blob: 2c9076cec4daace0b9a9f53a84981882856bde41 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <list>
#include "base/bind.h"
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/sequenced_task_runner.h"
#include "base/test/test_simple_task_runner.h"
#include "components/sync_driver/non_blocking_data_type_controller.h"
#include "sync/engine/non_blocking_type_processor.h"
#include "sync/engine/non_blocking_type_processor_core_interface.h"
#include "sync/internal_api/public/base/model_type.h"
#include "sync/internal_api/public/sync_core_proxy.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace syncer {
class NonBlockingTypeProcessorCore;
namespace {
// A useless instance of NonBlockingTypeProcessorCore.
class NullNonBlockingTypeProcessorCore
: public NonBlockingTypeProcessorCoreInterface {
public:
NullNonBlockingTypeProcessorCore();
virtual ~NullNonBlockingTypeProcessorCore();
virtual void RequestCommits(const CommitRequestDataList& list) OVERRIDE;
};
NullNonBlockingTypeProcessorCore::NullNonBlockingTypeProcessorCore() {
}
NullNonBlockingTypeProcessorCore::~NullNonBlockingTypeProcessorCore() {
}
void NullNonBlockingTypeProcessorCore::RequestCommits(
const CommitRequestDataList& list) {
NOTREACHED() << "Not implemented.";
}
// A class that pretends to be the sync backend.
class MockSyncCore {
public:
void Connect(
syncer::ModelType type,
const scoped_refptr<base::SingleThreadTaskRunner>& model_task_runner,
const base::WeakPtr<syncer::NonBlockingTypeProcessor>& type_processor) {
enabled_types_.Put(type);
model_task_runner->PostTask(
FROM_HERE,
base::Bind(
&syncer::NonBlockingTypeProcessor::OnConnect,
type_processor,
base::Passed(scoped_ptr<NonBlockingTypeProcessorCoreInterface>(
new NullNonBlockingTypeProcessorCore()).Pass())));
}
void Disconnect(syncer::ModelType type) {
DCHECK(enabled_types_.Has(type));
enabled_types_.Remove(type);
}
private:
std::list<base::Closure> tasks_;
syncer::ModelTypeSet enabled_types_;
};
// A proxy to the MockSyncCore that implements SyncCoreProxy.
class MockSyncCoreProxy : public syncer::SyncCoreProxy {
public:
MockSyncCoreProxy(
MockSyncCore* sync_core,
const scoped_refptr<base::TestSimpleTaskRunner>& model_task_runner,
const scoped_refptr<base::TestSimpleTaskRunner>& sync_task_runner)
: mock_sync_core_(sync_core),
model_task_runner_(model_task_runner),
sync_task_runner_(sync_task_runner) {}
virtual ~MockSyncCoreProxy() {}
virtual void ConnectTypeToCore(
syncer::ModelType type,
const DataTypeState& data_type_state,
base::WeakPtr<syncer::NonBlockingTypeProcessor> type_processor) OVERRIDE {
// Normally we'd use MessageLoopProxy::current() as the TaskRunner argument
// to Connect(). That won't work here in this test, so we use the
// model_task_runner_ that was injected for this purpose instead.
sync_task_runner_->PostTask(FROM_HERE,
base::Bind(&MockSyncCore::Connect,
base::Unretained(mock_sync_core_),
type,
model_task_runner_,
type_processor));
}
virtual void Disconnect(syncer::ModelType type) OVERRIDE {
sync_task_runner_->PostTask(FROM_HERE,
base::Bind(&MockSyncCore::Disconnect,
base::Unretained(mock_sync_core_),
type));
}
virtual scoped_ptr<SyncCoreProxy> Clone() const OVERRIDE {
return scoped_ptr<SyncCoreProxy>(new MockSyncCoreProxy(
mock_sync_core_, model_task_runner_, sync_task_runner_));
}
private:
MockSyncCore* mock_sync_core_;
scoped_refptr<base::TestSimpleTaskRunner> model_task_runner_;
scoped_refptr<base::TestSimpleTaskRunner> sync_task_runner_;
};
} // namespace
class NonBlockingDataTypeControllerTest : public testing::Test {
public:
NonBlockingDataTypeControllerTest()
: processor_(syncer::DICTIONARY),
model_thread_(new base::TestSimpleTaskRunner()),
sync_thread_(new base::TestSimpleTaskRunner()),
controller_(syncer::DICTIONARY, true),
mock_core_proxy_(&mock_sync_core_, model_thread_, sync_thread_),
auto_run_tasks_(true) {}
virtual ~NonBlockingDataTypeControllerTest() {}
// Connects the processor to the NonBlockingDataTypeController.
