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/*
* Copyright (C) 2006, 2007 Apple Computer, Inc.
* Copyright (c) 2006, 2007, 2008, 2009, 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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#include "config.h"
#include "core/platform/graphics/FontCache.h"
#include <unicode/uniset.h>
#include "core/platform/graphics/Font.h"
#include "core/platform/graphics/SimpleFontData.h"
#include "core/platform/graphics/chromium/FontPlatformDataChromiumWin.h"
#include "core/platform/graphics/chromium/FontUtilsChromiumWin.h"
#include "platform/LayoutTestSupport.h"
#include "platform/win/HWndDC.h"
#include "wtf/HashMap.h"
#include "wtf/HashSet.h"
#include "wtf/text/StringHash.h"
#include <windows.h>
#include <mlang.h>
#include <objidl.h>
using std::min;
namespace WebCore
{
// When asked for a CJK font with a native name under a non-CJK locale or
// asked for a CJK font with a Romanized name under a CJK locale,
// |GetTextFace| (after |CreateFont*|) returns a 'bogus' value (e.g. Arial).
// This is not consistent with what MSDN says !!
// Therefore, before we call |CreateFont*|, we have to map a Romanized name to
// the corresponding native name under a CJK locale and vice versa
// under a non-CJK locale.
// See the corresponding gecko bugs at
// https://bugzilla.mozilla.org/show_bug.cgi?id=373952
// https://bugzilla.mozilla.org/show_bug.cgi?id=231426
static bool LookupAltName(const String& name, String& altName)
{
struct FontCodepage {
const WCHAR* name;
int codePage;
};
struct NamePair {
const WCHAR* name;
FontCodepage altNameCodepage;
};
const int japaneseCodepage = 932;
const int simplifiedChineseCodepage = 936;
const int koreanCodepage = 949;
const int traditionalChineseCodepage = 950;
// FIXME(jungshik) : This list probably covers 99% of cases.
// To cover the remaining 1% and cut down the file size,
// consider accessing 'NAME' table of a truetype font
// using |GetFontData| and caching the mapping.
// In the table below, the ASCII keys are all lower-cased for
// case-insensitive matching.
static const NamePair namePairs[] = {
// MS Pゴシック, MS PGothic
{L"\xFF2D\xFF33 \xFF30\x30B4\x30B7\x30C3\x30AF", {L"MS PGothic", japaneseCodepage}},
{L"ms pgothic", {L"\xFF2D\xFF33 \xFF30\x30B4\x30B7\x30C3\x30AF", japaneseCodepage}},
// MS P明朝, MS PMincho
{L"\xFF2D\xFF33 \xFF30\x660E\x671D", {L"MS PMincho", japaneseCodepage}},
{L"ms pmincho", {L"\xFF2D\xFF33 \xFF30\x660E\x671D", japaneseCodepage}},
// MSゴシック, MS Gothic
