blob: 681166ea877ebab18ca942872b5be42e876cca60 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <map>
#include <utility>
#include "cc/resources/picture_pile.h"
#include "cc/test/fake_content_layer_client.h"
#include "cc/test/fake_rendering_stats_instrumentation.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/rect_conversions.h"
#include "ui/gfx/size_conversions.h"
namespace cc {
namespace {
class TestPicturePile : public PicturePile {
public:
using PicturePile::buffer_pixels;
using PicturePile::CanRasterSlowTileCheck;
using PicturePile::Clear;
PictureMap& picture_map() { return picture_map_; }
const gfx::Rect& recorded_viewport() const { return recorded_viewport_; }
bool CanRasterLayerRect(const gfx::Rect& layer_rect) {
return CanRaster(1.f, layer_rect);
}
typedef PicturePile::PictureInfo PictureInfo;
typedef PicturePile::PictureMapKey PictureMapKey;
typedef PicturePile::PictureMap PictureMap;
protected:
virtual ~TestPicturePile() {}
};
class PicturePileTest : public testing::Test {
public:
PicturePileTest()
: pile_(new TestPicturePile()),
background_color_(SK_ColorBLUE),
min_scale_(0.125),
frame_number_(0),
contents_opaque_(false) {
pile_->SetTilingRect(gfx::Rect(pile_->tiling().max_texture_size()));
pile_->SetTileGridSize(gfx::Size(1000, 1000));
pile_->SetMinContentsScale(min_scale_);
}
gfx::Rect tiling_rect() const { return pile_->tiling_rect(); }
bool UpdateAndExpandInvalidation(Region* invalidation,
const gfx::Rect& visible_layer_rect) {
frame_number_++;
return pile_->UpdateAndExpandInvalidation(&client_,
invalidation,
background_color_,
contents_opaque_,
false,
visible_layer_rect,
frame_number_,
Picture::RECORD_NORMALLY,
&stats_instrumentation_);
}
bool UpdateWholePile() {
Region invalidation = tiling_rect();
bool result = UpdateAndExpandInvalidation(&invalidation, tiling_rect());
EXPECT_EQ(tiling_rect().ToString(), invalidation.ToString());
return result;
}
FakeContentLayerClient client_;
FakeRenderingStatsInstrumentation stats_instrumentation_;
scoped_refptr<TestPicturePile> pile_;
SkColor background_color_;
float min_scale_;
int frame_number_;
bool contents_opaque_;
};
TEST_F(PicturePileTest, SmallInvalidateInflated) {
UpdateWholePile();
// Invalidate something inside a tile.
Region invalidate_rect(gfx::Rect(50, 50, 1, 1));
UpdateAndExpandInvalidation(&invalidate_rect, tiling_rect());
EXPECT_EQ(gfx::Rect(50, 50, 1, 1).ToString(), invalidate_rect.ToString());
EXPECT_EQ(1, pile_->tiling().num_tiles_x());
EXPECT_EQ(1, pile_->tiling().num_tiles_y());
TestPicturePile::PictureInfo& picture_info =
pile_->picture_map().find(TestPicturePile::PictureMapKey(0, 0))->second;
// We should have a picture.
EXPECT_TRUE(!!picture_info.GetPicture());
gfx::Rect picture_rect = gfx::ScaleToEnclosedRect(
picture_info.GetPicture()->LayerRect(), min_scale_);
// The the picture should be large enough that scaling it never makes a rect
// smaller than 1 px wide or tall.
EXPECT_FALSE(picture_rect.IsEmpty()) << "Picture rect " <<
picture_rect.ToString();
}
TEST_F(PicturePileTest, LargeInvalidateInflated) {
UpdateWholePile();
// Invalidate something inside a tile.
