blob: a4baf988e2506c44e8904d7faf4b364c1be66f0e [file] [log] [blame]
/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/v8/ScriptFunctionCall.h"
#include "bindings/v8/ScriptController.h"
#include "bindings/v8/ScriptScope.h"
#include "bindings/v8/ScriptState.h"
#include "bindings/v8/ScriptValue.h"
#include "bindings/v8/V8Binding.h"
#include "bindings/v8/V8ObjectConstructor.h"
#include "bindings/v8/V8ScriptRunner.h"
#include "bindings/v8/V8Utilities.h"
#include <v8.h>
#include "wtf/OwnArrayPtr.h"
namespace WebCore {
void ScriptCallArgumentHandler::appendArgument(const ScriptObject& argument)
{
if (argument.scriptState() != m_scriptState) {
ASSERT_NOT_REACHED();
return;
}
m_arguments.append(argument);
}
void ScriptCallArgumentHandler::appendArgument(const ScriptValue& argument)
{
m_arguments.append(argument);
}
void ScriptCallArgumentHandler::appendArgument(const String& argument)
{
ScriptScope scope(m_scriptState);
m_arguments.append(v8String(argument, m_scriptState->isolate()));
}
void ScriptCallArgumentHandler::appendArgument(const char* argument)
{
ScriptScope scope(m_scriptState);
m_arguments.append(v8String(argument, m_scriptState->isolate()));
}
void ScriptCallArgumentHandler::appendArgument(long argument)
{
ScriptScope scope(m_scriptState);
m_arguments.append(v8::Number::New(argument));
}
void ScriptCallArgumentHandler::appendArgument(long long argument)
{
ScriptScope scope(m_scriptState);
m_arguments.append(v8::Number::New(argument));
}
void ScriptCallArgumentHandler::appendArgument(unsigned int argument)
{
ScriptScope scope(m_scriptState);
m_arguments.append(v8::Number::New(argument));
}
void ScriptCallArgumentHandler::appendArgument(unsigned long argument)
{
ScriptScope scope(m_scriptState);
m_arguments.append(v8::Number::New(argument));
}
void ScriptCallArgumentHandler::appendArgument(int argument)
{
ScriptScope scope(m_scriptState);
m_arguments.append(v8::Number::New(argument));
}
void ScriptCallArgumentHandler::appendArgument(bool argument)
{
m_arguments.append(v8Boolean(argument));
}
ScriptFunctionCall::ScriptFunctionCall(const ScriptObject& thisObject, const String& name)
: ScriptCallArgumentHandler(thisObject.scriptState())
, m_thisObject(thisObject)
, m_name(name)
{
}
ScriptValue ScriptFunctionCall::call(bool& hadException, bool reportExceptions)
{
ScriptScope scope(m_scriptState, reportExceptions);
v8::Handle<v8::Object> thisObject = m_thisObject.v8Object();
v8::Local<v8::Value> value = thisObject->Get(v8String(m_name, m_scriptState->isolate()));
if (!scope.success()) {
hadException = true;
return ScriptValue();
}
ASSERT(value->IsFunction());
v8::Local<v8::Function> function = v8::Local<v8::Function>::Cast(value);
OwnArrayPtr<v8::Handle<v8::Value> > args = adoptArrayPtr(new v8::Handle<v8::Value>[m_arguments.size()]);
for (size_t i = 0; i < m_arguments.size(); ++i) {
args[i] = m_arguments[i].v8Value();
ASSERT(!args[i].IsEmpty());
}
v8::Local<v8::Value> result = V8ScriptRunner::callFunction(function, getScriptExecutionContext(), thisObject, m_arguments.size(), args.get());
if (!scope.success()) {
hadException = true;
return ScriptValue();
}
return ScriptValue(result);
}
ScriptValue ScriptFunctionCall::call()
{
bool hadException = false;
return call(hadException);
}
ScriptObject ScriptFunctionCall::construct(bool& hadException, bool reportExceptions)
{
ScriptScope scope(m_scriptState, reportExceptions);
v8::Handle<v8::Object> thisObject = m_thisObject.v8Object();
v8::Local<v8::Value> value = thisObject->Get(v8String(m_name, m_scriptState->isolate()));
if (!scope.success()) {
hadException = true;
return ScriptObject();
}
ASSERT(value->IsFunction());
v8::Local<v8::Function> constructor = v8::Local<v8::Function>::Cast(value);
OwnArrayPtr<v8::Handle<v8::Value> > args = adoptArrayPtr(new v8::Handle<v8::Value>[m_arguments.size()]);
for (size_t i = 0; i < m_arguments.size(); ++i)
args[i] = m_arguments[i].v8Value();
v8::Local<v8::Object> result = V8ObjectConstructor::newInstance(constructor, m_arguments.size(), args.get());
if (!scope.success()) {
hadException = true;
return ScriptObject();
}
return ScriptObject(m_scriptState, result);
}
ScriptCallback::ScriptCallback(ScriptState* state, const ScriptValue& function)
: ScriptCallArgumentHandler(state)
, m_function(function)
{
}
ScriptValue ScriptCallback::call()
{
ASSERT(v8::Context::InContext());
ASSERT(m_function.v8Value()->IsFunction());
v8::TryCatch exceptionCatcher;
exceptionCatcher.SetVerbose(true);
v8::Handle<v8::Object> object = v8::Context::GetCurrent()->Global();
v8::Handle<v8::Function> function = v8::Handle<v8::Function>::Cast(m_function.v8Value());
OwnArrayPtr<v8::Handle<v8::Value> > args = adoptArrayPtr(new v8::Handle<v8::Value>[m_arguments.size()]);
for (size_t i = 0; i < m_arguments.size(); ++i)
args[i] = m_arguments[i].v8Value();
v8::Handle<v8::Value> result = ScriptController::callFunctionWithInstrumentation(0, function, object, m_arguments.size(), args.get());
return ScriptValue(result);
}
} // namespace WebCore