{L"\xFF2D\xFF33 \x30B4\x30B7\x30C3\x30AF", {L"MS Gothic", japaneseCodepage}},
{L"ms gothic", {L"\xFF2D\xFF33 \x30B4\x30B7\x30C3\x30AF", japaneseCodepage}},
// MS 明朝, MS Mincho
{L"\xFF2D\xFF33 \x660E\x671D", {L"MS Mincho", japaneseCodepage}},
{L"ms mincho", {L"\xFF2D\xFF33 \x660E\x671D", japaneseCodepage}},
// メイリオ, Meiryo
{L"\x30E1\x30A4\x30EA\x30AA", {L"Meiryo", japaneseCodepage}},
{L"meiryo", {L"\x30E1\x30A4\x30EA\x30AA", japaneseCodepage}},
// 바탕, Batang
{L"\xBC14\xD0D5", {L"Batang", koreanCodepage}},
{L"batang", {L"\xBC14\xD0D5", koreanCodepage}},
// 바탕체, Batangche
{L"\xBC14\xD0D5\xCCB4", {L"Batangche", koreanCodepage}},
{L"batangche", {L"\xBC14\xD0D5\xCCB4", koreanCodepage}},
// 굴림, Gulim
{L"\xAD74\xB9BC", {L"Gulim", koreanCodepage}},
{L"gulim", {L"\xAD74\xB9BC", koreanCodepage}},
// 굴림체, Gulimche
{L"\xAD74\xB9BC\xCCB4", {L"Gulimche", koreanCodepage}},
{L"gulimche", {L"\xAD74\xB9BC\xCCB4", koreanCodepage}},
// 돋움, Dotum
{L"\xB3CB\xC6C0", {L"Dotum", koreanCodepage}},
{L"dotum", {L"\xB3CB\xC6C0", koreanCodepage}},
// 돋움체, Dotumche
{L"\xB3CB\xC6C0\xCCB4", {L"Dotumche", koreanCodepage}},
{L"dotumche", {L"\xB3CB\xC6C0\xCCB4", koreanCodepage}},
// 궁서, Gungsuh
{L"\xAD81\xC11C", {L"Gungsuh", koreanCodepage}},
{L"gungsuh", {L"\xAD81\xC11C", koreanCodepage}},
// 궁서체, Gungsuhche
{L"\xAD81\xC11C\xCCB4", {L"Gungsuhche", koreanCodepage}},
{L"gungsuhche", {L"\xAD81\xC11C\xCCB4", koreanCodepage}},
// 맑은 고딕, Malgun Gothic
{L"\xB9D1\xC740 \xACE0\xB515", {L"Malgun Gothic", koreanCodepage}},
{L"malgun gothic", {L"\xB9D1\xC740 \xACE0\xB515", koreanCodepage}},
// 宋体, SimSun
{L"\x5B8B\x4F53", {L"SimSun", simplifiedChineseCodepage}},
{L"simsun", {L"\x5B8B\x4F53", simplifiedChineseCodepage}},
// 宋体-ExtB, SimSun-ExtB
{L"\x5B8B\x4F53-ExtB", {L"SimSun-ExtB", simplifiedChineseCodepage}},
{L"simsun-extb", {L"\x5B8B\x4F53-extb", simplifiedChineseCodepage}},
// 黑体, SimHei
{L"\x9ED1\x4F53", {L"SimHei", simplifiedChineseCodepage}},
{L"simhei", {L"\x9ED1\x4F53", simplifiedChineseCodepage}},
// 新宋体, NSimSun
{L"\x65B0\x5B8B\x4F53", {L"NSimSun", simplifiedChineseCodepage}},
{L"nsimsun", {L"\x65B0\x5B8B\x4F53", simplifiedChineseCodepage}},
// 微软雅黑, Microsoft Yahei
{L"\x5FAE\x8F6F\x96C5\x9ED1", {L"Microsoft Yahei", simplifiedChineseCodepage}},
{L"microsoft yahei", {L"\x5FAE\x8F6F\x96C5\x9ED1", simplifiedChineseCodepage}},
// 仿宋, FangSong
{L"\x4EFF\x5B8B", {L"FangSong", simplifiedChineseCodepage}},
{L"fangsong", {L"\x4EFF\x5B8B", simplifiedChineseCodepage}},
// 楷体, KaiTi
{L"\x6977\x4F53", {L"KaiTi", simplifiedChineseCodepage}},