Region invalidate_rect(gfx::Rect(50, 50, 100, 100));
UpdateAndExpandInvalidation(&invalidate_rect, tiling_rect());
EXPECT_EQ(gfx::Rect(50, 50, 100, 100).ToString(), invalidate_rect.ToString());
EXPECT_EQ(1, pile_->tiling().num_tiles_x());
EXPECT_EQ(1, pile_->tiling().num_tiles_y());
TestPicturePile::PictureInfo& picture_info =
pile_->picture_map().find(TestPicturePile::PictureMapKey(0, 0))->second;
EXPECT_TRUE(!!picture_info.GetPicture());
int expected_inflation = pile_->buffer_pixels();
Picture* base_picture = picture_info.GetPicture();
gfx::Rect base_picture_rect = pile_->tiling_rect();
base_picture_rect.Inset(-expected_inflation, -expected_inflation);
EXPECT_EQ(base_picture_rect.ToString(),
base_picture->LayerRect().ToString());
}
TEST_F(PicturePileTest, InvalidateOnTileBoundaryInflated) {
gfx::Rect new_tiling_rect =
gfx::ToEnclosedRect(gfx::ScaleRect(pile_->tiling_rect(), 2.f));
pile_->SetTilingRect(new_tiling_rect);
// Due to border pixels, we should have 3 tiles.
EXPECT_EQ(3, pile_->tiling().num_tiles_x());
EXPECT_EQ(3, pile_->tiling().num_tiles_y());
// We should have 1/.125 - 1 = 7 border pixels.
EXPECT_EQ(7, pile_->buffer_pixels());
EXPECT_EQ(7, pile_->tiling().border_texels());
// Update the whole layer to create initial pictures.
UpdateWholePile();
// Invalidate everything again to have a non zero invalidation
// frequency.
UpdateWholePile();
// Invalidate something just over a tile boundary by a single pixel.
// This will invalidate the tile (1, 1), as well as 1 row of pixels in (1, 0).
Region invalidate_rect(
gfx::Rect(pile_->tiling().TileBoundsWithBorder(0, 0).right(),
pile_->tiling().TileBoundsWithBorder(0, 0).bottom() - 1,
50,
50));
Region expected_invalidation = invalidate_rect;
UpdateAndExpandInvalidation(&invalidate_rect, tiling_rect());
EXPECT_EQ(expected_invalidation.ToString(), invalidate_rect.ToString());
for (int i = 0; i < pile_->tiling().num_tiles_x(); ++i) {
for (int j = 0; j < pile_->tiling().num_tiles_y(); ++j) {
TestPicturePile::PictureInfo& picture_info =
pile_->picture_map()
.find(TestPicturePile::PictureMapKey(i, j))
->second;
// Expect (1, 1) and (1, 0) to be invalidated once more
// than the rest of the tiles.
if (i == 1 && (j == 0 || j == 1)) {
EXPECT_FLOAT_EQ(
2.0f / TestPicturePile::PictureInfo::INVALIDATION_FRAMES_TRACKED,
picture_info.GetInvalidationFrequencyForTesting());
} else {
EXPECT_FLOAT_EQ(
1.0f / TestPicturePile::PictureInfo::INVALIDATION_FRAMES_TRACKED,
picture_info.GetInvalidationFrequencyForTesting());
}
}
}
}
TEST_F(PicturePileTest, StopRecordingOffscreenInvalidations) {
gfx::Rect new_tiling_rect =
gfx::ToEnclosedRect(gfx::ScaleRect(pile_->tiling_rect(), 4.f));
pile_->SetTilingRect(new_tiling_rect);
gfx::Rect viewport(
tiling_rect().x(), tiling_rect().y(), tiling_rect().width(), 1);
// Update the whole pile until the invalidation frequency is high.
for (int frame = 0; frame < 33; ++frame) {
UpdateWholePile();
}
// Make sure we have a high invalidation frequency.
for (int i = 0; i < pile_->tiling().num_tiles_x(); ++i) {
for (int j = 0; j < pile_->tiling().num_tiles_y(); ++j) {
TestPicturePile::PictureInfo& picture_info =
pile_->picture_map()
.find(TestPicturePile::PictureMapKey(i, j))
->second;
EXPECT_FLOAT_EQ(1.0f, picture_info.GetInvalidationFrequencyForTesting())
<< "i " << i << " j " << j;
}
}
// Update once more with a small viewport.
