| /* |
| * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. |
| * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ImageDecoder_h |
| #define ImageDecoder_h |
| |
| #include "SkColorPriv.h" |
| #include "core/platform/PlatformScreen.h" |
| #include "platform/SharedBuffer.h" |
| #include "core/platform/graphics/ImageSource.h" |
| #include "core/platform/graphics/skia/NativeImageSkia.h" |
| #include "platform/geometry/IntRect.h" |
| #include "public/platform/Platform.h" |
| #include "wtf/Assertions.h" |
| #include "wtf/RefPtr.h" |
| #include "wtf/text/WTFString.h" |
| #include "wtf/Vector.h" |
| |
| #if USE(QCMSLIB) |
| #include "qcms.h" |
| #if OS(MACOSX) |
| #include <ApplicationServices/ApplicationServices.h> |
| #include "core/platform/graphics/cg/GraphicsContextCG.h" |
| #include "wtf/RetainPtr.h" |
| #endif |
| #endif |
| |
| namespace WebCore { |
| |
| // ImageFrame represents the decoded image data. This buffer is what all |
| // decoders write a single frame into. |
| class ImageFrame { |
| public: |
| enum Status { FrameEmpty, FramePartial, FrameComplete }; |
| enum DisposalMethod { |
| // If you change the numeric values of these, make sure you audit |
| // all users, as some users may cast raw values to/from these |
| // constants. |
| DisposeNotSpecified, // Leave frame in framebuffer |
| DisposeKeep, // Leave frame in framebuffer |
| DisposeOverwriteBgcolor, // Clear frame to fully transparent |
| DisposeOverwritePrevious // Clear frame to previous framebuffer contents |
| }; |
| // Indicates how non-opaque pixels in the current frame rectangle |
| // are blended with those in the previous frame. |
| // Notes: |
| // * GIF always uses 'BlendAtopPreviousFrame'. |
| // * WebP also uses the 'BlendAtopBgcolor' option. This is useful for |
| // cases where one wants to transform a few opaque pixels of the |
| // previous frame into non-opaque pixels in the current frame. |
| enum AlphaBlendSource { |
| // Blend non-opaque pixels atop the corresponding pixels in the |
| // initial buffer state (i.e. any previous frame buffer after having |
| // been properly disposed). |
| BlendAtopPreviousFrame, |
| |
| // Blend non-opaque pixels against fully transparent (i.e. simply |
| // overwrite the corresponding pixels). |
| BlendAtopBgcolor, |
| }; |
| typedef uint32_t PixelData; |
| |
| ImageFrame(); |
| |
| ImageFrame(const ImageFrame& other) { operator=(other); } |
| |
| // For backends which refcount their data, this operator doesn't need to |
| // create a new copy of the image data, only increase the ref count. |
| ImageFrame& operator=(const ImageFrame& other); |
| |
| // These do not touch other metadata, only the raw pixel data. |
| void clearPixelData(); |
| void zeroFillPixelData(); |
| void zeroFillFrameRect(const IntRect&); |
| |
| // Makes this frame have an independent copy of the provided image's |
| // pixel data, so that modifications in one frame are not reflected in |
| // the other. Returns whether the copy succeeded. |
| bool copyBitmapData(const ImageFrame&); |
| |
| // Copies the pixel data at [(startX, startY), (endX, startY)) to the |
| // same X-coordinates on each subsequent row up to but not including |
| // endY. |
| void copyRowNTimes(int startX, int endX, int startY, int endY) |
| { |
| ASSERT(startX < width()); |
| ASSERT(endX <= width()); |
| ASSERT(startY < height()); |
| ASSERT(endY <= height()); |
| const int rowBytes = (endX - startX) * sizeof(PixelData); |
| const PixelData* const startAddr = getAddr(startX, startY); |
