absolutePaintRect().location();
destRect.move(-paintLocation.x(), -paintLocation.y());
// FEImage results are always in ColorSpaceDeviceRGB
setResultColorSpace(ColorSpaceDeviceRGB);
if (renderer) {
SVGElement* contextNode = toSVGElement(renderer->node());
if (contextNode->hasRelativeLengths()) {
SVGLengthContext lengthContext(contextNode);
float width = 0;
float height = 0;
// If we're referencing an element with percentage units, eg. <rect with="30%"> those values were resolved against the viewport.
// Build up a transformation that maps from the viewport space to the filter primitive subregion.
if (lengthContext.determineViewport(width, height))
resultImage->context()->concatCTM(makeMapBetweenRects(FloatRect(0, 0, width, height), destRect));
} else {
const AffineTransform& absoluteTransform = filter()->absoluteTransform();
resultImage->context()->concatCTM(absoluteTransform);
}
AffineTransform contentTransformation;
SVGRenderingContext::renderSubtreeToImageBuffer(resultImage, renderer, contentTransformation);
return;
}
resultImage->context()->drawImage(m_image.get(), destRect, srcRect);
}
TextStream& FEImage::externalRepresentation(TextStream& ts, int indent) const
{
IntSize imageSize;
if (m_image)
imageSize = m_image->size();
else if (RenderObject* renderer = referencedRenderer())
imageSize = enclosingIntRect(renderer->repaintRectInLocalCoordinates()).size();
writeIndent(ts, indent);
ts << "[feImage";
FilterEffect::externalRepresentation(ts);
ts << " image-size=\"" << imageSize.width() << "x" << imageSize.height() << "\"]\n";
// FIXME: should this dump also object returned by SVGFEImage::image() ?
return ts;
}
PassRefPtr<SkImageFilter> FEImage::createImageFilter(SkiaImageFilterBuilder* builder)
{
if (!m_image)
return 0;
if (!m_image->nativeImageForCurrentFrame())
return 0;
return adoptRef(new SkBitmapSource(m_image->nativeImageForCurrentFrame()->bitmap()));
}
} // namespace WebCore