blob: 6025b1cea6024037c7bd43bfc092381da9f9c8ad [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
/**
* Entry of NavigationListModel. This constructor should be called only from
* the helper methods (NavigationModelItem.create).
*
* @param {string} path Path.
* @param {DirectoryEntry} entry Entry. Can be null.
* @constructor
*/
function NavigationModelItem(path, entry) {
this.path_ = path;
this.entry_ = entry;
this.resolvingQueue_ = new AsyncUtil.Queue();
Object.seal(this);
}
NavigationModelItem.prototype = {
get path() { return this.path_; },
};
/**
* Returns the cached entry of the item. This may return NULL if the target is
* not available on the filesystem, is not resolved or is under resolving the
* entry.
*
* @return {Entry} Cached entry.
*/
NavigationModelItem.prototype.getCachedEntry = function() {
return this.entry_;
};
/**
* TODO(mtomasz): Use Entry instead of path.
* @param {VolumeManagerWrapper} volumeManager VolumeManagerWrapper instance.
* @param {string} path Path.
* @param {DirectoryEntry} entry Entry. Can be null.
* @param {function(FileError)} errorCallback Called when the resolving is
* failed with the error.
* @return {NavigationModelItem} Created NavigationModelItem.
*/
NavigationModelItem.create = function(
volumeManager, path, entry, errorCallback) {
var item = new NavigationModelItem(path, entry);
// If the given entry is null, try to resolve path to get an entry.
if (!entry) {
item.resolvingQueue_.run(function(continueCallback) {
volumeManager.resolveAbsolutePath(
path,
function(entry) {
if (entry.isDirectory)
item.entry_ = entry;
else
errorCallback(util.createFileError(FileError.TYPE_MISMATCH_ERR));
continueCallback();
},
function(error) {
errorCallback(error);
continueCallback();
});
});
}
return item;
};
/**
* Retrieves the entry. If the entry is being retrieved, waits until it
* finishes.
* @param {function(Entry)} callback Called with the resolved entry. The entry
* may be NULL if resolving is failed.
*/
NavigationModelItem.prototype.getEntryAsync = function(callback) {
// If resolving the entry is running, wait until it finishes.
this.resolvingQueue_.run(function(continueCallback) {
callback(this.entry_);
continueCallback();
}.bind(this));
};
/**
* Returns if this item is a shortcut or a volume root.
* @return {boolean} True if a shortcut, false if a volume root.
*/
NavigationModelItem.prototype.isShortcut = function() {
return !PathUtil.isRootPath(this.path_);
};
/**
* A navigation list model. This model combines the 2 lists.
* @param {VolumeManagerWrapper} volumeManager VolumeManagerWrapper instance.
* @param {cr.ui.ArrayDataModel} shortcutListModel The list of folder shortcut.
* @constructor
* @extends {cr.EventTarget}
*/
function NavigationListModel(volumeManager, shortcutListModel) {
cr.EventTarget.call(this);
this.volumeManager_ = volumeManager;
this.shortcutListModel_ = shortcutListModel;
var volumeInfoToModelItem = function(volumeInfo) {
if (volumeInfo.volumeType == util.VolumeType.DRIVE) {
// For drive volume, we assign the path to "My Drive".
return NavigationModelItem.create(
this.volumeManager_,
volumeInfo.mountPath + '/root',
null,
function() {});
} else {
return NavigationModelItem.create(
this.volumeManager_,
volumeInfo.mountPath,
volumeInfo.root,
function() {});
}
}.bind(this);
var pathToModelItem = function(path) {
var item = NavigationModelItem.create(
this.volumeManager_,
path,
null, // Entry will be resolved.
function(error) {
if (error.code == FileError.NOT_FOUND_ERR)
this.onItemNotFoundError(item);
}.bind(this));
return item;
}.bind(this);
/**
* Type of updated list.
* @enum {number}
* @const
*/
var ListType = {
VOLUME_LIST: 1,
SHORTCUT_LIST: 2
};
Object.freeze(ListType);
// Generates this.volumeList_ and this.shortcutList_ from the models.
this.volumeList_ =
this.volumeManager_.volumeInfoList.slice().map(volumeInfoToModelItem);
this.shortcutList_ = [];
for (var i = 0; i < this.shortcutListModel_.length; i++) {
var shortcutPath = this.shortcutListModel_.item(i);
var volumeInfo = this.volumeManager_.getVolumeInfo(shortcutPath);
var isMounted = volumeInfo && !volumeInfo.error;
if (isMounted)
this.shortcutList_.push(pathToModelItem(shortcutPath));
}
// Generates a combined 'permuted' event from an event of either list.
