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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_WINDOW_NON_CLIENT_VIEW_H_
#define UI_VIEWS_WINDOW_NON_CLIENT_VIEW_H_
#include "ui/views/view.h"
namespace gfx {
class Path;
}
namespace views {
class ClientView;
////////////////////////////////////////////////////////////////////////////////
// NonClientFrameView
//
// An object that subclasses NonClientFrameView is a View that renders and
// responds to events within the frame portions of the non-client area of a
// window. This view does _not_ contain the ClientView, but rather is a sibling
// of it.
class VIEWS_EXPORT NonClientFrameView : public View {
public:
// Internal class name.
static const char kViewClassName[];
enum {
// Various edges of the frame border have a 1 px shadow along their edges;
// in a few cases we shift elements based on this amount for visual appeal.
kFrameShadowThickness = 1,
// In restored mode, we draw a 1 px edge around the content area inside the
// frame border.
kClientEdgeThickness = 1,
};
virtual ~NonClientFrameView();
// Sets whether the window should be rendered as active regardless of the
// actual active state. Used when bubbles become active to make their parent
// appear active. A value of true makes the window render as active always,
// false gives normal behavior.
void SetInactiveRenderingDisabled(bool disable);
// Used to determine if the frame should be painted as active. Keyed off the
// window's actual active state and |inactive_rendering_disabled_|.
bool ShouldPaintAsActive() const;
// Helper for non-client view implementations to determine which area of the
// window border the specified |point| falls within. The other parameters are
// the size of the sizing edges, and whether or not the window can be
// resized.
int GetHTComponentForFrame(const gfx::Point& point,
int top_resize_border_height,
int resize_border_thickness,
int top_resize_corner_height,
int resize_corner_width,
bool can_resize);
// Returns the bounds (in this View's parent's coordinates) that the client
// view should be laid out within.
virtual gfx::Rect GetBoundsForClientView() const = 0;
virtual gfx::Rect GetWindowBoundsForClientBounds(
const gfx::Rect& client_bounds) const = 0;
// This function must ask the ClientView to do a hittest. We don't do this in
// the parent NonClientView because that makes it more difficult to calculate
// hittests for regions that are partially obscured by the ClientView, e.g.
// HTSYSMENU.
virtual int NonClientHitTest(const gfx::Point& point) = 0;
virtual void GetWindowMask(const gfx::Size& size,
gfx::Path* window_mask) = 0;
virtual void ResetWindowControls() = 0;
virtual void UpdateWindowIcon() = 0;
virtual void UpdateWindowTitle() = 0;
// Overridden from View:
virtual bool HitTestRect(const gfx::Rect& rect) const OVERRIDE;
virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
virtual const char* GetClassName() const OVERRIDE;
protected:
virtual void OnBoundsChanged(const gfx::Rect& previous_bounds) OVERRIDE;
NonClientFrameView();
private:
// Prevents the non-client frame view from being rendered as inactive when
// true.
bool inactive_rendering_disabled_;
};
////////////////////////////////////////////////////////////////////////////////
// NonClientView
//
// The NonClientView is the logical root of all Views contained within a
// Window, except for the RootView which is its parent and of which it is the
// sole child. The NonClientView has two children, the NonClientFrameView which
// is responsible for painting and responding to events from the non-client
// portions of the window, and the ClientView, which is responsible for the
// same for the client area of the window:
//
// +- views::Widget ------------------------------------+
// | +- views::RootView ------------------------------+ |
// | | +- views::NonClientView ---------------------+ | |
// | | | +- views::NonClientFrameView subclass ---+ | | |
// | | | | | | | |
// | | | | << all painting and event receiving >> | | | |
// | | | | << of the non-client areas of a >> | | | |
// | | | | << views::Widget. >> | | | |
// | | | | | | | |
// | | | +----------------------------------------+ | | |
// | | | +- views::ClientView or subclass --------+ | | |
// | | | | | | | |
// | | | | << all painting and event receiving >> | | | |
// | | | | << of the client areas of a >> | | | |
// | | | | << views::Widget. >> | | | |
// | | | | | | | |
// | | | +----------------------------------------+ | | |
// | | +--------------------------------------------+ | |
// | +------------------------------------------------+ |
// +----------------------------------------------------+
//
// The NonClientFrameView and ClientView are siblings because due to theme
// changes the NonClientFrameView may be replaced with different
// implementations (e.g. during the switch from DWM/Aero-Glass to Vista Basic/
// Classic rendering).