Region invalidation = tiling_rect();
UpdateAndExpandInvalidation(&invalidation, viewport);
EXPECT_EQ(tiling_rect().ToString(), invalidation.ToString());
for (int i = 0; i < pile_->tiling().num_tiles_x(); ++i) {
for (int j = 0; j < pile_->tiling().num_tiles_y(); ++j) {
TestPicturePile::PictureInfo& picture_info =
pile_->picture_map()
.find(TestPicturePile::PictureMapKey(i, j))
->second;
EXPECT_FLOAT_EQ(1.0f, picture_info.GetInvalidationFrequencyForTesting());
// If the y far enough away we expect to find no picture (no re-recording
// happened). For close y, the picture should change.
if (j >= 2)
EXPECT_FALSE(picture_info.GetPicture()) << "i " << i << " j " << j;
else
EXPECT_TRUE(picture_info.GetPicture()) << "i " << i << " j " << j;
}
}
// Update a partial tile that doesn't get recorded. We should expand the
// invalidation to the entire tiles that overlap it.
Region small_invalidation =
gfx::Rect(pile_->tiling().TileBounds(3, 4).x(),
pile_->tiling().TileBounds(3, 4).y() + 10,
1,
1);
UpdateAndExpandInvalidation(&small_invalidation, viewport);
EXPECT_TRUE(small_invalidation.Contains(gfx::UnionRects(
pile_->tiling().TileBounds(2, 4), pile_->tiling().TileBounds(3, 4))))
<< small_invalidation.ToString();
// Now update with no invalidation and full viewport
Region empty_invalidation;
UpdateAndExpandInvalidation(&empty_invalidation, tiling_rect());
EXPECT_EQ(Region().ToString(), empty_invalidation.ToString());
for (int i = 0; i < pile_->tiling().num_tiles_x(); ++i) {
for (int j = 0; j < pile_->tiling().num_tiles_y(); ++j) {
TestPicturePile::PictureInfo& picture_info =
pile_->picture_map()
.find(TestPicturePile::PictureMapKey(i, j))
->second;
// Expect the invalidation frequency to be less than 1, since we just
// updated with no invalidations.
EXPECT_LT(picture_info.GetInvalidationFrequencyForTesting(), 1.f);
// We expect that there are pictures everywhere now.
EXPECT_TRUE(picture_info.GetPicture()) << "i " << i << " j " << j;
}
}
}
TEST_F(PicturePileTest, ClearingInvalidatesRecordedRect) {
UpdateWholePile();
gfx::Rect rect(0, 0, 5, 5);
EXPECT_TRUE(pile_->CanRasterLayerRect(rect));
EXPECT_TRUE(pile_->CanRasterSlowTileCheck(rect));
pile_->Clear();
// Make sure both the cache-aware check (using recorded region) and the normal
// check are both false after clearing.
EXPECT_FALSE(pile_->CanRasterLayerRect(rect));
EXPECT_FALSE(pile_->CanRasterSlowTileCheck(rect));
}
TEST_F(PicturePileTest, FrequentInvalidationCanRaster) {
// This test makes sure that if part of the page is frequently invalidated
// and doesn't get re-recorded, then CanRaster is not true for any
// tiles touching it, but is true for adjacent tiles, even if it
// overlaps on borders (edge case).
gfx::Rect new_tiling_rect =
gfx::ToEnclosedRect(gfx::ScaleRect(pile_->tiling_rect(), 4.f));
pile_->SetTilingRect(new_tiling_rect);
gfx::Rect tile01_borders = pile_->tiling().TileBoundsWithBorder(0, 1);
gfx::Rect tile02_borders = pile_->tiling().TileBoundsWithBorder(0, 2);
gfx::Rect tile01_noborders = pile_->tiling().TileBounds(0, 1);
gfx::Rect tile02_noborders = pile_->tiling().TileBounds(0, 2);
// Sanity check these two tiles are overlapping with borders, since this is
// what the test is trying to repro.