void InitProcessor() {
controller_.InitializeProcessor(model_thread_, processor_.AsWeakPtrForUI());
if (auto_run_tasks_) {
RunAllTasks();
}
}
// Connects the sync backend to the NonBlockingDataTypeController.
void InitSync() {
controller_.InitializeSyncCoreProxy(mock_core_proxy_.Clone());
if (auto_run_tasks_) {
RunAllTasks();
}
}
// Disconnects the sync backend from the NonBlockingDataTypeController.
void UninitializeSync() {
controller_.ClearSyncCoreProxy();
if (auto_run_tasks_) {
RunAllTasks();
}
}
// Toggles the user's preference for syncing this type.
void SetIsPreferred(bool preferred) {
controller_.SetIsPreferred(preferred);
if (auto_run_tasks_) {
RunAllTasks();
}
}
// These threads can ping-pong for a bit so we run the model thread twice.
void RunAllTasks() {
RunQueuedModelThreadTasks();
RunQueuedSyncThreadTasks();
RunQueuedModelThreadTasks();
}
// The processor pretends to run tasks on a different thread.
// This function runs any posted tasks.
void RunQueuedModelThreadTasks() { model_thread_->RunUntilIdle(); }
// Processes any pending connect or disconnect requests and sends
// responses synchronously.
void RunQueuedSyncThreadTasks() { sync_thread_->RunUntilIdle(); }
void SetAutoRunTasks(bool auto_run_tasks) {
auto_run_tasks_ = auto_run_tasks;
}
protected:
syncer::NonBlockingTypeProcessor processor_;
scoped_refptr<base::TestSimpleTaskRunner> model_thread_;
scoped_refptr<base::TestSimpleTaskRunner> sync_thread_;
browser_sync::NonBlockingDataTypeController controller_;
MockSyncCore mock_sync_core_;
MockSyncCoreProxy mock_core_proxy_;
bool auto_run_tasks_;
};
// Initialization when the user has disabled syncing for this type.
TEST_F(NonBlockingDataTypeControllerTest, UserDisabled) {
SetIsPreferred(false);
InitProcessor();
InitSync();
EXPECT_FALSE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
UninitializeSync();
EXPECT_FALSE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
}
// Init the sync backend then the type processor.
TEST_F(NonBlockingDataTypeControllerTest, Enabled_SyncFirst) {
SetIsPreferred(true);
InitSync();
EXPECT_FALSE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
InitProcessor();
EXPECT_TRUE(processor_.IsPreferred());
EXPECT_TRUE(processor_.IsConnected());
UninitializeSync();
EXPECT_TRUE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
}
// Init the type processor then the sync backend.
TEST_F(NonBlockingDataTypeControllerTest, Enabled_ProcessorFirst) {
SetIsPreferred(true);
InitProcessor();
EXPECT_FALSE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
InitSync();
EXPECT_TRUE(processor_.IsPreferred());
EXPECT_TRUE(processor_.IsConnected());
UninitializeSync();
EXPECT_TRUE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
}
// Initialize sync then disable it with a pref change.
TEST_F(NonBlockingDataTypeControllerTest, PreferThenNot) {
SetIsPreferred(true);
InitProcessor();
InitSync();
EXPECT_TRUE(processor_.IsPreferred());
EXPECT_TRUE(processor_.IsConnected());
SetIsPreferred(false);
EXPECT_FALSE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
}
// Connect type processor and sync backend, then toggle prefs repeatedly.
TEST_F(NonBlockingDataTypeControllerTest, RepeatedTogglePreference) {
SetIsPreferred(false);
InitProcessor();
InitSync();
EXPECT_FALSE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
SetIsPreferred(true);
EXPECT_TRUE(processor_.IsPreferred());
EXPECT_TRUE(processor_.IsConnected());
SetIsPreferred(false);
EXPECT_FALSE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
SetIsPreferred(true);
EXPECT_TRUE(processor_.IsPreferred());
EXPECT_TRUE(processor_.IsConnected());
SetIsPreferred(false);
EXPECT_FALSE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
}
// Test sync backend getting restarted while processor is connected.
TEST_F(NonBlockingDataTypeControllerTest, RestartSyncBackend) {
SetIsPreferred(true);
InitProcessor();
InitSync();
EXPECT_TRUE(processor_.IsPreferred());
EXPECT_TRUE(processor_.IsConnected());
// Shutting down sync backend should disconnect but not disable the type.
UninitializeSync();
EXPECT_TRUE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
// Brining the backend back should reconnect the type.
