| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef PinchViewport_h |
| #define PinchViewport_h |
| |
| #include "platform/geometry/FloatPoint.h" |
| #include "platform/geometry/FloatRect.h" |
| #include "platform/geometry/IntSize.h" |
| #include "platform/graphics/GraphicsLayerClient.h" |
| #include "platform/scroll/ScrollableArea.h" |
| #include "public/platform/WebScrollbar.h" |
| #include "public/platform/WebSize.h" |
| #include "wtf/OwnPtr.h" |
| #include "wtf/PassOwnPtr.h" |
| |
| namespace blink { |
| class WebLayerTreeView; |
| class WebScrollbarLayer; |
| } |
| |
| namespace blink { |
| |
| class FrameHost; |
| class GraphicsContext; |
| class GraphicsLayer; |
| class GraphicsLayerFactory; |
| class IntRect; |
| class IntSize; |
| class LocalFrame; |
| |
| // Represents the pinch-to-zoom viewport the user is currently seeing the page through. This |
| // class corresponds to the InnerViewport on the compositor. It is a ScrollableArea; it's |
| // offset is set through the GraphicsLayer <-> CC sync mechanisms. Its contents is the page's |
| // main FrameView, which corresponds to the outer viewport. The inner viewport is always contained |
| // in the outer viewport and can pan within it. |
| class PinchViewport final : public NoBaseWillBeGarbageCollectedFinalized<PinchViewport>, public GraphicsLayerClient, public ScrollableArea { |
| public: |
| static PassOwnPtrWillBeRawPtr<PinchViewport> create(FrameHost& host) |
| { |
| return adoptPtrWillBeNoop(new PinchViewport(host)); |
| } |
| virtual ~PinchViewport(); |
| virtual void trace(Visitor*); |
| |
| void attachToLayerTree(GraphicsLayer*, GraphicsLayerFactory*); |
| GraphicsLayer* rootGraphicsLayer() |
| { |
| return m_rootTransformLayer.get(); |
| } |
| GraphicsLayer* containerLayer() |
| { |
| return m_innerViewportContainerLayer.get(); |
| } |
| GraphicsLayer* scrollLayer() |
| { |
| return m_innerViewportScrollLayer.get(); |
| } |
| |
| // Sets the location of the inner viewport relative to the outer viewport. The |
| // coordinates are in partial CSS pixels. |
| void setLocation(const FloatPoint&); |
| void move(const FloatPoint&); |
| FloatPoint location() const { return m_offset; } |
| |
| // Sets the size of the inner viewport when unscaled in CSS pixels. |
| void setSize(const IntSize&); |
| IntSize size() const { return m_size; } |
| |
| // Resets the viewport to initial state. |
| void reset(); |
| |
| // Let the viewport know that the main frame changed size (either through screen |
| // rotation on Android or window resize elsewhere). |
| void mainFrameDidChangeSize(); |
| |
| // Sets scale and location in one operation, preventing intermediate clamping. |
| void setScaleAndLocation(float scale, const FloatPoint& location); |
| void setScale(float); |
| float scale() const { return m_scale; } |
| |
| void registerLayersWithTreeView(blink::WebLayerTreeView*) const; |
| void clearLayersForTreeView(blink::WebLayerTreeView*) const; |
| |
| // The portion of the unzoomed frame visible in the inner "pinch" viewport, |
| // in partial CSS pixels. Relative to the main frame. |
| FloatRect visibleRect() const; |
| |
| // The viewport rect relative to the document origin, in partial CSS pixels. |
| FloatRect visibleRectInDocument() const; |
| |
| // Scroll the main frame and pinch viewport so that the given rect in the |
| // top-level document is centered in the viewport. This method will avoid |
| // scrolling the pinch viewport unless necessary. |
| void scrollIntoView(const LayoutRect&); |
| |
| // Clamp the given point, in document coordinates, to the maximum/minimum |