| for (int destY = startY + 1; destY < endY; ++destY) |
| memcpy(getAddr(startX, destY), startAddr, rowBytes); |
| } |
| |
| // Allocates space for the pixel data. Must be called before any pixels |
| // are written. Must only be called once. Returns whether allocation |
| // succeeded. |
| bool setSize(int newWidth, int newHeight); |
| |
| // Returns a caller-owned pointer to the underlying native image data. |
| // (Actual use: This pointer will be owned by BitmapImage and freed in |
| // FrameData::clear()). |
| PassRefPtr<NativeImageSkia> asNewNativeImage() const; |
| |
| bool hasAlpha() const; |
| const IntRect& originalFrameRect() const { return m_originalFrameRect; } |
| Status status() const { return m_status; } |
| unsigned duration() const { return m_duration; } |
| DisposalMethod disposalMethod() const { return m_disposalMethod; } |
| AlphaBlendSource alphaBlendSource() const { return m_alphaBlendSource; } |
| bool premultiplyAlpha() const { return m_premultiplyAlpha; } |
| SkBitmap::Allocator* allocator() const { return m_allocator; } |
| const SkBitmap& getSkBitmap() const { return m_bitmap->bitmap(); } |
| |
| size_t requiredPreviousFrameIndex() const |
| { |
| ASSERT(m_requiredPreviousFrameIndexValid); |
| return m_requiredPreviousFrameIndex; |
| } |
| #if !ASSERT_DISABLED |
| bool requiredPreviousFrameIndexValid() const { return m_requiredPreviousFrameIndexValid; } |
| #endif |
| void setHasAlpha(bool alpha); |
| void setOriginalFrameRect(const IntRect& r) { m_originalFrameRect = r; } |
| void setStatus(Status); |
| void setDuration(unsigned duration) { m_duration = duration; } |
| void setDisposalMethod(DisposalMethod disposalMethod) { m_disposalMethod = disposalMethod; } |
| void setAlphaBlendSource(AlphaBlendSource alphaBlendSource) { m_alphaBlendSource = alphaBlendSource; } |
| void setPremultiplyAlpha(bool premultiplyAlpha) { m_premultiplyAlpha = premultiplyAlpha; } |
| void setMemoryAllocator(SkBitmap::Allocator* allocator) { m_allocator = allocator; } |
| void setSkBitmap(const SkBitmap& bitmap) { m_bitmap = NativeImageSkia::create(bitmap); } |
| |
| void setRequiredPreviousFrameIndex(size_t previousFrameIndex) |
| { |
| m_requiredPreviousFrameIndex = previousFrameIndex; |
| #if !ASSERT_DISABLED |
| m_requiredPreviousFrameIndexValid = true; |
| #endif |
| } |
| |
| inline PixelData* getAddr(int x, int y) |
| { |
| return m_bitmap->bitmap().getAddr32(x, y); |
| } |
| |
| inline void setRGBA(int x, int y, unsigned r, unsigned g, unsigned b, unsigned a) |
| { |
| setRGBA(getAddr(x, y), r, g, b, a); |
| } |
| |
| static const unsigned div255 = static_cast<unsigned>(1.0 / 255 * (1 << 24)) + 1; |
| |
| inline void setRGBA(PixelData* dest, unsigned r, unsigned g, unsigned b, unsigned a) |
| { |
| if (m_premultiplyAlpha && a < 255) { |
| if (!a) { |
| *dest = 0; |
| return; |
| } |
| |
| unsigned alpha = a * div255; |
| r = (r * alpha) >> 24; |
| g = (g * alpha) >> 24; |
| b = (b * alpha) >> 24; |
| } |
| |
| // Call the "NoCheck" version since we may deliberately pass non-premultiplied |
| // values, and we don't want an assert. |
| *dest = SkPackARGB32NoCheck(a, r, g, b); |
| } |
| |
| inline void setRGBARaw(PixelData* dest, unsigned r, unsigned g, unsigned b, unsigned a) |
| { |
| *dest = SkPackARGB32NoCheck(a, r, g, b); |
| } |
| |
| private: |
| int width() const |
| { |
| return m_bitmap->bitmap().width(); |
| } |
| |
| int height() const |
| { |
| return m_bitmap->bitmap().height(); |
| } |
| |
| RefPtr<NativeImageSkia> m_bitmap; |
| SkBitmap::Allocator* m_allocator; |
