| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_WM_MAXIMIZE_MODE_MAXIMIZE_MODE_WINDOW_STATE_H_ |
| #define ASH_WM_MAXIMIZE_MODE_MAXIMIZE_MODE_WINDOW_STATE_H_ |
| |
| #include "ash/wm/window_state.h" |
| |
| namespace ash { |
| class MaximizeModeWindowManager; |
| |
| // The MaximizeModeWindowState implementation which reduces all possible window |
| // states to minimized and maximized. If a window cannot be maximized it will be |
| // set to normal. If a window cannot fill the entire workspace it will be |
| // centered within the workspace. |
| class MaximizeModeWindowState : public wm::WindowState::State { |
| public: |
| // Called when the window position might need to be updated. |
| static void UpdateWindowPosition(wm::WindowState* window_state, |
| bool animated); |
| |
| // The |window|'s state object will be modified to use this new window mode |
| // state handler. Upon destruction it will restore the previous state handler |
| // and call |creator::WindowStateDestroyed()| to inform that the window mode |
| // was reverted to the old window manager. |
| MaximizeModeWindowState(aura::Window* window, |
| MaximizeModeWindowManager* creator); |
| virtual ~MaximizeModeWindowState(); |
| |
| // Leaves the maximize mode by reverting to previous state object. |
| void LeaveMaximizeMode(wm::WindowState* window_state); |
| |
| // WindowState::State overrides: |
| virtual void OnWMEvent(wm::WindowState* window_state, |
| const wm::WMEvent* event) OVERRIDE; |
| |
| virtual wm::WindowStateType GetType() const OVERRIDE; |
| virtual void AttachState(wm::WindowState* window_state, |
| wm::WindowState::State* previous_state) OVERRIDE; |
| virtual void DetachState(wm::WindowState* window_state) OVERRIDE; |
| |
| private: |
| // Updates the window to |new_state_type| and resulting bounds: |
| // Either full screen, maximized centered or minimized. If the state does not |
| // change, only the bounds will be changed. If |animate| is set, the bound |
| // change get animated. |
| void UpdateWindow(wm::WindowState* window_state, |
| wm::WindowStateType new_state_type, |
| bool animate); |
| |
| // Depending on the capabilities of the window we either return |
| // |WINDOW_STATE_TYPE_MAXIMIZED| or |WINDOW_STATE_TYPE_NORMAL|. |
| wm::WindowStateType GetMaximizedOrCenteredWindowType( |
| wm::WindowState* window_state); |
| |
| // Updates the bounds to the maximum possible bounds according to the current |
| // window state. If |animated| is set we animate the change. |
| void UpdateBounds(wm::WindowState* window_state, bool animated); |
| |
| // The original state object of the window. |
| scoped_ptr<wm::WindowState::State> old_state_; |
| |
| // The state object for this object which owns this instance. |
| aura::Window* window_; |
| |
| // The creator which needs to be informed when this state goes away. |
| MaximizeModeWindowManager* creator_; |
| |
| // The current state type. Due to the nature of this state, this can only be |
| // WM_STATE_TYPE{NORMAL, MINIMIZED, MAXIMIZED}. |
| wm::WindowStateType current_state_type_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MaximizeModeWindowState); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_WM_MAXIMIZE_MODE_MAXIMIZE_MODE_WINDOW_STATE_H_ |