EXPECT_TRUE(tile01_borders.Intersects(tile02_borders));
EXPECT_FALSE(tile01_noborders.Intersects(tile02_noborders));
UpdateWholePile();
EXPECT_TRUE(pile_->CanRasterLayerRect(tile01_noborders));
EXPECT_TRUE(pile_->CanRasterSlowTileCheck(tile01_noborders));
EXPECT_TRUE(pile_->CanRasterLayerRect(tile02_noborders));
EXPECT_TRUE(pile_->CanRasterSlowTileCheck(tile02_noborders));
// Sanity check that an initial paint goes down the fast path of having
// a valid recorded viewport.
EXPECT_TRUE(!pile_->recorded_viewport().IsEmpty());
// Update the whole layer until the invalidation frequency is high.
for (int frame = 0; frame < 33; ++frame) {
UpdateWholePile();
}
// Update once more with a small viewport.
gfx::Rect viewport(0, 0, tiling_rect().width(), 1);
Region invalidation(tiling_rect());
UpdateAndExpandInvalidation(&invalidation, viewport);
EXPECT_EQ(tiling_rect().ToString(), invalidation.ToString());
// Sanity check some pictures exist and others don't.
EXPECT_TRUE(pile_->picture_map()
.find(TestPicturePile::PictureMapKey(0, 1))
->second.GetPicture());
EXPECT_FALSE(pile_->picture_map()
.find(TestPicturePile::PictureMapKey(0, 2))
->second.GetPicture());
EXPECT_TRUE(pile_->CanRasterLayerRect(tile01_noborders));
EXPECT_TRUE(pile_->CanRasterSlowTileCheck(tile01_noborders));
EXPECT_FALSE(pile_->CanRasterLayerRect(tile02_noborders));
EXPECT_FALSE(pile_->CanRasterSlowTileCheck(tile02_noborders));
}
TEST_F(PicturePileTest, NoInvalidationValidViewport) {
// This test validates that the recorded_viewport cache of full tiles
// is still valid for some use cases. If it's not, it's a performance
// issue because CanRaster checks will go down the slow path.
UpdateWholePile();
EXPECT_TRUE(!pile_->recorded_viewport().IsEmpty());
// No invalidation, same viewport.
Region invalidation;
UpdateAndExpandInvalidation(&invalidation, tiling_rect());
EXPECT_TRUE(!pile_->recorded_viewport().IsEmpty());
EXPECT_EQ(Region().ToString(), invalidation.ToString());
// Partial invalidation, same viewport.
invalidation = gfx::Rect(0, 0, 1, 1);
UpdateAndExpandInvalidation(&invalidation, tiling_rect());
EXPECT_TRUE(!pile_->recorded_viewport().IsEmpty());
EXPECT_EQ(gfx::Rect(0, 0, 1, 1).ToString(), invalidation.ToString());
// No invalidation, changing viewport.
invalidation = Region();
UpdateAndExpandInvalidation(&invalidation, gfx::Rect(5, 5, 5, 5));
EXPECT_TRUE(!pile_->recorded_viewport().IsEmpty());
EXPECT_EQ(Region().ToString(), invalidation.ToString());
}
TEST_F(PicturePileTest, InvalidationOutsideRecordingRect) {
gfx::Rect huge_layer_rect(10000000, 20000000);
gfx::Rect viewport(300000, 400000, 5000, 6000);
pile_->SetTilingRect(huge_layer_rect);
// Invalidation inside the recording rect does not need to be expanded.
Region invalidation = viewport;
UpdateAndExpandInvalidation(&invalidation, viewport);
EXPECT_EQ(viewport.ToString(), invalidation.ToString());
// Invalidation outside the recording rect should expand to the tiles it
// covers.
gfx::Rect recorded_over_tiles =
pile_->tiling().ExpandRectToTileBounds(pile_->recorded_viewport());
gfx::Rect invalidation_outside(
recorded_over_tiles.right(), recorded_over_tiles.y(), 30, 30);
invalidation = invalidation_outside;
UpdateAndExpandInvalidation(&invalidation, viewport);
gfx::Rect expanded_recorded_viewport =
pile_->tiling().ExpandRectToTileBounds(pile_->recorded_viewport());
Region expected_invalidation =
pile_->tiling().ExpandRectToTileBounds(invalidation_outside);
EXPECT_EQ(expected_invalidation.ToString(), invalidation.ToString());
}
} // namespace
} // namespace cc