blob: b87baa8fd3f4995bce187d9303861c320ec7ca5b [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/audio/sounds/wav_audio_handler.h"
#include <algorithm>
#include <cstring>
#include "base/logging.h"
#include "base/sys_byteorder.h"
#include "media/base/audio_bus.h"
namespace {
const char kChunkId[] = "RIFF";
const char kFormat[] = "WAVE";
const char kSubchunk1Id[] = "fmt ";
const char kSubchunk2Id[] = "data";
// The size of the header of a wav file. The header consists of 'RIFF', 4 bytes
// of total data length, and 'WAVE'.
const size_t kWavFileHeaderSize = 12;
// The size of a chunk header in wav file format. A chunk header consists of a
// tag ('fmt ' or 'data') and 4 bytes of chunk length.
const size_t kChunkHeaderSize = 8;
// The minimum size of 'fmt' chunk.
const size_t kFmtChunkMinimumSize = 16;
// The offsets of 'fmt' fields.
const size_t kAudioFormatOffset = 0;
const size_t kChannelOffset = 2;
const size_t kSampleRateOffset = 4;
const size_t kBitsPerSampleOffset = 14;
// Some constants for audio format.
const int kAudioFormatPCM = 1;
// Reads an integer from |data| with |offset|.
template <typename T>
T ReadInt(const base::StringPiece& data, size_t offset) {
CHECK_LE(offset + sizeof(T), data.size());
T result;
memcpy(&result, data.data() + offset, sizeof(T));
#if !defined(ARCH_CPU_LITTLE_ENDIAN)
result = base::ByteSwap(result);
#endif
return result;
}
} // namespace
namespace media {
WavAudioHandler::WavAudioHandler(const base::StringPiece& wav_data)
: num_channels_(0),
sample_rate_(0),
bits_per_sample_(0) {
CHECK_LE(kWavFileHeaderSize, wav_data.size()) << "wav data is too small";
CHECK(wav_data.starts_with(kChunkId) &&
memcmp(wav_data.data() + 8, kFormat, 4) == 0)
<< "incorrect wav header";
uint32 total_length = std::min(ReadInt<uint32>(wav_data, 4),
static_cast<uint32>(wav_data.size()));
uint32 offset = kWavFileHeaderSize;
while (offset < total_length) {
const int length = ParseSubChunk(wav_data.substr(offset));
CHECK_LE(0, length) << "can't parse wav sub-chunk";
offset += length;
}
const int frame_count = data_.size() * 8 / num_channels_ / bits_per_sample_;
params_ = AudioParameters(AudioParameters::AUDIO_PCM_LOW_LATENCY,
GuessChannelLayout(num_channels_),
sample_rate_,
bits_per_sample_,
frame_count);
}
WavAudioHandler::~WavAudioHandler() {}
bool WavAudioHandler::AtEnd(size_t cursor) const {
return data_.size() <= cursor;
}
bool WavAudioHandler::CopyTo(AudioBus* bus,
size_t cursor,
size_t* bytes_written) const {
if (!bus)
return false;
if (bus->channels() != params_.channels()) {
DVLOG(1) << "Number of channel mismatch.";
return false;
}
if (AtEnd(cursor)) {
bus->Zero();
return true;
}
const int remaining_frames =
(data_.size() - cursor) / params_.GetBytesPerFrame();
const int frames = std::min(bus->frames(), remaining_frames);
bus->FromInterleaved(data_.data() + cursor, frames,
params_.bits_per_sample() / 8);
*bytes_written = frames * params_.GetBytesPerFrame();
bus->ZeroFramesPartial(frames, bus->frames() - frames);
return true;
}
int WavAudioHandler::ParseSubChunk(const base::StringPiece& data) {
if (data.size() < kChunkHeaderSize)
return data.size();
uint32 chunk_length = ReadInt<uint32>(data, 4);
if (data.starts_with(kSubchunk1Id)) {
if (!ParseFmtChunk(data.substr(kChunkHeaderSize, chunk_length)))
return -1;
} else if (data.starts_with(kSubchunk2Id)) {
if (!ParseDataChunk(data.substr(kChunkHeaderSize, chunk_length)))
return -1;
} else {
DVLOG(1) << "Unknown data chunk: " << data.substr(0, 4) << ".";
}
return chunk_length + kChunkHeaderSize;
}
bool WavAudioHandler::ParseFmtChunk(const base::StringPiece& data) {
if (data.size() < kFmtChunkMinimumSize) {
DLOG(ERROR) << "Data size " << data.size() << " is too short.";
return false;
}
DCHECK_EQ(ReadInt<uint16>(data, kAudioFormatOffset), kAudioFormatPCM);
num_channels_ = ReadInt<uint16>(data, kChannelOffset);
sample_rate_ = ReadInt<uint32>(data, kSampleRateOffset);
bits_per_sample_ = ReadInt<uint16>(data, kBitsPerSampleOffset);
return true;
}
bool WavAudioHandler::ParseDataChunk(const base::StringPiece& data) {
data_ = data;
return true;
}
} // namespace media