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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 2004-2005 Allan Sandfeld Jensen (kde@carewolf.com)
* Copyright (C) 2006, 2007 Nicholas Shanks (webkit@nickshanks.com)
* Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
* Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org>
* Copyright (C) 2007, 2008 Eric Seidel <eric@webkit.org>
* Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
* Copyright (c) 2011, Code Aurora Forum. All rights reserved.
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
* Copyright (C) 2012, Google, Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SiblingTraversalStrategies_h
#define SiblingTraversalStrategies_h
#include "core/dom/Element.h"
#include "core/rendering/style/RenderStyle.h"
#include "wtf/UnusedParam.h"
namespace WebCore {
struct DOMSiblingTraversalStrategy {
bool isFirstChild(Element*) const;
bool isLastChild(Element*) const;
bool isFirstOfType(Element*, const QualifiedName&) const;
bool isLastOfType(Element*, const QualifiedName&) const;
int countElementsBefore(Element*) const;
int countElementsAfter(Element*) const;
int countElementsOfTypeBefore(Element*, const QualifiedName&) const;
int countElementsOfTypeAfter(Element*, const QualifiedName&) const;
};
inline bool DOMSiblingTraversalStrategy::isFirstChild(Element* element) const
{
return !element->previousElementSibling();
}
inline bool DOMSiblingTraversalStrategy::isLastChild(Element* element) const
{
return !element->nextElementSibling();
}
inline bool DOMSiblingTraversalStrategy::isFirstOfType(Element* element, const QualifiedName& type) const
{
for (const Element* sibling = element->previousElementSibling(); sibling; sibling = sibling->previousElementSibling()) {
if (sibling->hasTagName(type))
return false;
}
return true;
}
inline bool DOMSiblingTraversalStrategy::isLastOfType(Element* element, const QualifiedName& type) const
{
for (const Element* sibling = element->nextElementSibling(); sibling; sibling = sibling->nextElementSibling()) {
if (sibling->hasTagName(type))
return false;
}
return true;
}
inline int DOMSiblingTraversalStrategy::countElementsBefore(Element* element) const
{
int count = 0;
for (const Element* sibling = element->previousElementSibling(); sibling; sibling = sibling->previousElementSibling())
count++;
return count;
}
inline int DOMSiblingTraversalStrategy::countElementsOfTypeBefore(Element* element, const QualifiedName& type) const
{
int count = 0;
for (const Element* sibling = element->previousElementSibling(); sibling; sibling = sibling->previousElementSibling()) {
if (sibling->hasTagName(type))
++count;
}
return count;
}
inline int DOMSiblingTraversalStrategy::countElementsAfter(Element* element) const
{
int count = 0;
for (const Element* sibling = element->nextElementSibling(); sibling; sibling = sibling->nextElementSibling())
++count;
return count;
}
inline int DOMSiblingTraversalStrategy::countElementsOfTypeAfter(Element* element, const QualifiedName& type) const
{
int count = 0;
for (const Element* sibling = element->nextElementSibling(); sibling; sibling = sibling->nextElementSibling()) {
if (sibling->hasTagName(type))
++count;
}
return count;
}
struct ShadowDOMSiblingTraversalStrategy {
ShadowDOMSiblingTraversalStrategy(const Vector<Node*, 32>& siblings, int nth)
: m_siblings(siblings)
, m_nth(nth)
{
}
bool isFirstChild(Element*) const;
bool isLastChild(Element*) const;
bool isFirstOfType(Element*, const QualifiedName&) const;
bool isLastOfType(Element*, const QualifiedName&) const;
int countElementsBefore(Element*) const;
int countElementsAfter(Element*) const;
int countElementsOfTypeBefore(Element*, const QualifiedName&) const;
int countElementsOfTypeAfter(Element*, const QualifiedName&) const;
private:
const Vector<Node*, 32>& m_siblings;
int m_nth;
};
inline bool ShadowDOMSiblingTraversalStrategy::isFirstChild(Element* element) const
{
UNUSED_PARAM(element);
ASSERT(element == toElement(m_siblings[m_nth]));
for (int i = m_nth - 1; i >= 0; --i) {
if (m_siblings[i]->isElementNode())
return false;
}
return true;
}
inline bool ShadowDOMSiblingTraversalStrategy::isLastChild(Element* element) const
{
UNUSED_PARAM(element);
ASSERT(element == toElement(m_siblings[m_nth]));
for (size_t i = m_nth + 1; i < m_siblings.size(); ++i) {
if (m_siblings[i]->isElementNode())
return false;
}
return true;
}
inline bool ShadowDOMSiblingTraversalStrategy::isFirstOfType(Element* element, const QualifiedName& type) const
{
UNUSED_PARAM(element);
ASSERT(element == toElement(m_siblings[m_nth]));
for (int i = m_nth - 1; i >= 0; --i) {
if (m_siblings[i]->hasTagName(type))
return false;
}
return true;
}
inline bool ShadowDOMSiblingTraversalStrategy::isLastOfType(Element* element, const QualifiedName& type) const
{
UNUSED_PARAM(element);
ASSERT(element == toElement(m_siblings[m_nth]));
for (size_t i = m_nth + 1; i < m_siblings.size(); ++i) {
if (m_siblings[i]->hasTagName(type))
return false;
}
return true;
}
inline int ShadowDOMSiblingTraversalStrategy::countElementsBefore(Element* element) const
{
UNUSED_PARAM(element);
ASSERT(element == toElement(m_siblings[m_nth]));
int count = 0;
for (int i = m_nth - 1; i >= 0; --i) {
if (m_siblings[i]->isElementNode())
++count;
}
return count;
}
inline int ShadowDOMSiblingTraversalStrategy::countElementsAfter(Element* element) const
{
UNUSED_PARAM(element);
ASSERT(element == toElement(m_siblings[m_nth]));
int count = 0;
for (size_t i = m_nth + 1; i < m_siblings.size(); ++i) {
if (m_siblings[i]->isElementNode())
return ++count;
}
return count;
}
inline int ShadowDOMSiblingTraversalStrategy::countElementsOfTypeBefore(Element* element, const QualifiedName& type) const
{
UNUSED_PARAM(element);
ASSERT(element == toElement(m_siblings[m_nth]));
int count = 0;
for (int i = m_nth - 1; i >= 0; --i) {
if (m_siblings[i]->hasTagName(type))
++count;
}
return count;
}
inline int ShadowDOMSiblingTraversalStrategy::countElementsOfTypeAfter(Element* element, const QualifiedName& type) const
{
UNUSED_PARAM(element);
ASSERT(element == toElement(m_siblings[m_nth]));
int count = 0;
for (size_t i = m_nth + 1; i < m_siblings.size(); ++i) {
if (m_siblings[i]->hasTagName(type))
return ++count;
}
return count;
}
}
#endif