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/*
* Copyright (c) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/v8/PageScriptDebugServer.h"
#include "V8Window.h"
#include "bindings/v8/ScriptController.h"
#include "bindings/v8/ScriptSourceCode.h"
#include "bindings/v8/V8Binding.h"
#include "bindings/v8/V8ScriptRunner.h"
#include "bindings/v8/V8WindowShell.h"
#include "core/inspector/InspectorInstrumentation.h"
#include "core/inspector/ScriptDebugListener.h"
#include "core/frame/Frame.h"
#include "core/page/Page.h"
#include "wtf/OwnPtr.h"
#include "wtf/PassOwnPtr.h"
#include "wtf/StdLibExtras.h"
#include "wtf/TemporaryChange.h"
#include "wtf/text/StringBuilder.h"
namespace WebCore {
static Frame* retrieveFrameWithGlobalObjectCheck(v8::Handle<v8::Context> context)
{
if (context.IsEmpty())
return 0;
// Test that context has associated global dom window object.
v8::Handle<v8::Object> global = context->Global();
if (global.IsEmpty())
return 0;
global = global->FindInstanceInPrototypeChain(V8Window::GetTemplate(context->GetIsolate(), worldTypeInMainThread(context->GetIsolate())));
if (global.IsEmpty())
return 0;
return toFrameIfNotDetached(context);
}
void PageScriptDebugServer::setPreprocessorSource(const String& preprocessorSource)
{
if (preprocessorSource.isEmpty())
m_preprocessorSourceCode.clear();
else
m_preprocessorSourceCode = adoptPtr(new ScriptSourceCode(preprocessorSource));
m_scriptPreprocessor.clear();
}
PageScriptDebugServer& PageScriptDebugServer::shared()
{
DEFINE_STATIC_LOCAL(PageScriptDebugServer, server, ());
return server;
}
PageScriptDebugServer::PageScriptDebugServer()
: ScriptDebugServer(v8::Isolate::GetCurrent())
, m_pausedPage(0)
{
}
void PageScriptDebugServer::addListener(ScriptDebugListener* listener, Page* page)
{
ScriptController* scriptController = page->mainFrame()->script();
if (!scriptController->canExecuteScripts(NotAboutToExecuteScript))
return;
v8::HandleScope scope(m_isolate);
v8::Local<v8::Context> debuggerContext = v8::Debug::GetDebugContext();
v8::Context::Scope contextScope(debuggerContext);
v8::Local<v8::Object> debuggerScript = m_debuggerScript.newLocal(m_isolate);
if (!m_listenersMap.size()) {
ensureDebuggerScriptCompiled();
ASSERT(!debuggerScript->IsUndefined());
v8::Debug::SetDebugEventListener2(&PageScriptDebugServer::v8DebugEventCallback, v8::External::New(this));
}
m_listenersMap.set(page, listener);
V8WindowShell* shell = scriptController->existingWindowShell(mainThreadNormalWorld());
if (!shell || !shell->isContextInitialized())
return;
v8::Local<v8::Context> context = shell->context();
v8::Handle<v8::Function> getScriptsFunction = v8::Local<v8::Function>::Cast(debuggerScript->Get(v8::String::NewSymbol("getScripts")));
v8::Handle<v8::Value> argv[] = { context->GetEmbedderData(0) };
v8::Handle<v8::Value> value = V8ScriptRunner::callInternalFunction(getScriptsFunction, debuggerScript, WTF_ARRAY_LENGTH(argv), argv, m_isolate);
if (value.IsEmpty())
return;
ASSERT(!value->IsUndefined() && value->IsArray());
v8::Handle<v8::Array> scriptsArray = v8::Handle<v8::Array>::Cast(value);
for (unsigned i = 0; i < scriptsArray->Length(); ++i)
dispatchDidParseSource(listener, v8::Handle<v8::Object>::Cast(scriptsArray->Get(v8::Integer::New(i, m_isolate))));
}
void PageScriptDebugServer::removeListener(ScriptDebugListener* listener, Page* page)
{
if (!m_listenersMap.contains(page))
return;
if (m_pausedPage == page)
continueProgram();
m_listenersMap.remove(page);
if (m_listenersMap.isEmpty())
v8::Debug::SetDebugEventListener2(0);
// FIXME: Remove all breakpoints set by the agent.
