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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SOCKET_SSL_CLIENT_SOCKET_POOL_H_
#define NET_SOCKET_SSL_CLIENT_SOCKET_POOL_H_
#include <map>
#include <string>
#include <vector>
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/time/time.h"
#include "net/base/privacy_mode.h"
#include "net/dns/host_resolver.h"
#include "net/http/http_response_info.h"
#include "net/socket/client_socket_pool.h"
#include "net/socket/client_socket_pool_base.h"
#include "net/socket/client_socket_pool_histograms.h"
#include "net/socket/ssl_client_socket.h"
#include "net/ssl/ssl_config_service.h"
namespace net {
class CertVerifier;
class ClientSocketFactory;
class ConnectJobFactory;
class CTVerifier;
class HostPortPair;
class HttpProxyClientSocketPool;
class HttpProxySocketParams;
class SOCKSClientSocketPool;
class SOCKSSocketParams;
class SSLClientSocket;
class TransportClientSocketPool;
class TransportSecurityState;
class TransportSocketParams;
class NET_EXPORT_PRIVATE SSLSocketParams
: public base::RefCounted<SSLSocketParams> {
public:
enum ConnectionType { DIRECT, SOCKS_PROXY, HTTP_PROXY };
// Exactly one of |direct_params|, |socks_proxy_params|, and
// |http_proxy_params| must be non-NULL.
SSLSocketParams(
const scoped_refptr<TransportSocketParams>& direct_params,
const scoped_refptr<SOCKSSocketParams>& socks_proxy_params,
const scoped_refptr<HttpProxySocketParams>& http_proxy_params,
const HostPortPair& host_and_port,
const SSLConfig& ssl_config,
PrivacyMode privacy_mode,
int load_flags,
bool force_spdy_over_ssl,
bool want_spdy_over_npn);
// Returns the type of the underlying connection.
ConnectionType GetConnectionType() const;
// Must be called only when GetConnectionType() returns DIRECT.
const scoped_refptr<TransportSocketParams>&
GetDirectConnectionParams() const;
// Must be called only when GetConnectionType() returns SOCKS_PROXY.
const scoped_refptr<SOCKSSocketParams>&
GetSocksProxyConnectionParams() const;
// Must be called only when GetConnectionType() returns HTTP_PROXY.
const scoped_refptr<HttpProxySocketParams>&
GetHttpProxyConnectionParams() const;
const HostPortPair& host_and_port() const { return host_and_port_; }
const SSLConfig& ssl_config() const { return ssl_config_; }
PrivacyMode privacy_mode() const { return privacy_mode_; }
int load_flags() const { return load_flags_; }
bool force_spdy_over_ssl() const { return force_spdy_over_ssl_; }
bool want_spdy_over_npn() const { return want_spdy_over_npn_; }
bool ignore_limits() const { return ignore_limits_; }
private:
friend class base::RefCounted<SSLSocketParams>;
~SSLSocketParams();
const scoped_refptr<TransportSocketParams> direct_params_;
const scoped_refptr<SOCKSSocketParams> socks_proxy_params_;
const scoped_refptr<HttpProxySocketParams> http_proxy_params_;
const HostPortPair host_and_port_;
const SSLConfig ssl_config_;
const PrivacyMode privacy_mode_;
const int load_flags_;
const bool force_spdy_over_ssl_;
const bool want_spdy_over_npn_;
bool ignore_limits_;
DISALLOW_COPY_AND_ASSIGN(SSLSocketParams);
};
// SSLConnectJobMessenger handles communication between concurrent
// SSLConnectJobs that share the same SSL session cache key.
//
// SSLConnectJobMessengers tell the session cache when a certain
// connection should be monitored for success or failure, and
// tell SSLConnectJobs when to pause or resume their connections.
class SSLConnectJobMessenger {
public:
struct SocketAndCallback {
SocketAndCallback(SSLClientSocket* ssl_socket,
const base::Closure& job_resumption_callback);
~SocketAndCallback();
SSLClientSocket* socket;
base::Closure callback;
};
typedef std::vector<SocketAndCallback> SSLPendingSocketsAndCallbacks;
SSLConnectJobMessenger();
~SSLConnectJobMessenger();
// Removes |socket| from the set of sockets being monitored. This
// guarantees that |job_resumption_callback| will not be called for
// the socket.
void RemovePendingSocket(SSLClientSocket* ssl_socket);
// Returns true if |ssl_socket|'s Connect() method should be called.
bool CanProceed(SSLClientSocket* ssl_socket);
// Configures the SSLConnectJobMessenger to begin monitoring |ssl_socket|'s
// connection status. After a successful connection, or an error,
// the messenger will determine which sockets that have been added
// via AddPendingSocket() to allow to proceed.
void MonitorConnectionResult(SSLClientSocket* ssl_socket);
// Adds |socket| to the list of sockets waiting to Connect(). When
// the messenger has determined that it's an appropriate time for |socket|
// to connect, it will invoke |callback|.
