blob: 9ccb67225a11be624aba85968e972cb142982f1b [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTOP_WINDOW_TREE_HOST_H_
#define UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTOP_WINDOW_TREE_HOST_H_
#include "base/memory/scoped_ptr.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/base/ui_base_types.h"
#include "ui/views/views_export.h"
#include "ui/views/widget/widget.h"
namespace aura {
class WindowTreeHost;
class Window;
namespace client {
class DragDropClient;
}
}
namespace gfx {
class ImageSkia;
class Rect;
}
namespace ui {
class NativeTheme;
}
namespace views {
namespace corewm {
class Tooltip;
}
namespace internal {
class NativeWidgetDelegate;
}
class DesktopNativeCursorManager;
class DesktopNativeWidgetAura;
class VIEWS_EXPORT DesktopWindowTreeHost {
public:
virtual ~DesktopWindowTreeHost() {}
static DesktopWindowTreeHost* Create(
internal::NativeWidgetDelegate* native_widget_delegate,
DesktopNativeWidgetAura* desktop_native_widget_aura);
// Return the NativeTheme to use for |window|. WARNING: |window| may be NULL.
static ui::NativeTheme* GetNativeTheme(aura::Window* window);
// Sets up resources needed before the WindowEventDispatcher has been created.
virtual void Init(aura::Window* content_window,
const Widget::InitParams& params) = 0;
// Invoked once the DesktopNativeWidgetAura has been created.
virtual void OnNativeWidgetCreated(const Widget::InitParams& params) = 0;
// Creates and returns the Tooltip implementation to use. Return value is
// owned by DesktopNativeWidgetAura and lives as long as
// DesktopWindowTreeHost.
virtual scoped_ptr<corewm::Tooltip> CreateTooltip() = 0;
// Creates and returns the DragDropClient implementation to use. Return value
// is owned by DesktopNativeWidgetAura and lives as long as
// DesktopWindowTreeHost.
virtual scoped_ptr<aura::client::DragDropClient> CreateDragDropClient(
DesktopNativeCursorManager* cursor_manager) = 0;
virtual void Close() = 0;
virtual void CloseNow() = 0;
virtual aura::WindowTreeHost* AsWindowTreeHost() = 0;
virtual void ShowWindowWithState(ui::WindowShowState show_state) = 0;
virtual void ShowMaximizedWithBounds(const gfx::Rect& restored_bounds) = 0;
virtual bool IsVisible() const = 0;
virtual void SetSize(const gfx::Size& size) = 0;
virtual void StackAtTop() = 0;
virtual void CenterWindow(const gfx::Size& size) = 0;
virtual void GetWindowPlacement(gfx::Rect* bounds,
ui::WindowShowState* show_state) const = 0;
virtual gfx::Rect GetWindowBoundsInScreen() const = 0;
virtual gfx::Rect GetClientAreaBoundsInScreen() const = 0;
virtual gfx::Rect GetRestoredBounds() const = 0;
virtual gfx::Rect GetWorkAreaBoundsInScreen() const = 0;
// Sets the shape of the root window. If |native_region| is NULL then the
// window reverts to rectangular. Takes ownership of |native_region|.
virtual void SetShape(gfx::NativeRegion native_region) = 0;
virtual void Activate() = 0;
virtual void Deactivate() = 0;
virtual bool IsActive() const = 0;
virtual void Maximize() = 0;
virtual void Minimize() = 0;
virtual void Restore() = 0;
virtual bool IsMaximized() const = 0;
virtual bool IsMinimized() const = 0;
virtual bool HasCapture() const = 0;
virtual void SetAlwaysOnTop(bool always_on_top) = 0;
virtual bool IsAlwaysOnTop() const = 0;
virtual void SetVisibleOnAllWorkspaces(bool always_visible) = 0;
// Returns true if the title changed.
virtual bool SetWindowTitle(const base::string16& title) = 0;
virtual void ClearNativeFocus() = 0;
virtual Widget::MoveLoopResult RunMoveLoop(
const gfx::Vector2d& drag_offset,
Widget::MoveLoopSource source,
Widget::MoveLoopEscapeBehavior escape_behavior) = 0;
virtual void EndMoveLoop() = 0;
virtual void SetVisibilityChangedAnimationsEnabled(bool value) = 0;
// Determines whether the window should use native title bar and borders.
virtual bool ShouldUseNativeFrame() const = 0;
// Determines whether the window contents should be rendered transparently
// (for example, so that they can overhang onto the window title bar).
virtual bool ShouldWindowContentsBeTransparent() const = 0;
virtual void FrameTypeChanged() = 0;
virtual void SetFullscreen(bool fullscreen) = 0;
virtual bool IsFullscreen() const = 0;
virtual void SetOpacity(unsigned char opacity) = 0;
virtual void SetWindowIcons(const gfx::ImageSkia& window_icon,
const gfx::ImageSkia& app_icon) = 0;
virtual void InitModalType(ui::ModalType modal_type) = 0;
virtual void FlashFrame(bool flash_frame) = 0;
virtual void OnRootViewLayout() const = 0;
// Called when the DesktopNativeWidgetAura's aura::Window is focused and
// blurred.
virtual void OnNativeWidgetFocus() = 0;
virtual void OnNativeWidgetBlur() = 0;
// Returns true if the Widget was closed but is still showing because of
// animations.
virtual bool IsAnimatingClosed() const = 0;
// Returns true if the Widget supports translucency.
virtual bool IsTranslucentWindowOpacitySupported() const = 0;
};
} // namespace views
#endif // UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTOP_WINDOW_TREE_HOST_H_