{L"kaiti", {L"\x6977\x4F53", simplifiedChineseCodepage}},
// 仿宋_GB2312, FangSong_GB2312
{L"\x4EFF\x5B8B_GB2312", {L"FangSong_GB2312", simplifiedChineseCodepage}},
{L"fangsong_gb2312", {L"\x4EFF\x5B8B_gb2312", simplifiedChineseCodepage}},
// 楷体_GB2312, KaiTi_GB2312
{L"\x6977\x4F53", {L"KaiTi_GB2312", simplifiedChineseCodepage}},
{L"kaiti_gb2312", {L"\x6977\x4F53_gb2312", simplifiedChineseCodepage}},
// 新細明體, PMingLiu
{L"\x65B0\x7D30\x660E\x9AD4", {L"PMingLiu", traditionalChineseCodepage}},
{L"pmingliu", {L"\x65B0\x7D30\x660E\x9AD4", traditionalChineseCodepage}},
// 新細明體-ExtB, PMingLiu-ExtB
{L"\x65B0\x7D30\x660E\x9AD4-ExtB", {L"PMingLiu-ExtB", traditionalChineseCodepage}},
{L"pmingliu-extb", {L"\x65B0\x7D30\x660E\x9AD4-extb", traditionalChineseCodepage}},
// 細明體, MingLiu
{L"\x7D30\x660E\x9AD4", {L"MingLiu", traditionalChineseCodepage}},
{L"mingliu", {L"\x7D30\x660E\x9AD4", traditionalChineseCodepage}},
// 細明體-ExtB, MingLiu-ExtB
{L"\x7D30\x660E\x9AD4-ExtB", {L"MingLiu-ExtB", traditionalChineseCodepage}},
{L"mingliu-extb", {L"x65B0\x7D30\x660E\x9AD4-extb", traditionalChineseCodepage}},
// 微軟正黑體, Microsoft JhengHei
{L"\x5FAE\x8EDF\x6B63\x9ED1\x9AD4", {L"Microsoft JhengHei", traditionalChineseCodepage}},
{L"microsoft jhengHei", {L"\x5FAE\x8EDF\x6B63\x9ED1\x9AD4", traditionalChineseCodepage}},
// 標楷體, DFKai-SB
{L"\x6A19\x6977\x9AD4", {L"DFKai-SB", traditionalChineseCodepage}},
{L"dfkai-sb", {L"\x6A19\x6977\x9AD4", traditionalChineseCodepage}},
// WenQuanYi Zen Hei
{L"\x6587\x6cc9\x9a5b\x6b63\x9ed1", {L"WenQuanYi Zen Hei", traditionalChineseCodepage}},
{L"wenquanyi zen hei", {L"\x6587\x6cc9\x9a5b\x6b63\x9ed1", traditionalChineseCodepage}},
// WenQuanYi Zen Hei
{L"\x6587\x6cc9\x9a7f\x6b63\x9ed1", {L"WenQuanYi Zen Hei", simplifiedChineseCodepage}},
{L"wenquanyi zen hei", {L"\x6587\x6cc9\x9a7f\x6b63\x9ed1", simplifiedChineseCodepage}},
// AR PL ShanHeiSun Uni,
{L"\x6587\x9f0e\x0050\x004c\x7d30\x4e0a\x6d77\x5b8b\x0055\x006e\x0069",
{L"AR PL ShanHeiSun Uni", traditionalChineseCodepage}},
{L"ar pl shanheisun uni",
{L"\x6587\x9f0e\x0050\x004c\x7d30\x4e0a\x6d77\x5b8b\x0055\x006e\x0069", traditionalChineseCodepage}},
// AR PL ShanHeiSun Uni,
{L"\x6587\x9f0e\x0050\x004c\x7ec6\x4e0a\x6d77\x5b8b\x0055\x006e\x0069",
{L"AR PL ShanHeiSun Uni", simplifiedChineseCodepage}},
{L"ar pl shanheisun uni",
{L"\x6587\x9f0e\x0050\x004c\x7ec6\x4e0a\x6d77\x5b8b\x0055\x006e\x0069", simplifiedChineseCodepage}},
// AR PL ZenKai Uni
// Traditional Chinese and Simplified Chinese names are
// identical.