//
// Note: It is an error to call AddPendingSocket() without having first
// called MonitorConnectionResult() and configuring a socket that WILL
// have Connect() called on it.
void AddPendingSocket(SSLClientSocket* ssl_socket,
const base::Closure& callback);
private:
// Processes pending callbacks when a socket completes its SSL handshake --
// either successfully or unsuccessfully.
void OnSSLHandshakeCompleted();
// Runs all callbacks stored in |pending_sockets_and_callbacks_|.
void RunAllCallbacks(
const SSLPendingSocketsAndCallbacks& pending_socket_and_callbacks);
base::WeakPtrFactory<SSLConnectJobMessenger> weak_factory_;
SSLPendingSocketsAndCallbacks pending_sockets_and_callbacks_;
// Note: this field is a vector to allow for future design changes. Currently,
// this vector should only ever have one entry.
std::vector<SSLClientSocket*> connecting_sockets_;
};
// SSLConnectJob handles the SSL handshake after setting up the underlying
// connection as specified in the params.
class SSLConnectJob : public ConnectJob {
public:
// Note: the SSLConnectJob does not own |messenger| so it must outlive the
// job.
SSLConnectJob(const std::string& group_name,
RequestPriority priority,
const scoped_refptr<SSLSocketParams>& params,
const base::TimeDelta& timeout_duration,
TransportClientSocketPool* transport_pool,
SOCKSClientSocketPool* socks_pool,
HttpProxyClientSocketPool* http_proxy_pool,
ClientSocketFactory* client_socket_factory,
HostResolver* host_resolver,
const SSLClientSocketContext& context,
SSLConnectJobMessenger* messenger,
Delegate* delegate,
NetLog* net_log);
virtual ~SSLConnectJob();
// ConnectJob methods.
virtual LoadState GetLoadState() const OVERRIDE;
virtual void GetAdditionalErrorState(ClientSocketHandle * handle) OVERRIDE;
private:
enum State {
STATE_TRANSPORT_CONNECT,
STATE_TRANSPORT_CONNECT_COMPLETE,
STATE_SOCKS_CONNECT,
STATE_SOCKS_CONNECT_COMPLETE,
STATE_TUNNEL_CONNECT,
STATE_TUNNEL_CONNECT_COMPLETE,
STATE_CREATE_SSL_SOCKET,
STATE_CHECK_FOR_RESUME,
STATE_SSL_CONNECT,
STATE_SSL_CONNECT_COMPLETE,
STATE_NONE,
};
void OnIOComplete(int result);
// Runs the state transition loop.
int DoLoop(int result);
int DoTransportConnect();
int DoTransportConnectComplete(int result);
int DoSOCKSConnect();
int DoSOCKSConnectComplete(int result);
int DoTunnelConnect();
int DoTunnelConnectComplete(int result);
int DoCreateSSLSocket();
int DoCheckForResume();
int DoSSLConnect();
int DoSSLConnectComplete(int result);
// Tells a waiting SSLConnectJob to resume its SSL connection.
void ResumeSSLConnection();
// Returns the initial state for the state machine based on the
// |connection_type|.
static State GetInitialState(SSLSocketParams::ConnectionType connection_type);
// Starts the SSL connection process. Returns OK on success and
// ERR_IO_PENDING if it cannot immediately service the request.
// Otherwise, it returns a net error code.
virtual int ConnectInternal() OVERRIDE;
scoped_refptr<SSLSocketParams> params_;
TransportClientSocketPool* const transport_pool_;
SOCKSClientSocketPool* const socks_pool_;
HttpProxyClientSocketPool* const http_proxy_pool_;
ClientSocketFactory* const client_socket_factory_;
HostResolver* const host_resolver_;
const SSLClientSocketContext context_;
State next_state_;
CompletionCallback io_callback_;
scoped_ptr<ClientSocketHandle> transport_socket_handle_;
scoped_ptr<SSLClientSocket> ssl_socket_;
SSLConnectJobMessenger* messenger_;
HttpResponseInfo error_response_info_;
base::WeakPtrFactory<SSLConnectJob> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(SSLConnectJob);
};
class NET_EXPORT_PRIVATE SSLClientSocketPool
: public ClientSocketPool,
public HigherLayeredPool,
public SSLConfigService::Observer {
public:
typedef SSLSocketParams SocketParams;
// Only the pools that will be used are required. i.e. if you never
// try to create an SSL over SOCKS socket, |socks_pool| may be NULL.
