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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_ANDROID_IN_PROCESS_SYNCHRONOUS_COMPOSITOR_FACTORY_IMPL_H_
#define CONTENT_BROWSER_ANDROID_IN_PROCESS_SYNCHRONOUS_COMPOSITOR_FACTORY_IMPL_H_
#include "base/synchronization/lock.h"
#include "content/browser/android/in_process/synchronous_input_event_filter.h"
#include "content/renderer/android/synchronous_compositor_factory.h"
#include "content/renderer/media/android/stream_texture_factory_synchronous_impl.h"
#include "gpu/command_buffer/service/in_process_command_buffer.h"
#include "webkit/common/gpu/context_provider_web_context.h"
namespace gpu {
class GLInProcessContext;
}
namespace webkit {
namespace gpu {
class WebGraphicsContext3DInProcessCommandBufferImpl;
}
}
namespace content {
class SynchronousCompositorFactoryImpl : public SynchronousCompositorFactory {
public:
SynchronousCompositorFactoryImpl();
virtual ~SynchronousCompositorFactoryImpl();
// SynchronousCompositorFactory
virtual scoped_refptr<base::MessageLoopProxy> GetCompositorMessageLoop()
OVERRIDE;
virtual bool RecordFullLayer() OVERRIDE;
virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(int routing_id)
OVERRIDE;
virtual InputHandlerManagerClient* GetInputHandlerManagerClient() OVERRIDE;
virtual scoped_refptr<webkit::gpu::ContextProviderWebContext>
GetSharedOffscreenContextProviderForMainThread() OVERRIDE;
virtual scoped_refptr<StreamTextureFactory> CreateStreamTextureFactory(
int view_id) OVERRIDE;
virtual blink::WebGraphicsContext3D* CreateOffscreenGraphicsContext3D(
const blink::WebGraphicsContext3D::Attributes& attributes) OVERRIDE;
SynchronousInputEventFilter* synchronous_input_event_filter() {
return &synchronous_input_event_filter_;
}
void SetDeferredGpuService(
scoped_refptr<gpu::InProcessCommandBuffer::Service> service);
void DisableRecordFullLayer();
void CompositorInitializedHardwareDraw();
void CompositorReleasedHardwareDraw();
scoped_refptr<cc::ContextProvider>
CreateOnscreenContextProviderForCompositorThread();
gpu::GLInProcessContext* GetShareContext();
private:
bool CanCreateMainThreadContext();
scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>
TryCreateStreamTextureFactory();
SynchronousInputEventFilter synchronous_input_event_filter_;
scoped_refptr<webkit::gpu::ContextProviderWebContext>
offscreen_context_for_main_thread_;
scoped_refptr<gpu::InProcessCommandBuffer::Service> service_;
scoped_ptr<gpu::GLInProcessContext> share_context_;
scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>
video_context_provider_;
bool record_full_layer_;
// |num_hardware_compositor_lock_| is updated on UI thread only but can be
// read on renderer main thread.
base::Lock num_hardware_compositor_lock_;
unsigned int num_hardware_compositors_;
};
} // namespace content
#endif // CONTENT_BROWSER_ANDROID_IN_PROCESS_SYNCHRONOUS_COMPOSITOR_FACTORY_IMPL_H_