| bool m_hasAlpha; |
| // This will always just be the entire buffer except for GIF or WebP |
| // frames whose original rect was smaller than the overall image size. |
| IntRect m_originalFrameRect; |
| Status m_status; |
| unsigned m_duration; |
| DisposalMethod m_disposalMethod; |
| AlphaBlendSource m_alphaBlendSource; |
| bool m_premultiplyAlpha; |
| |
| // The frame that must be decoded before this frame can be decoded. |
| // WTF::kNotFound if this frame doesn't require any previous frame. |
| // This is used by ImageDecoder::clearCacheExceptFrame(), and will never |
| // be read for image formats that do not have multiple frames. |
| size_t m_requiredPreviousFrameIndex; |
| #if !ASSERT_DISABLED |
| bool m_requiredPreviousFrameIndexValid; |
| #endif |
| }; |
| |
| // ImageDecoder is a base for all format-specific decoders |
| // (e.g. JPEGImageDecoder). This base manages the ImageFrame cache. |
| // |
| class ImageDecoder { |
| WTF_MAKE_NONCOPYABLE(ImageDecoder); WTF_MAKE_FAST_ALLOCATED; |
| public: |
| static const size_t noDecodedImageByteLimit = WebKit::Platform::noDecodedImageByteLimit; |
| |
| ImageDecoder(ImageSource::AlphaOption alphaOption, ImageSource::GammaAndColorProfileOption gammaAndColorProfileOption, size_t maxDecodedBytes) |
| : m_premultiplyAlpha(alphaOption == ImageSource::AlphaPremultiplied) |
| , m_ignoreGammaAndColorProfile(gammaAndColorProfileOption == ImageSource::GammaAndColorProfileIgnored) |
| , m_maxDecodedBytes(maxDecodedBytes) |
| , m_sizeAvailable(false) |
| , m_isAllDataReceived(false) |
| , m_failed(false) { } |
| |
| virtual ~ImageDecoder() { } |
| |
| // Returns a caller-owned decoder of the appropriate type. Returns 0 if |
| // we can't sniff a supported type from the provided data (possibly |
| // because there isn't enough data yet). |
| // Sets m_maxDecodedBytes to Platform::maxImageDecodedBytes(). |
| static PassOwnPtr<ImageDecoder> create(const SharedBuffer& data, ImageSource::AlphaOption, ImageSource::GammaAndColorProfileOption); |
| |
| // Returns a decoder with custom maxDecodedSize. |
| static PassOwnPtr<ImageDecoder> create(const SharedBuffer& data, ImageSource::AlphaOption, ImageSource::GammaAndColorProfileOption, size_t maxDecodedSize); |
| |
| virtual String filenameExtension() const = 0; |
| |
| bool isAllDataReceived() const { return m_isAllDataReceived; } |
| |
| virtual void setData(SharedBuffer* data, bool allDataReceived) |
| { |
| if (m_failed) |
| return; |
| m_data = data; |
| m_isAllDataReceived = allDataReceived; |
| } |
| |
| // Lazily-decodes enough of the image to get the size (if possible). |
| // FIXME: Right now that has to be done by each subclass; factor the |
| // decode call out and use it here. |
| virtual bool isSizeAvailable() |
| { |
| return !m_failed && m_sizeAvailable; |
| } |
| |
| virtual IntSize size() const { return m_size; } |
| |
| // Decoders which downsample images should override this method to |
| // return the actual decoded size. |
| virtual IntSize decodedSize() const { return size(); } |
| |
| // This will only differ from size() for ICO (where each frame is a |
| // different icon) or other formats where different frames are different |
| // sizes. This does NOT differ from size() for GIF or WebP, since |
| // decoding GIF or WebP composites any smaller frames against previous |
| // frames to create full-size frames. |
| virtual IntSize frameSizeAtIndex(size_t) const |
| { |
| return size(); |
| } |
| |
| // Returns whether the size is legal (i.e. not going to result in |