InitSync();
EXPECT_TRUE(processor_.IsPreferred());
EXPECT_TRUE(processor_.IsConnected());
}
// Test sync backend being restarted before processor connects.
TEST_F(NonBlockingDataTypeControllerTest, RestartSyncBackendEarly) {
SetIsPreferred(true);
// Toggle sync off and on before the type processor is available.
InitSync();
EXPECT_FALSE(processor_.IsConnected());
UninitializeSync();
EXPECT_FALSE(processor_.IsConnected());
InitSync();
EXPECT_FALSE(processor_.IsConnected());
// Introduce the processor.
InitProcessor();
EXPECT_TRUE(processor_.IsConnected());
}
// Test pref toggling before the sync backend has connected.
TEST_F(NonBlockingDataTypeControllerTest, TogglePreferenceWithoutBackend) {
SetIsPreferred(true);
InitProcessor();
// This should emit a disable signal.
SetIsPreferred(false);
EXPECT_FALSE(processor_.IsConnected());
EXPECT_FALSE(processor_.IsPreferred());
// This won't enable us, since we don't have a sync backend.
SetIsPreferred(true);
EXPECT_FALSE(processor_.IsConnected());
EXPECT_FALSE(processor_.IsPreferred());
// Only now do we start sending enable signals.
InitSync();
EXPECT_TRUE(processor_.IsConnected());
EXPECT_TRUE(processor_.IsPreferred());
}
// Turns off auto-task-running to test the effects of delaying a connection
// response.
//
// This is mostly a test of the test framework. It's not very interesting on
// its own, but it provides a useful "control" against some of the more
// complicated race tests below.
TEST_F(NonBlockingDataTypeControllerTest, DelayedConnect) {
SetAutoRunTasks(false);
SetIsPreferred(true);
InitProcessor();
InitSync();
// Allow the model to emit the request.
RunQueuedModelThreadTasks();
// That should result in a request to connect, but it won't be
// executed right away.
EXPECT_FALSE(processor_.IsConnected());
EXPECT_TRUE(processor_.IsPreferred());
// Let the sync thread process the request and the model thread handle its
// response.
RunQueuedSyncThreadTasks();
RunQueuedModelThreadTasks();
EXPECT_TRUE(processor_.IsConnected());
EXPECT_TRUE(processor_.IsPreferred());
}
// Send Disable signal while a connection request is in progress.
TEST_F(NonBlockingDataTypeControllerTest, DisableRacesWithOnConnect) {
SetAutoRunTasks(false);
SetIsPreferred(true);
InitProcessor();
InitSync();
// Allow the model to emit the request.
RunQueuedModelThreadTasks();
// That should result in a request to connect, but it won't be
// executed right away.
EXPECT_FALSE(processor_.IsConnected());
EXPECT_TRUE(processor_.IsPreferred());
// Send and execute a disable signal before the OnConnect callback returns.
SetIsPreferred(false);
// Now we let sync process the initial request and the disable request,
// both of which should be sitting in its queue.
RunQueuedSyncThreadTasks();
// Let the model thread process any responses received from the sync thread.
// A plausible error would be that the sync thread returns a "connection OK"
// message, and this message overrides the request to disable that arrived
// from the UI thread earlier. We need to make sure that doesn't happen.
RunQueuedModelThreadTasks();
EXPECT_FALSE(processor_.IsPreferred());
EXPECT_FALSE(processor_.IsConnected());
}
// Send a request to enable, then disable, then re-enable the data type.
//
// To make it more interesting, we stall the sync thread until all three
// requests have been passed to the model thread.
TEST_F(NonBlockingDataTypeControllerTest, EnableDisableEnableRace) {
SetAutoRunTasks(false);
SetIsPreferred(true);
InitProcessor();
InitSync();
RunQueuedModelThreadTasks();
// That was the first enable.
EXPECT_FALSE(processor_.IsConnected());
EXPECT_TRUE(processor_.IsPreferred());
// Now disable.
SetIsPreferred(false);
RunQueuedModelThreadTasks();
EXPECT_FALSE(processor_.IsPreferred());
// And re-enable.
SetIsPreferred(true);
RunQueuedModelThreadTasks();
EXPECT_TRUE(processor_.IsPreferred());
// The sync thread has three messages related to those enables and
// disables sittin in its queue. Let's allow it to process them.
RunQueuedSyncThreadTasks();
// Let the model thread process any messages from the sync thread.
RunQueuedModelThreadTasks();
EXPECT_TRUE(processor_.IsPreferred());
EXPECT_TRUE(processor_.IsConnected());
}
} // namespace syncer