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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef EXTENSIONS_RENDERER_RESOURCE_BUNDLE_SOURCE_MAP_H_
#define EXTENSIONS_RENDERER_RESOURCE_BUNDLE_SOURCE_MAP_H_
#include <map>
#include <string>
#include "base/compiler_specific.h"
#include "base/memory/linked_ptr.h"
#include "base/strings/string_piece.h"
#include "extensions/renderer/module_system.h"
#include "extensions/renderer/static_v8_external_ascii_string_resource.h"
#include "v8/include/v8.h"
namespace ui {
class ResourceBundle;
}
namespace extensions {
class ResourceBundleSourceMap : public extensions::ModuleSystem::SourceMap {
public:
explicit ResourceBundleSourceMap(const ui::ResourceBundle* resource_bundle);
virtual ~ResourceBundleSourceMap();
virtual v8::Handle<v8::Value> GetSource(v8::Isolate* isolate,
const std::string& name) OVERRIDE;
virtual bool Contains(const std::string& name) OVERRIDE;
void RegisterSource(const std::string& name, int resource_id);
private:
v8::Handle<v8::String> ConvertString(v8::Isolate* isolate,
const base::StringPiece& string);
const ui::ResourceBundle* resource_bundle_;
std::map<std::string, int> resource_id_map_;
};
} // namespace extensions
#endif // EXTENSIONS_RENDERER_RESOURCE_BUNDLE_SOURCE_MAP_H_