blob: 20aacdd9f982323d7da2000ca9c4c8577a0d2b99 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_IMPL_H_
#define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_IMPL_H_
#include "content/renderer/media/android/stream_texture_factory_android.h"
namespace WebKit {
class WebGraphicsContext3D;
}
namespace content {
class GpuChannelHost;
class StreamTextureFactoryImpl : public StreamTextureFactory {
public:
StreamTextureFactoryImpl(WebKit::WebGraphicsContext3D* context,
GpuChannelHost* channel,
int view_id);
virtual ~StreamTextureFactoryImpl();
// StreamTextureFactory implementation.
virtual StreamTextureProxy* CreateProxy() OVERRIDE;
virtual void EstablishPeer(int32 stream_id, int player_id) OVERRIDE;
virtual unsigned CreateStreamTexture(
unsigned texture_target,
unsigned* texture_id,
gpu::Mailbox* texture_mailbox,
unsigned* texture_mailbox_sync_point) OVERRIDE;
virtual void DestroyStreamTexture(unsigned texture_id) OVERRIDE;
virtual void SetStreamTextureSize(int32 texture_id,
const gfx::Size& size) OVERRIDE;
private:
WebKit::WebGraphicsContext3D* context_;
scoped_refptr<GpuChannelHost> channel_;
int view_id_;
DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureFactoryImpl);
};
} // namespace content
#endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_IMPL_H_