| // overflow elsewhere). If not, marks decoding as failed. |
| virtual bool setSize(unsigned width, unsigned height) |
| { |
| if (sizeCalculationMayOverflow(width, height)) |
| return setFailed(); |
| m_size = IntSize(width, height); |
| m_sizeAvailable = true; |
| return true; |
| } |
| |
| // Lazily-decodes enough of the image to get the frame count (if |
| // possible), without decoding the individual frames. |
| // FIXME: Right now that has to be done by each subclass; factor the |
| // decode call out and use it here. |
| virtual size_t frameCount() { return 1; } |
| |
| virtual int repetitionCount() const { return cAnimationNone; } |
| |
| // Decodes as much of the requested frame as possible, and returns an |
| // ImageDecoder-owned pointer. |
| virtual ImageFrame* frameBufferAtIndex(size_t) = 0; |
| |
| // Make the best effort guess to check if the requested frame has alpha channel. |
| virtual bool frameHasAlphaAtIndex(size_t) const; |
| |
| // Whether or not the frame is fully received. |
| virtual bool frameIsCompleteAtIndex(size_t) const; |
| |
| // Duration for displaying a frame in seconds. This method is used by animated images only. |
| virtual float frameDurationAtIndex(size_t) const { return 0; } |
| |
| // Number of bytes in the decoded frame requested. Return 0 if not yet decoded. |
| virtual unsigned frameBytesAtIndex(size_t) const; |
| |
| void setIgnoreGammaAndColorProfile(bool flag) { m_ignoreGammaAndColorProfile = flag; } |
| bool ignoresGammaAndColorProfile() const { return m_ignoreGammaAndColorProfile; } |
| |
| ImageOrientation orientation() const { return m_orientation; } |
| |
| enum { iccColorProfileHeaderLength = 128 }; |
| |
| static bool rgbColorProfile(const char* profileData, unsigned profileLength) |
| { |
| ASSERT_UNUSED(profileLength, profileLength >= iccColorProfileHeaderLength); |
| |
| return !memcmp(&profileData[16], "RGB ", 4); |
| } |
| |
| static bool inputDeviceColorProfile(const char* profileData, unsigned profileLength) |
| { |
| ASSERT_UNUSED(profileLength, profileLength >= iccColorProfileHeaderLength); |
| |
| return !memcmp(&profileData[12], "mntr", 4) || !memcmp(&profileData[12], "scnr", 4); |
| } |
| |
| #if USE(QCMSLIB) |
| static qcms_profile* qcmsOutputDeviceProfile() |
| { |
| static qcms_profile* outputDeviceProfile = 0; |
| |
| static bool qcmsInitialized = false; |
| if (!qcmsInitialized) { |
| qcmsInitialized = true; |
| // FIXME: Add optional ICCv4 support. |
| #if OS(MACOSX) |
| RetainPtr<CGColorSpaceRef> monitorColorSpace(AdoptCF, CGDisplayCopyColorSpace(CGMainDisplayID())); |
| CFDataRef iccProfile(CGColorSpaceCopyICCProfile(monitorColorSpace.get())); |
| if (iccProfile) { |
| size_t length = CFDataGetLength(iccProfile); |
| const unsigned char* systemProfile = CFDataGetBytePtr(iccProfile); |
| outputDeviceProfile = qcms_profile_from_memory(systemProfile, length); |
| } |
| #else |
| // FIXME: add support for multiple monitors. |
| ColorProfile profile; |
| screenColorProfile(profile); |
| if (!profile.isEmpty()) |
| outputDeviceProfile = qcms_profile_from_memory(profile.data(), profile.size()); |
| #endif |
| if (outputDeviceProfile && qcms_profile_is_bogus(outputDeviceProfile)) { |
| qcms_profile_release(outputDeviceProfile); |
| outputDeviceProfile = 0; |
| } |
| if (!outputDeviceProfile) |
| outputDeviceProfile = qcms_profile_sRGB(); |
| if (outputDeviceProfile) |
| qcms_profile_precache_output_transform(outputDeviceProfile); |
| } |
| return outputDeviceProfile; |
| } |
| #endif |
| |
| // Sets the "decode failure" flag. For caller convenience (since so |