//
class VIEWS_EXPORT NonClientView : public View {
public:
// Internal class name.
static const char kViewClassName[];
NonClientView();
virtual ~NonClientView();
// Returns the current NonClientFrameView instance, or NULL if
// it does not exist.
NonClientFrameView* frame_view() const { return frame_view_.get(); }
// Replaces the current NonClientFrameView (if any) with the specified one.
void SetFrameView(NonClientFrameView* frame_view);
// Replaces the current |overlay_view_| (if any) with the specified one.
void SetOverlayView(View* view);
// Returns true if the ClientView determines that the containing window can be
// closed, false otherwise.
bool CanClose();
// Called by the containing Window when it is closed.
void WindowClosing();
// Replaces the frame view with a new one. Used when switching window theme
// or frame style.
void UpdateFrame();
// Prevents the window from being rendered as deactivated when |disable| is
// true, until called with |disable| false. Used when a sub-window is to be
// shown that shouldn't visually de-activate the window.
void SetInactiveRenderingDisabled(bool disable);
// Returns the bounds of the window required to display the content area at
// the specified bounds.
gfx::Rect GetWindowBoundsForClientBounds(const gfx::Rect client_bounds) const;
// Determines the windows HT* code when the mouse cursor is at the
// specified point, in window coordinates.
int NonClientHitTest(const gfx::Point& point);
// Returns a mask to be used to clip the top level window for the given
// size. This is used to create the non-rectangular window shape.
void GetWindowMask(const gfx::Size& size, gfx::Path* window_mask);
// Tells the window controls as rendered by the NonClientView to reset
// themselves to a normal state. This happens in situations where the
// containing window does not receive a normal sequences of messages that
// would lead to the controls returning to this normal state naturally, e.g.
// when the window is maximized, minimized or restored.
void ResetWindowControls();
// Tells the NonClientView to invalidate the NonClientFrameView's window icon.
void UpdateWindowIcon();
// Tells the NonClientView to invalidate the NonClientFrameView's window
// title.
void UpdateWindowTitle();
// Get/Set client_view property.
ClientView* client_view() const { return client_view_; }
void set_client_view(ClientView* client_view) {
client_view_ = client_view;
}
// Layout just the frame view. This is necessary on Windows when non-client
// metrics such as the position of the window controls changes independently
// of a window resize message.
void LayoutFrameView();
// Set the accessible name of this view.
void SetAccessibleName(const base::string16& name);
// NonClientView, View overrides:
virtual gfx::Size GetPreferredSize() const OVERRIDE;
virtual gfx::Size GetMinimumSize() const OVERRIDE;
virtual gfx::Size GetMaximumSize() const OVERRIDE;
virtual void Layout() OVERRIDE;
virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
virtual const char* GetClassName() const OVERRIDE;
virtual views::View* GetEventHandlerForRect(const gfx::Rect& rect) OVERRIDE;
virtual views::View* GetTooltipHandlerForPoint(
const gfx::Point& point) OVERRIDE;
protected:
// NonClientView, View overrides:
virtual void ViewHierarchyChanged(
const ViewHierarchyChangedDetails& details) OVERRIDE;
private:
// A ClientView object or subclass, responsible for sizing the contents view
// of the window, hit testing and perhaps other tasks depending on the
// implementation.
ClientView* client_view_;
// The NonClientFrameView that renders the non-client portions of the window.
// This object is not owned by the view hierarchy because it can be replaced
// dynamically as the system settings change.
scoped_ptr<NonClientFrameView> frame_view_;
// The overlay view, when non-NULL and visible, takes up the entire widget and
// is placed on top of the ClientView and NonClientFrameView.
View* overlay_view_;
// The accessible name of this view.
base::string16 accessible_name_;
DISALLOW_COPY_AND_ASSIGN(NonClientView);
};
} // namespace views
#endif // UI_VIEWS_WINDOW_NON_CLIENT_VIEW_H_