blob: e5c8f60f00da6bad5d54ea547f3f317dd7ee1a31 [file] [log] [blame]
/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "V8CustomEvent.h"
#include "RuntimeEnabledFeatures.h"
#include "V8Event.h"
#include "bindings/v8/Dictionary.h"
#include "bindings/v8/ScriptState.h"
#include "bindings/v8/SerializedScriptValue.h"
#include "bindings/v8/V8Binding.h"
#include "bindings/v8/V8DOMWrapper.h"
#include "bindings/v8/V8HiddenPropertyName.h"
#include "core/dom/ContextFeatures.h"
namespace WebCore {
static v8::Handle<v8::Value> cacheState(v8::Handle<v8::Object> customEvent, v8::Handle<v8::Value> detail, v8::Isolate* isolate)
{
customEvent->SetHiddenValue(V8HiddenPropertyName::detail(isolate), detail);
return detail;
}
void V8CustomEvent::detailAttributeGetterCustom(v8::Local<v8::String> name, const v8::PropertyCallbackInfo<v8::Value>& info)
{
CustomEvent* event = V8CustomEvent::toNative(info.Holder());
v8::Handle<v8::Value> result = info.Holder()->GetHiddenValue(V8HiddenPropertyName::detail(info.GetIsolate()));
if (!result.IsEmpty()) {
v8SetReturnValue(info, result);
return;
}
if (!event->serializedDetail()) {
// If we're in an isolated world and the event was created in the main world,
// we need to find the 'detail' property on the main world wrapper and clone it.
v8::Local<v8::Value> mainWorldDetail = getHiddenValueFromMainWorldWrapper(info.GetIsolate(), event, V8HiddenPropertyName::detail(info.GetIsolate()));
if (!mainWorldDetail.IsEmpty())
event->setSerializedDetail(SerializedScriptValue::createAndSwallowExceptions(mainWorldDetail, info.GetIsolate()));
}
if (event->serializedDetail()) {
result = event->serializedDetail()->deserialize();
v8SetReturnValue(info, cacheState(info.Holder(), result, info.GetIsolate()));
return;
}
v8SetReturnValue(info, cacheState(info.Holder(), v8::Null(info.GetIsolate()), info.GetIsolate()));
}
void V8CustomEvent::initCustomEventMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& args)
{
CustomEvent* event = V8CustomEvent::toNative(args.Holder());
ASSERT(!event->serializedDetail());
V8TRYCATCH_FOR_V8STRINGRESOURCE_VOID(V8StringResource<>, typeArg, args[0]);
V8TRYCATCH_VOID(bool, canBubbleArg, args[1]->BooleanValue());
V8TRYCATCH_VOID(bool, cancelableArg, args[2]->BooleanValue());
v8::Handle<v8::Value> detailsArg = args[3];
event->initEvent(typeArg, canBubbleArg, cancelableArg);
if (!detailsArg.IsEmpty()) {
args.Holder()->SetHiddenValue(V8HiddenPropertyName::detail(args.GetIsolate()), detailsArg);
if (isolatedWorldForIsolate(args.GetIsolate()))
event->setSerializedDetail(SerializedScriptValue::createAndSwallowExceptions(detailsArg, args.GetIsolate()));
}
}
} // namespace WebCore