SSLClientSocketPool(int max_sockets,
int max_sockets_per_group,
ClientSocketPoolHistograms* histograms,
HostResolver* host_resolver,
CertVerifier* cert_verifier,
ChannelIDService* channel_id_service,
TransportSecurityState* transport_security_state,
CTVerifier* cert_transparency_verifier,
const std::string& ssl_session_cache_shard,
ClientSocketFactory* client_socket_factory,
TransportClientSocketPool* transport_pool,
SOCKSClientSocketPool* socks_pool,
HttpProxyClientSocketPool* http_proxy_pool,
SSLConfigService* ssl_config_service,
bool enable_ssl_connect_job_waiting,
NetLog* net_log);
virtual ~SSLClientSocketPool();
// ClientSocketPool implementation.
virtual int RequestSocket(const std::string& group_name,
const void* connect_params,
RequestPriority priority,
ClientSocketHandle* handle,
const CompletionCallback& callback,
const BoundNetLog& net_log) OVERRIDE;
virtual void RequestSockets(const std::string& group_name,
const void* params,
int num_sockets,
const BoundNetLog& net_log) OVERRIDE;
virtual void CancelRequest(const std::string& group_name,
ClientSocketHandle* handle) OVERRIDE;
virtual void ReleaseSocket(const std::string& group_name,
scoped_ptr<StreamSocket> socket,
int id) OVERRIDE;
virtual void FlushWithError(int error) OVERRIDE;
virtual void CloseIdleSockets() OVERRIDE;
virtual int IdleSocketCount() const OVERRIDE;
virtual int IdleSocketCountInGroup(
const std::string& group_name) const OVERRIDE;
virtual LoadState GetLoadState(
const std::string& group_name,
const ClientSocketHandle* handle) const OVERRIDE;
virtual base::DictionaryValue* GetInfoAsValue(
const std::string& name,
const std::string& type,
bool include_nested_pools) const OVERRIDE;
virtual base::TimeDelta ConnectionTimeout() const OVERRIDE;
virtual ClientSocketPoolHistograms* histograms() const OVERRIDE;
// LowerLayeredPool implementation.
virtual bool IsStalled() const OVERRIDE;
virtual void AddHigherLayeredPool(HigherLayeredPool* higher_pool) OVERRIDE;
virtual void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool) OVERRIDE;
// HigherLayeredPool implementation.
virtual bool CloseOneIdleConnection() OVERRIDE;
private:
typedef ClientSocketPoolBase<SSLSocketParams> PoolBase;
// SSLConfigService::Observer implementation.
// When the user changes the SSL config, we flush all idle sockets so they
// won't get re-used.
virtual void OnSSLConfigChanged() OVERRIDE;
class SSLConnectJobFactory : public PoolBase::ConnectJobFactory {
public:
SSLConnectJobFactory(TransportClientSocketPool* transport_pool,
SOCKSClientSocketPool* socks_pool,
HttpProxyClientSocketPool* http_proxy_pool,
ClientSocketFactory* client_socket_factory,
HostResolver* host_resolver,
const SSLClientSocketContext& context,
bool enable_ssl_connect_job_waiting,
NetLog* net_log);
virtual ~SSLConnectJobFactory();
// ClientSocketPoolBase::ConnectJobFactory methods.
virtual scoped_ptr<ConnectJob> NewConnectJob(
const std::string& group_name,
const PoolBase::Request& request,
ConnectJob::Delegate* delegate) const OVERRIDE;
virtual base::TimeDelta ConnectionTimeout() const OVERRIDE;
private:
// Maps SSLConnectJob cache keys to SSLConnectJobMessenger objects.
typedef std::map<std::string, SSLConnectJobMessenger*> MessengerMap;
TransportClientSocketPool* const transport_pool_;
SOCKSClientSocketPool* const socks_pool_;
HttpProxyClientSocketPool* const http_proxy_pool_;
ClientSocketFactory* const client_socket_factory_;
HostResolver* const host_resolver_;
const SSLClientSocketContext context_;
base::TimeDelta timeout_;
bool enable_ssl_connect_job_waiting_;
NetLog* net_log_;
// |messenger_map_| is currently a pointer so that an element can be
// added to it inside of the const method NewConnectJob. In the future,
// elements will be added in a different method.
// TODO(mshelley) Change this to a non-pointer.
scoped_ptr<MessengerMap> messenger_map_;
DISALLOW_COPY_AND_ASSIGN(SSLConnectJobFactory);
};
TransportClientSocketPool* const transport_pool_;
SOCKSClientSocketPool* const socks_pool_;
HttpProxyClientSocketPool* const http_proxy_pool_;
PoolBase base_;
const scoped_refptr<SSLConfigService> ssl_config_service_;
DISALLOW_COPY_AND_ASSIGN(SSLClientSocketPool);
};
} // namespace net
#endif // NET_SOCKET_SSL_CLIENT_SOCKET_POOL_H_