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/*
* Copyright (C) 2008, 2009, 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ScriptState_h
#define ScriptState_h
#include "bindings/v8/ScopedPersistent.h"
#include "bindings/v8/V8Utilities.h"
#include <v8.h>
#include "wtf/Noncopyable.h"
namespace WebCore {
class DOMWindow;
class DOMWrapperWorld;
class Frame;
class ExecutionContext;
class WorkerGlobalScope;
class ScriptState {
WTF_MAKE_NONCOPYABLE(ScriptState);
public:
bool hadException() { return !m_exception.isEmpty(); }
void setException(v8::Local<v8::Value> exception)
{
m_exception.set(m_isolate, exception);
}
v8::Local<v8::Value> exception() { return m_exception.newLocal(m_isolate); }
void clearException() { m_exception.clear(); }
v8::Local<v8::Context> context() const
{
return m_context.newLocal(m_isolate);
}
v8::Isolate* isolate()
{
return m_isolate;
}
DOMWindow* domWindow() const;
ExecutionContext* executionContext() const;
bool evalEnabled() const;
void setEvalEnabled(bool);
static ScriptState* forContext(v8::Handle<v8::Context>);
static ScriptState* current();
protected:
ScriptState()
: m_isolate(v8::Isolate::GetCurrent())
{
}
~ScriptState();
private:
friend ScriptState* mainWorldScriptState(Frame*);
explicit ScriptState(v8::Handle<v8::Context>);
static void makeWeakCallback(v8::Isolate*, v8::Persistent<v8::Context>*, ScriptState*);
ScopedPersistent<v8::Value> m_exception;
ScopedPersistent<v8::Context> m_context;
v8::Isolate* m_isolate;
};
class EmptyScriptState : public ScriptState {
public:
EmptyScriptState() : ScriptState() { }
~EmptyScriptState() { }
};
class ScriptStateProtectedPtr {
WTF_MAKE_NONCOPYABLE(ScriptStateProtectedPtr);
public:
ScriptStateProtectedPtr()
: m_scriptState(0)
{
}
ScriptStateProtectedPtr(ScriptState* scriptState)
: m_scriptState(scriptState)
{
v8::HandleScope handleScope(scriptState->isolate());
// Keep the context from being GC'ed. ScriptState is guaranteed to be live while the context is live.
m_context.set(scriptState->isolate(), scriptState->context());
}
ScriptState* get() const { return m_scriptState; }
private:
ScriptState* m_scriptState;
ScopedPersistent<v8::Context> m_context;
};
ScriptState* mainWorldScriptState(Frame*);
ScriptState* scriptStateFromWorkerGlobalScope(WorkerGlobalScope*);
}
#endif // ScriptState_h