{L"\x6587\x0050\x004C\x4E2D\x6977\x0055\x006E\x0069", {L"AR PL ZenKai Uni", traditionalChineseCodepage}},
{L"ar pl zenkai uni", {L"\x6587\x0050\x004C\x4E2D\x6977\x0055\x006E\x0069", traditionalChineseCodepage}},
{L"\x6587\x0050\x004C\x4E2D\x6977\x0055\x006E\x0069", {L"AR PL ZenKai Uni", simplifiedChineseCodepage}},
{L"ar pl zenkai uni", {L"\x6587\x0050\x004C\x4E2D\x6977\x0055\x006E\x0069", simplifiedChineseCodepage}},
};
typedef HashMap<String, const FontCodepage*> NameMap;
static NameMap* fontNameMap = 0;
if (!fontNameMap) {
fontNameMap = new NameMap;
for (size_t i = 0; i < WTF_ARRAY_LENGTH(namePairs); ++i)
fontNameMap->set(String(namePairs[i].name), &(namePairs[i].altNameCodepage));
}
bool isAscii = false;
String n;
// use |lower| only for ASCII names
// For non-ASCII names, we don't want to invoke an expensive
// and unnecessary |lower|.
if (name.containsOnlyASCII()) {
isAscii = true;
n = name.lower();
} else
n = name;
NameMap::iterator iter = fontNameMap->find(n);
if (iter == fontNameMap->end())
return false;
static int systemCp = ::GetACP();
int fontCp = iter->value->codePage;
if ((isAscii && systemCp == fontCp) || (!isAscii && systemCp != fontCp)) {
altName = String(iter->value->name);
return true;
}
return false;
}
static HFONT createFontIndirectAndGetWinName(const String& family, LOGFONT* winfont, String* winName)
{
unsigned len = family.copyTo(winfont->lfFaceName, 0, LF_FACESIZE - 1);
winfont->lfFaceName[len] = '\0';
HFONT hfont = CreateFontIndirect(winfont);
if (!hfont)
return 0;
HWndDC dc(0);
HGDIOBJ oldFont = static_cast<HFONT>(SelectObject(dc, hfont));
WCHAR name[LF_FACESIZE];
unsigned resultLength = GetTextFace(dc, LF_FACESIZE, name);
if (resultLength > 0)
resultLength--; // ignore the null terminator
SelectObject(dc, oldFont);
*winName = String(name, resultLength);
return hfont;
}
// This maps font family names to their repertoires of supported Unicode
// characters. Because it's family names rather than font faces we use
// as keys, there might be edge cases where one face of a font family
// has a different repertoire from another face of the same family.
typedef HashMap<const wchar_t*, icu::UnicodeSet*> FontCmapCache;
static bool fontContainsCharacter(const FontPlatformData* fontData,
const wchar_t* family, UChar32 character)
{
// FIXME: For non-BMP characters, GetFontUnicodeRanges is of
// no use. We have to read directly from the cmap table of a font.
// Return true for now.
if (character > 0xFFFF)
return true;
// This cache is just leaked on shutdown.
static FontCmapCache* fontCmapCache = 0;
if (!fontCmapCache)
fontCmapCache = new FontCmapCache;
HashMap<const wchar_t*, icu::UnicodeSet*>::iterator it = fontCmapCache->find(family);
if (it != fontCmapCache->end())
return it->value->contains(character);
HFONT hfont = fontData->hfont();
HWndDC hdc(0);
HGDIOBJ oldFont = static_cast<HFONT>(SelectObject(hdc, hfont));
int count = GetFontUnicodeRanges(hdc, 0);
if (!count && FontPlatformData::ensureFontLoaded(hfont))
count = GetFontUnicodeRanges(hdc, 0);
if (!count) {
LOG_ERROR("Unable to get the font unicode range after second attempt");
SelectObject(hdc, oldFont);
return true;
}
static Vector<char, 512>* gGlyphsetBuffer = 0;
if (!gGlyphsetBuffer)
gGlyphsetBuffer = new Vector<char, 512>();
gGlyphsetBuffer->resize(GetFontUnicodeRanges(hdc, 0));
GLYPHSET* glyphset = reinterpret_cast<GLYPHSET*>(gGlyphsetBuffer->data());
// In addition, refering to the OS/2 table and converting the codepage list
// to the coverage map might be faster.
count = GetFontUnicodeRanges(hdc, glyphset);
ASSERT(count > 0);
SelectObject(hdc, oldFont);
// FIXME: consider doing either of the following two:
// 1) port back ICU 4.0's faster look-up code for UnicodeSet
// 2) port Mozilla's CompressedCharMap or gfxSparseBitset
unsigned i = 0;
icu::UnicodeSet* cmap = new icu::UnicodeSet;
while (i < glyphset->cRanges) {
WCHAR start = glyphset->ranges[i].wcLow;
cmap->add(start, start + glyphset->ranges[i].cGlyphs - 1);
i++;
}
cmap->freeze();
// We don't lowercase |family| because all of them are under our control
// and they're already lowercased.
fontCmapCache->set(family, cmap);
return cmap->contains(character);
}
// Tries the given font and save it |outFontFamilyName| if it succeeds.
PassRefPtr<SimpleFontData> FontCache::fontDataFromDescriptionAndLogFont(const FontDescription& fontDescription, ShouldRetain shouldRetain, const LOGFONT& font, wchar_t* outFontFamilyName)
{
RefPtr<SimpleFontData> fontData = getFontResourceData(fontDescription, font.lfFaceName, false, shouldRetain);
if (fontData)
memcpy(outFontFamilyName, font.lfFaceName, sizeof(font.lfFaceName));
return fontData.release();
}
static LONG toGDIFontWeight(FontWeight fontWeight)
{
static LONG gdiFontWeights[] = {
FW_THIN, // FontWeight100
FW_EXTRALIGHT, // FontWeight200
FW_LIGHT, // FontWeight300
FW_NORMAL, // FontWeight400
FW_MEDIUM, // FontWeight500
FW_SEMIBOLD, // FontWeight600
FW_BOLD, // FontWeight700
FW_EXTRABOLD, // FontWeight800
FW_HEAVY // FontWeight900
};
return gdiFontWeights[fontWeight];
}
static void FillLogFont(const FontDescription& fontDescription, LOGFONT* winfont)
{
// The size here looks unusual. The negative number is intentional.
// Unlike WebKit trunk, we don't multiply the size by 32. That seems to be
// some kind of artifact of their CG backend, or something.
winfont->lfHeight = -fontDescription.computedPixelSize();
winfont->lfWidth = 0;
winfont->lfEscapement = 0;
winfont->lfOrientation = 0;
winfont->lfUnderline = false;
winfont->lfStrikeOut = false;
winfont->lfCharSet = DEFAULT_CHARSET;
winfont->lfOutPrecision = OUT_TT_ONLY_PRECIS;
winfont->lfQuality = isRunningLayoutTest() ? NONANTIALIASED_QUALITY : DEFAULT_QUALITY; // Honor user's desktop settings.
winfont->lfPitchAndFamily = DEFAULT_PITCH | FF_DONTCARE;
winfont->lfItalic = fontDescription.italic();
winfont->lfWeight = toGDIFontWeight(fontDescription.weight());
}
struct TraitsInFamilyProcData {
TraitsInFamilyProcData(const AtomicString& familyName)
: m_familyName(familyName)
{
}
const AtomicString& m_familyName;
HashSet<unsigned> m_traitsMasks;
};
static int CALLBACK traitsInFamilyEnumProc(CONST LOGFONT* logFont, CONST TEXTMETRIC* metrics, DWORD fontType, LPARAM lParam)
{
TraitsInFamilyProcData* procData = reinterpret_cast<TraitsInFamilyProcData*>(lParam);
unsigned traitsMask = 0;
traitsMask |= logFont->lfItalic ? FontStyleItalicMask : FontStyleNormalMask;
traitsMask |= FontVariantNormalMask;
LONG weight = logFont->lfWeight;
traitsMask |= weight == FW_THIN ? FontWeight100Mask :
weight == FW_EXTRALIGHT ? FontWeight200Mask :
weight == FW_LIGHT ? FontWeight300Mask :
weight == FW_NORMAL ? FontWeight400Mask :
weight == FW_MEDIUM ? FontWeight500Mask :
weight == FW_SEMIBOLD ? FontWeight600Mask :
weight == FW_BOLD ? FontWeight700Mask :
weight == FW_EXTRABOLD ? FontWeight800Mask :
FontWeight900Mask;
procData->m_traitsMasks.add(traitsMask);
return 1;
}
struct GetLastResortFallbackFontProcData {
GetLastResortFallbackFontProcData(FontCache* fontCache, const FontDescription* fontDescription, FontCache::ShouldRetain shouldRetain, wchar_t* fontName)
: m_fontCache(fontCache)
, m_fontDescription(fontDescription)
, m_shouldRetain(shouldRetain)
, m_fontName(fontName)
, m_fontData(0)
{
}
FontCache* m_fontCache;
const FontDescription* m_fontDescription;
FontCache::ShouldRetain m_shouldRetain;
wchar_t* m_fontName;
RefPtr<SimpleFontData> m_fontData;
};
static int CALLBACK getLastResortFallbackFontProc(const LOGFONT* logFont, const TEXTMETRIC* metrics, DWORD fontType, LPARAM lParam)
{
GetLastResortFallbackFontProcData* procData = reinterpret_cast<GetLastResortFallbackFontProcData*>(lParam);
procData->m_fontData = procData->m_fontCache->fontDataFromDescriptionAndLogFont(*procData->m_fontDescription, procData->m_shouldRetain, *logFont, procData->m_fontName);
return !procData->m_fontData;
}
void FontCache::platformInit()
{
// Not needed on Windows.
}
// Given the desired base font, this will create a SimpleFontData for a specific
// font that can be used to render the given range of characters.
PassRefPtr<SimpleFontData> FontCache::getFontDataForCharacter(const Font& font, UChar32 inputC)
{
// FIXME: We should fix getFallbackFamily to take a UChar32
// and remove this split-to-UChar16 code.
UChar codeUnits[2];
int codeUnitsLength;
if (inputC <= 0xFFFF) {
codeUnits[0] = inputC;
codeUnitsLength = 1;
} else {
codeUnits[0] = U16_LEAD(inputC);
codeUnits[1] = U16_TRAIL(inputC);
codeUnitsLength = 2;
}
// FIXME: Consider passing fontDescription.dominantScript()
// to GetFallbackFamily here.
FontDescription fontDescription = font.fontDescription();
UChar32 c;
UScriptCode script;
const wchar_t* family = getFallbackFamily(codeUnits, codeUnitsLength, fontDescription.genericFamily(), &c, &script);
FontPlatformData* data = 0;
if (family)
data = getFontResourcePlatformData(font.fontDescription(), AtomicString(family, wcslen(family)), false);
// Last resort font list : PanUnicode. CJK fonts have a pretty
// large repertoire. Eventually, we need to scan all the fonts
// on the system to have a Firefox-like coverage.
// Make sure that all of them are lowercased.
const static wchar_t* const cjkFonts[] = {
L"arial unicode ms",
L"ms pgothic",
L"simsun",
L"gulim",
L"pmingliu",
L"wenquanyi zen hei", // partial CJK Ext. A coverage but more
// widely known to Chinese users.
L"ar pl shanheisun uni",
L"ar pl zenkai uni",
L"han nom a", // Complete CJK Ext. A coverage
L"code2000", // Complete CJK Ext. A coverage
// CJK Ext. B fonts are not listed here because it's of no use
// with our current non-BMP character handling because we use
// Uniscribe for it and that code path does not go through here.
};
const static wchar_t* const commonFonts[] = {
L"tahoma",
L"arial unicode ms",
L"lucida sans unicode",
L"microsoft sans serif",
L"palatino linotype",
// Six fonts below (and code2000 at the end) are not from MS, but
// once installed, cover a very wide range of characters.
L"dejavu serif",
L"dejavu sasns",
L"freeserif",
L"freesans",
L"gentium",
L"gentiumalt",
L"ms pgothic",
L"simsun",
L"gulim",
L"pmingliu",
L"code2000",
};
const wchar_t* const* panUniFonts = 0;
int numFonts = 0;
if (script == USCRIPT_HAN) {
panUniFonts = cjkFonts;
numFonts = WTF_ARRAY_LENGTH(cjkFonts);
} else {
panUniFonts = commonFonts;
numFonts = WTF_ARRAY_LENGTH(commonFonts);
}
// Font returned from GetFallbackFamily may not cover |characters|
// because it's based on script to font mapping. This problem is
// critical enough for non-Latin scripts (especially Han) to
// warrant an additional (real coverage) check with fontCotainsCharacter.
int i;
for (i = 0; (!data || !fontContainsCharacter(data, family, c)) && i < numFonts; ++i) {
family = panUniFonts[i];
data = getFontResourcePlatformData(font.fontDescription(), AtomicString(family, wcslen(family)));
}
// When i-th font (0-base) in |panUniFonts| contains a character and
// we get out of the loop, |i| will be |i + 1|. That is, if only the
// last font in the array covers the character, |i| will be numFonts.
// So, we have to use '<=" rather than '<' to see if we found a font
// covering the character.
if (i <= numFonts)
return getFontResourceData(data, DoNotRetain);
return 0;
}
PassRefPtr<SimpleFontData> FontCache::getSimilarFontPlatformData(const Font& font)
{
return 0;
}
PassRefPtr<SimpleFontData> FontCache::getLastResortFallbackFont(const FontDescription& description, ShouldRetain shouldRetain)
{
FontDescription::GenericFamilyType generic = description.genericFamily();
// FIXME: Would be even better to somehow get the user's default font here.
// For now we'll pick the default that the user would get without changing
// any prefs.
DEFINE_STATIC_LOCAL(AtomicString, timesStr, "Times New Roman");
DEFINE_STATIC_LOCAL(AtomicString, courierStr, "Courier New");
DEFINE_STATIC_LOCAL(AtomicString, arialStr, "Arial");
AtomicString& fontStr = timesStr;
if (generic == FontDescription::SansSerifFamily)
fontStr = arialStr;
else if (generic == FontDescription::MonospaceFamily)
fontStr = courierStr;
RefPtr<SimpleFontData> simpleFont = getFontResourceData(description, fontStr, false, shouldRetain);
if (simpleFont)
return simpleFont.release();
// Fall back to system fonts as Win Safari does because this function must
// return a valid font. Once we find a valid system font, we save its name
// to a static variable and use it to prevent trying system fonts again.
static wchar_t fallbackFontName[LF_FACESIZE] = {0};
if (fallbackFontName[0])
return getFontResourceData(description, fallbackFontName, false, shouldRetain);
// Fall back to the DEFAULT_GUI_FONT if no known Unicode fonts are available.
if (HFONT defaultGUIFont = static_cast<HFONT>(GetStockObject(DEFAULT_GUI_FONT))) {
LOGFONT defaultGUILogFont;
GetObject(defaultGUIFont, sizeof(defaultGUILogFont), &defaultGUILogFont);
if (simpleFont = fontDataFromDescriptionAndLogFont(description, shouldRetain, defaultGUILogFont, fallbackFontName))
return simpleFont.release();
}
// Fall back to Non-client metrics fonts.
NONCLIENTMETRICS nonClientMetrics = {0};
nonClientMetrics.cbSize = sizeof(nonClientMetrics);
if (SystemParametersInfo(SPI_GETNONCLIENTMETRICS, sizeof(nonClientMetrics), &nonClientMetrics, 0)) {
if (simpleFont = fontDataFromDescriptionAndLogFont(description, shouldRetain, nonClientMetrics.lfMessageFont, fallbackFontName))
return simpleFont.release();
if (simpleFont = fontDataFromDescriptionAndLogFont(description, shouldRetain, nonClientMetrics.lfMenuFont, fallbackFontName))
return simpleFont.release();
if (simpleFont = fontDataFromDescriptionAndLogFont(description, shouldRetain, nonClientMetrics.lfStatusFont, fallbackFontName))
return simpleFont.release();
if (simpleFont = fontDataFromDescriptionAndLogFont(description, shouldRetain, nonClientMetrics.lfCaptionFont, fallbackFontName))
return simpleFont.release();
if (simpleFont = fontDataFromDescriptionAndLogFont(description, shouldRetain, nonClientMetrics.lfSmCaptionFont, fallbackFontName))
return simpleFont.release();
}
// Fall back to all the fonts installed in this PC. When a font has a
// localized name according to the system locale as well as an English name,
// both GetTextFace() and EnumFontFamilies() return the localized name. So,
// FontCache::createFontPlatformData() does not filter out the fonts
// returned by this EnumFontFamilies() call.
HWndDC dc(0);
if (dc) {
GetLastResortFallbackFontProcData procData(this, &description, shouldRetain, fallbackFontName);
EnumFontFamilies(dc, 0, getLastResortFallbackFontProc, reinterpret_cast<LPARAM>(&procData));
if (procData.m_fontData)
return procData.m_fontData.release();
}
ASSERT_NOT_REACHED();
return 0;
}
void FontCache::getTraitsInFamily(const AtomicString& familyName, Vector<unsigned>& traitsMasks)
{
HWndDC hdc(0);
LOGFONT logFont;
logFont.lfCharSet = DEFAULT_CHARSET;
unsigned familyLength = min(familyName.length(), static_cast<unsigned>(LF_FACESIZE - 1));
familyName.string().copyTo(logFont.lfFaceName, 0, familyLength);
logFont.lfFaceName[familyLength] = 0;
logFont.lfPitchAndFamily = 0;
TraitsInFamilyProcData procData(familyName);
EnumFontFamiliesEx(hdc, &logFont, traitsInFamilyEnumProc, reinterpret_cast<LPARAM>(&procData), 0);
copyToVector(procData.m_traitsMasks, traitsMasks);
}
FontPlatformData* FontCache::createFontPlatformData(const FontDescription& fontDescription, const AtomicString& family, float fontSize)
{
LOGFONT winfont = {0};
FillLogFont(fontDescription, &winfont);
// Windows will always give us a valid pointer here, even if the face name
// is non-existent. We have to double-check and see if the family name was
// really used.
String winName;
HFONT hfont = createFontIndirectAndGetWinName(family, &winfont, &winName);
if (!hfont)
return 0;
// FIXME: Do we need to use predefined fonts "guaranteed" to exist
// when we're running in layout-test mode?
if (!equalIgnoringCase(family, winName)) {
// For CJK fonts with both English and native names,
// GetTextFace returns a native name under the font's "locale"
// and an English name under other locales regardless of
// lfFaceName field of LOGFONT. As a result, we need to check
// if a font has an alternate name. If there is, we need to
// compare it with what's requested in the first place.
String altName;
if (!LookupAltName(family, altName) || !equalIgnoringCase(altName, winName)) {
DeleteObject(hfont);
return 0;
}
}
return new FontPlatformData(hfont, fontSize, fontDescription.orientation());
}
}