| // scroll extents of the viewport within the document. |
| IntPoint clampDocumentOffsetAtScale(const IntPoint& offset, float scale); |
| |
| // FIXME: This is kind of a hack. Ideally, we would just resize the |
| // viewports to account for top controls. However, FrameView includes much |
| // more than just scrolling so we can't simply resize it without incurring |
| // all sorts of side-effects. Until we can seperate out the scrollability |
| // aspect from FrameView, we use this method to let PinchViewport make the |
| // necessary adjustments so that we don't incorrectly clamp scroll offsets |
| // coming from the compositor. crbug.com/422328 |
| void setTopControlsAdjustment(float); |
| |
| // Adjust the viewport's offset so that it remains bounded by the outer |
| // viepwort. |
| void clampToBoundaries(); |
| private: |
| explicit PinchViewport(FrameHost&); |
| |
| // ScrollableArea implementation |
| virtual bool isActive() const override { return false; } |
| virtual int scrollSize(ScrollbarOrientation) const override; |
| virtual bool isScrollCornerVisible() const override { return false; } |
| virtual IntRect scrollCornerRect() const override { return IntRect(); } |
| virtual IntPoint scrollPosition() const override { return flooredIntPoint(m_offset); } |
| virtual IntPoint minimumScrollPosition() const override; |
| virtual IntPoint maximumScrollPosition() const override; |
| virtual int visibleHeight() const override { return visibleRect().height(); }; |
| virtual int visibleWidth() const override { return visibleRect().width(); }; |
| virtual IntSize contentsSize() const override; |
| virtual bool scrollbarsCanBeActive() const override { return false; } |
| virtual IntRect scrollableAreaBoundingBox() const override; |
| virtual bool userInputScrollable(ScrollbarOrientation) const override { return true; } |
| virtual bool shouldPlaceVerticalScrollbarOnLeft() const override { return false; } |
| virtual void invalidateScrollbarRect(Scrollbar*, const IntRect&) override; |
| virtual void invalidateScrollCornerRect(const IntRect&) override { } |
| virtual void setScrollOffset(const IntPoint&) override; |
| virtual GraphicsLayer* layerForContainer() const override; |
| virtual GraphicsLayer* layerForScrolling() const override; |
| virtual GraphicsLayer* layerForHorizontalScrollbar() const override; |
| virtual GraphicsLayer* layerForVerticalScrollbar() const override; |
| |
| // GraphicsLayerClient implementation. |
| virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsLayerPaintingPhase, const IntRect& inClip) override; |
| virtual String debugName(const GraphicsLayer*) override; |
| |
| void setupScrollbar(blink::WebScrollbar::Orientation); |
| FloatPoint clampOffsetToBoundaries(const FloatPoint&); |
| |
| LocalFrame* mainFrame() const; |
| |
| FrameHost& frameHost() const |
| { |
| ASSERT(m_frameHost); |
| return *m_frameHost; |
| } |
| |
| RawPtrWillBeMember<FrameHost> m_frameHost; |
| OwnPtr<GraphicsLayer> m_rootTransformLayer; |
| OwnPtr<GraphicsLayer> m_innerViewportContainerLayer; |
| OwnPtr<GraphicsLayer> m_pageScaleLayer; |
| OwnPtr<GraphicsLayer> m_innerViewportScrollLayer; |
| OwnPtr<GraphicsLayer> m_overlayScrollbarHorizontal; |
| OwnPtr<GraphicsLayer> m_overlayScrollbarVertical; |
| OwnPtr<blink::WebScrollbarLayer> m_webOverlayScrollbarHorizontal; |
| OwnPtr<blink::WebScrollbarLayer> m_webOverlayScrollbarVertical; |
| |
| // Offset of the pinch viewport from the main frame's origin, in CSS pixels. |
| FloatPoint m_offset; |
| float m_scale; |
| IntSize m_size; |
| float m_topControlsAdjustment; |
| }; |
| |
| } // namespace blink |
| |
| #endif // PinchViewport_h |