| // many callers want to return false after calling this), returns false |
| // to enable easy tailcalling. Subclasses may override this to also |
| // clean up any local data. |
| virtual bool setFailed() |
| { |
| m_failed = true; |
| return false; |
| } |
| |
| bool failed() const { return m_failed; } |
| |
| // Clears decoded pixel data from all frames except the provided frame. |
| // Callers may pass WTF::kNotFound to clear all frames. |
| // Note: If |m_frameBufferCache| contains only one frame, it won't be cleared. |
| // Returns the number of bytes of frame data actually cleared. |
| virtual size_t clearCacheExceptFrame(size_t); |
| |
| // If the image has a cursor hot-spot, stores it in the argument |
| // and returns true. Otherwise returns false. |
| virtual bool hotSpot(IntPoint&) const { return false; } |
| |
| virtual void setMemoryAllocator(SkBitmap::Allocator* allocator) |
| { |
| // FIXME: this doesn't work for images with multiple frames. |
| if (m_frameBufferCache.isEmpty()) { |
| m_frameBufferCache.resize(1); |
| m_frameBufferCache[0].setRequiredPreviousFrameIndex( |
| findRequiredPreviousFrame(0, false)); |
| } |
| m_frameBufferCache[0].setMemoryAllocator(allocator); |
| } |
| |
| protected: |
| // Calculates the most recent frame whose image data may be needed in |
| // order to decode frame |frameIndex|, based on frame disposal methods |
| // and |frameRectIsOpaque|, where |frameRectIsOpaque| signifies whether |
| // the rectangle of frame at |frameIndex| is known to be opaque. |
| // If no previous frame's data is required, returns WTF::kNotFound. |
| // |
| // This function requires that the previous frame's |
| // |m_requiredPreviousFrameIndex| member has been set correctly. The |
| // easiest way to ensure this is for subclasses to call this method and |
| // store the result on the frame via setRequiredPreviousFrameIndex() |
| // as soon as the frame has been created and parsed sufficiently to |
| // determine the disposal method; assuming this happens for all frames |
| // in order, the required invariant will hold. |
| // |
| // Image formats which do not use more than one frame do not need to |
| // worry about this; see comments on |
| // ImageFrame::m_requiredPreviousFrameIndex. |
| size_t findRequiredPreviousFrame(size_t frameIndex, bool frameRectIsOpaque); |
| |
| virtual void clearFrameBuffer(size_t frameIndex); |
| |
| RefPtr<SharedBuffer> m_data; // The encoded data. |
| Vector<ImageFrame, 1> m_frameBufferCache; |
| bool m_premultiplyAlpha; |
| bool m_ignoreGammaAndColorProfile; |
| ImageOrientation m_orientation; |
| |
| // The maximum amount of memory a decoded image should require. Ideally, |
| // image decoders should downsample large images to fit under this limit |
| // (and then return the downsampled size from decodedSize()). Ignoring |
| // this limit can cause excessive memory use or even crashes on low- |
| // memory devices. |
| size_t m_maxDecodedBytes; |
| |
| private: |
| // Some code paths compute the size of the image as "width * height * 4" |
| // and return it as a (signed) int. Avoid overflow. |
| static bool sizeCalculationMayOverflow(unsigned width, unsigned height) |
| { |
| unsigned long long total_size = static_cast<unsigned long long>(width) |
| * static_cast<unsigned long long>(height); |
| return total_size > ((1 << 29) - 1); |
| } |
| |
| IntSize m_size; |
| bool m_sizeAvailable; |
| bool m_isAllDataReceived; |
| bool m_failed; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif |