blob: e7bb0286a81a7516e3902523d70934b465bc2d36 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/websocket_dispatcher_host.h"
#include <string>
#include "base/callback.h"
#include "base/logging.h"
#include "base/stl_util.h"
#include "content/browser/renderer_host/websocket_host.h"
#include "content/common/websocket_messages.h"
namespace content {
namespace {
// Many methods defined in this file return a WebSocketHostState enum
// value. Make WebSocketHostState visible at file scope so it doesn't have to be
// fully-qualified every time.
typedef WebSocketDispatcherHost::WebSocketHostState WebSocketHostState;
} // namespace
WebSocketDispatcherHost::WebSocketDispatcherHost(
const GetRequestContextCallback& get_context_callback)
: get_context_callback_(get_context_callback),
websocket_host_factory_(
base::Bind(&WebSocketDispatcherHost::CreateWebSocketHost,
base::Unretained(this))) {}
WebSocketDispatcherHost::WebSocketDispatcherHost(
const GetRequestContextCallback& get_context_callback,
const WebSocketHostFactory& websocket_host_factory)
: get_context_callback_(get_context_callback),
websocket_host_factory_(websocket_host_factory) {}
WebSocketHost* WebSocketDispatcherHost::CreateWebSocketHost(int routing_id) {
return new WebSocketHost(routing_id, this, get_context_callback_.Run());
}
bool WebSocketDispatcherHost::OnMessageReceived(const IPC::Message& message,
bool* message_was_ok) {
switch (message.type()) {
case WebSocketHostMsg_AddChannelRequest::ID:
case WebSocketMsg_SendFrame::ID:
case WebSocketMsg_FlowControl::ID:
case WebSocketMsg_DropChannel::ID:
break;
default:
// Every message that has not been handled by a previous filter passes
// through here, so it is good to pass them on as efficiently as possible.
return false;
}
int routing_id = message.routing_id();
WebSocketHost* host = GetHost(routing_id);
if (message.type() == WebSocketHostMsg_AddChannelRequest::ID) {
if (host) {
DVLOG(1) << "routing_id=" << routing_id << " already in use.";
// The websocket multiplexing spec says to should drop the physical
// connection in this case, but there isn't a real physical connection
// to the renderer, and killing the renderer for this would seem to be a
// little extreme. So for now just ignore the bogus request.
return true; // We handled the message (by ignoring it).
}
host = websocket_host_factory_.Run(routing_id);
hosts_.insert(WebSocketHostTable::value_type(routing_id, host));
}
if (!host) {
DVLOG(1) << "Received invalid routing ID " << routing_id
<< " from renderer.";
return true; // We handled the message (by ignoring it).
}
return host->OnMessageReceived(message, message_was_ok);
}
WebSocketHost* WebSocketDispatcherHost::GetHost(int routing_id) const {
WebSocketHostTable::const_iterator it = hosts_.find(routing_id);
return it == hosts_.end() ? NULL : it->second;
}
WebSocketHostState WebSocketDispatcherHost::SendOrDrop(IPC::Message* message) {
const uint32 message_type = message->type();
const int32 message_routing_id = message->routing_id();
if (!Send(message)) {
message = NULL;
DVLOG(1) << "Sending of message type " << message_type
<< " failed. Dropping channel.";
DeleteWebSocketHost(message_routing_id);
return WEBSOCKET_HOST_DELETED;
}
return WEBSOCKET_HOST_ALIVE;
}
WebSocketHostState WebSocketDispatcherHost::SendAddChannelResponse(
int routing_id,
bool fail,
const std::string& selected_protocol,
const std::string& extensions) {
if (SendOrDrop(new WebSocketMsg_AddChannelResponse(
routing_id, fail, selected_protocol, extensions)) ==
WEBSOCKET_HOST_DELETED)
return WEBSOCKET_HOST_DELETED;
if (fail) {
DeleteWebSocketHost(routing_id);
return WEBSOCKET_HOST_DELETED;
}
return WEBSOCKET_HOST_ALIVE;
}
WebSocketHostState WebSocketDispatcherHost::SendFrame(
int routing_id,
bool fin,
WebSocketMessageType type,
const std::vector<char>& data) {
return SendOrDrop(new WebSocketMsg_SendFrame(routing_id, fin, type, data));
}
WebSocketHostState WebSocketDispatcherHost::SendFlowControl(int routing_id,
int64 quota) {
return SendOrDrop(new WebSocketMsg_FlowControl(routing_id, quota));
}
WebSocketHostState WebSocketDispatcherHost::SendClosing(int routing_id) {
// TODO(ricea): Implement the SendClosing IPC.
return WEBSOCKET_HOST_ALIVE;
}
WebSocketHostState WebSocketDispatcherHost::SendStartOpeningHandshake(
int routing_id, const WebSocketHandshakeRequest& request) {
return SendOrDrop(new WebSocketMsg_NotifyStartOpeningHandshake(
routing_id, request));
}
WebSocketHostState WebSocketDispatcherHost::SendFinishOpeningHandshake(
int routing_id, const WebSocketHandshakeResponse& response) {
return SendOrDrop(new WebSocketMsg_NotifyFinishOpeningHandshake(
routing_id, response));
}
WebSocketHostState WebSocketDispatcherHost::DoDropChannel(
int routing_id,
uint16 code,
const std::string& reason) {
bool was_clean = true;
if (SendOrDrop(
new WebSocketMsg_DropChannel(routing_id, was_clean, code, reason)) ==
WEBSOCKET_HOST_DELETED)
return WEBSOCKET_HOST_DELETED;
DeleteWebSocketHost(routing_id);
return WEBSOCKET_HOST_DELETED;
}
WebSocketDispatcherHost::~WebSocketDispatcherHost() {
STLDeleteContainerPairSecondPointers(hosts_.begin(), hosts_.end());
}
void WebSocketDispatcherHost::DeleteWebSocketHost(int routing_id) {
WebSocketHostTable::iterator it = hosts_.find(routing_id);
DCHECK(it != hosts_.end());
delete it->second;
hosts_.erase(it);
}
} // namespace content