}
void PageScriptDebugServer::setClientMessageLoop(PassOwnPtr<ClientMessageLoop> clientMessageLoop)
{
m_clientMessageLoop = clientMessageLoop;
}
void PageScriptDebugServer::compileScript(ScriptState* state, const String& expression, const String& sourceURL, String* scriptId, String* exceptionMessage)
{
ExecutionContext* executionContext = state->executionContext();
RefPtr<Frame> protect = toDocument(executionContext)->frame();
ScriptDebugServer::compileScript(state, expression, sourceURL, scriptId, exceptionMessage);
if (!scriptId->isNull())
m_compiledScriptURLs.set(*scriptId, sourceURL);
}
void PageScriptDebugServer::clearCompiledScripts()
{
ScriptDebugServer::clearCompiledScripts();
m_compiledScriptURLs.clear();
}
void PageScriptDebugServer::runScript(ScriptState* state, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionMessage)
{
String sourceURL = m_compiledScriptURLs.take(scriptId);
ExecutionContext* executionContext = state->executionContext();
Frame* frame = toDocument(executionContext)->frame();
InspectorInstrumentationCookie cookie;
if (frame)
cookie = InspectorInstrumentation::willEvaluateScript(frame, sourceURL, TextPosition::minimumPosition().m_line.oneBasedInt());
RefPtr<Frame> protect = frame;
ScriptDebugServer::runScript(state, scriptId, result, wasThrown, exceptionMessage);
if (frame)
InspectorInstrumentation::didEvaluateScript(cookie);
}
ScriptDebugListener* PageScriptDebugServer::getDebugListenerForContext(v8::Handle<v8::Context> context)
{
v8::HandleScope scope(m_isolate);
Frame* frame = retrieveFrameWithGlobalObjectCheck(context);
if (!frame)
return 0;
return m_listenersMap.get(frame->page());
}
void PageScriptDebugServer::runMessageLoopOnPause(v8::Handle<v8::Context> context)
{
v8::HandleScope scope(m_isolate);
Frame* frame = retrieveFrameWithGlobalObjectCheck(context);
m_pausedPage = frame->page();
// Wait for continue or step command.
m_clientMessageLoop->run(m_pausedPage);
// The listener may have been removed in the nested loop.
if (ScriptDebugListener* listener = m_listenersMap.get(m_pausedPage))
listener->didContinue();
m_pausedPage = 0;
}
void PageScriptDebugServer::quitMessageLoopOnPause()
{
m_clientMessageLoop->quitNow();
}
void PageScriptDebugServer::preprocessBeforeCompile(const v8::Debug::EventDetails& eventDetails)
{
v8::Handle<v8::Context> eventContext = eventDetails.GetEventContext();
Frame* frame = retrieveFrameWithGlobalObjectCheck(eventContext);
if (!frame)
return;
if (!canPreprocess(frame))
return;
v8::Handle<v8::Object> eventData = eventDetails.GetEventData();
v8::Local<v8::Context> debugContext = v8::Debug::GetDebugContext();
v8::Context::Scope contextScope(debugContext);
v8::TryCatch tryCatch;
// <script> tag source and attribute value source are preprocessed before we enter V8.
// Avoid preprocessing any internal scripts by processing only eval source in this V8 event handler.
v8::Handle<v8::Value> argvEventData[] = { eventData };
v8::Handle<v8::Value> v8Value = callDebuggerMethod("isEvalCompilation", WTF_ARRAY_LENGTH(argvEventData), argvEventData);
if (v8Value.IsEmpty() || !v8Value->ToBoolean()->Value())
return;
// The name and source are in the JS event data.
String scriptName = toWebCoreStringWithUndefinedOrNullCheck(callDebuggerMethod("getScriptName", WTF_ARRAY_LENGTH(argvEventData), argvEventData));
String script = toWebCoreStringWithUndefinedOrNullCheck(callDebuggerMethod("getScriptSource", WTF_ARRAY_LENGTH(argvEventData), argvEventData));
String preprocessedSource = m_scriptPreprocessor->preprocessSourceCode(script, scriptName);
v8::Handle<v8::Value> argvPreprocessedScript[] = { eventData, v8String(preprocessedSource, debugContext->GetIsolate()) };
callDebuggerMethod("setScriptSource", WTF_ARRAY_LENGTH(argvPreprocessedScript), argvPreprocessedScript);
}
static bool isCreatingPreprocessor = false;
bool PageScriptDebugServer::canPreprocess(Frame* frame)
{
ASSERT(frame);
if (!m_preprocessorSourceCode || !frame->page() || isCreatingPreprocessor)
return false;
// We delay the creation of the preprocessor until just before the first JS from the
// Web page to ensure that the debugger's console initialization code has completed.
if (!m_scriptPreprocessor) {
TemporaryChange<bool> isPreprocessing(isCreatingPreprocessor, true);
m_scriptPreprocessor = adoptPtr(new ScriptPreprocessor(*m_preprocessorSourceCode.get(), frame->script(), frame->page()->console()));
}
if (m_scriptPreprocessor->isValid())
return true;
m_scriptPreprocessor.clear();
// Don't retry the compile if we fail one time.
m_preprocessorSourceCode.clear();
return false;
}
// Source to Source processing iff debugger enabled and it has loaded a preprocessor.
PassOwnPtr<ScriptSourceCode> PageScriptDebugServer::preprocess(Frame* frame, const ScriptSourceCode& sourceCode)
{
if (!canPreprocess(frame))
return PassOwnPtr<ScriptSourceCode>();
String preprocessedSource = m_scriptPreprocessor->preprocessSourceCode(sourceCode.source(), sourceCode.url());
return adoptPtr(new ScriptSourceCode(preprocessedSource, sourceCode.url()));
}
String PageScriptDebugServer::preprocessEventListener(Frame* frame, const String& source, const String& url, const String& functionName)
{
if (!canPreprocess(frame))
return source;
return m_scriptPreprocessor->preprocessSourceCode(source, url, functionName);
}
} // namespace WebCore