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// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TREES_LAYER_SORTER_H_
#define CC_TREES_LAYER_SORTER_H_
#include <vector>
#include "base/basictypes.h"
#include "base/containers/hash_tables.h"
#include "cc/base/cc_export.h"
#include "cc/layers/layer_impl.h"
#include "ui/gfx/point3_f.h"
#include "ui/gfx/quad_f.h"
#include "ui/gfx/rect_f.h"
#include "ui/gfx/vector3d_f.h"
#if defined(COMPILER_GCC)
namespace cc { struct GraphEdge; }
namespace BASE_HASH_NAMESPACE {
template <>
struct hash<cc::GraphEdge*> {
size_t operator()(cc::GraphEdge* ptr) const {
return hash<size_t>()(reinterpret_cast<size_t>(ptr));
}
};
} // namespace BASE_HASH_NAMESPACE
#endif // COMPILER
namespace gfx {
class Transform;
}
namespace cc {
struct GraphEdge;
// Holds various useful properties derived from a layer's 3D outline.
struct CC_EXPORT LayerShape {
LayerShape();
LayerShape(float width, float height, const gfx::Transform& draw_transform);
~LayerShape();
float LayerZFromProjectedPoint(const gfx::PointF& p) const;
gfx::Vector3dF layer_normal;
gfx::Point3F transform_origin;
gfx::QuadF projected_quad;
gfx::RectF projected_bounds;
};
struct GraphNode {
explicit GraphNode(LayerImpl* layer_impl);
~GraphNode();
LayerImpl* layer;
LayerShape shape;
std::vector<GraphEdge*> incoming;
std::vector<GraphEdge*> outgoing;
float incoming_edge_weight;
};
struct GraphEdge {
GraphEdge(GraphNode* from_node, GraphNode* to_node, float weight)
: from(from_node),
to(to_node),
weight(weight) {}
GraphNode* from;
GraphNode* to;
float weight;
};
class CC_EXPORT LayerSorter {
public:
LayerSorter();
~LayerSorter();
void Sort(LayerImplList::iterator first, LayerImplList::iterator last);
enum ABCompareResult {
ABeforeB,
BBeforeA,
None
};
static ABCompareResult CheckOverlap(LayerShape* a,
LayerShape* b,
float z_threshold,
float* weight);
private:
typedef std::vector<GraphNode> NodeList;
typedef std::vector<GraphEdge> EdgeList;
NodeList nodes_;
EdgeList edges_;
float z_range_;
typedef base::hash_map<GraphEdge*, GraphEdge*> EdgeMap;
EdgeMap active_edges_;
void CreateGraphNodes(LayerImplList::iterator first,
LayerImplList::iterator last);
void CreateGraphEdges();
void RemoveEdgeFromList(GraphEdge* graph, std::vector<GraphEdge*>* list);
DISALLOW_COPY_AND_ASSIGN(LayerSorter);
};
} // namespace cc
#endif // CC_TREES_LAYER_SORTER_H_