var permutedHandler = function(listType, event) {
var permutation;
// Build the volumeList.
if (listType == ListType.VOLUME_LIST) {
// The volume is mounted or unmounted.
var newList = [];
// Use the old instances if they just move.
for (var i = 0; i < event.permutation.length; i++) {
if (event.permutation[i] >= 0)
newList[event.permutation[i]] = this.volumeList_[i];
}
// Create missing instances.
for (var i = 0; i < event.newLength; i++) {
if (!newList[i]) {
newList[i] = volumeInfoToModelItem(
this.volumeManager_.volumeInfoList.item(i));
}
}
this.volumeList_ = newList;
permutation = event.permutation.slice();
} else {
// volumeList part has not been changed, so the permutation should be
// idenetity mapping.
permutation = [];
for (var i = 0; i < this.volumeList_.length; i++)
permutation[i] = i;
}
// Build the shortcutList. Even if the event is for the volumeInfoList
// update, the short cut path may be unmounted or newly mounted. So, here
// shortcutList will always be re-built.
// Currently this code may be redundant, as shortcut folder is supported
// only on Drive File System and we can assume single-profile, but
// multi-profile will be supported later.
// The shortcut list is sorted in case-insensitive lexicographical order.
// So we just can traverse the two list linearly.
var modelIndex = 0;
var oldListIndex = 0;
var newList = [];
while (modelIndex < this.shortcutListModel_.length &&
oldListIndex < this.shortcutList_.length) {
var shortcutPath = this.shortcutListModel_.item(modelIndex);
var cmp = this.shortcutListModel_.compare(
shortcutPath, this.shortcutList_[oldListIndex].path);
if (cmp > 0) {
// The shortcut at shortcutList_[oldListIndex] is removed.
permutation.push(-1);
oldListIndex++;
continue;
}
// Check if the volume where the shortcutPath is is mounted or not.
var volumeInfo = this.volumeManager_.getVolumeInfo(shortcutPath);
var isMounted = volumeInfo && !volumeInfo.error;
if (cmp == 0) {
// There exists an old NavigationModelItem instance.
if (isMounted) {
// Reuse the old instance.
permutation.push(newList.length + this.volumeList_.length);
newList.push(this.shortcutList_[oldListIndex]);
} else {
permutation.push(-1);
}
oldListIndex++;
} else {
// We needs to create a new instance for the shortcut path.
if (isMounted)
newList.push(pathToModelItem(shortcutPath));
}
modelIndex++;
}
// Add remaining (new) shortcuts if necessary.
for (; modelIndex < this.shortcutListModel_.length; modelIndex++) {
var shortcutPath = this.shortcutListModel_.item(modelIndex);
var volumeInfo = this.volumeManager_.getVolumeInfo(shortcutPath);
var isMounted = volumeInfo && !volumeInfo.error;
if (isMounted)
newList.push(pathToModelItem(shortcutPath));
}
// Fill remaining permutation if necessary.
for (; oldListIndex < this.shortcutList_.length; oldListIndex++)
permutation.push(-1);
this.shortcutList_ = newList;
// Dispatch permuted event.
var permutedEvent = new Event('permuted');
permutedEvent.newLength =
this.volumeList_.length + this.shortcutList_.length;
permutedEvent.permutation = permutation;
this.dispatchEvent(permutedEvent);
};
this.volumeManager_.volumeInfoList.addEventListener(
'permuted', permutedHandler.bind(this, ListType.VOLUME_LIST));
this.shortcutListModel_.addEventListener(
'permuted', permutedHandler.bind(this, ListType.SHORTCUT_LIST));
// 'change' event is just ignored, because it is not fired neither in
// the folder shortcut list nor in the volume info list.
// 'splice' and 'sorted' events are not implemented, since they are not used
// in list.js.
}
/**
* NavigationList inherits cr.EventTarget.
*/
NavigationListModel.prototype = {
__proto__: cr.EventTarget.prototype,
get length() { return this.length_(); },
get folderShortcutList() { return this.shortcutList_; }
};
/**
* Returns the item at the given index.
* @param {number} index The index of the entry to get.
* @return {?string} The path at the given index.
*/
NavigationListModel.prototype.item = function(index) {
var offset = this.volumeList_.length;
if (index < offset)
return this.volumeList_[index];
return this.shortcutList_[index - offset];
};
/**
* Returns the number of items in the model.
* @return {number} The length of the model.
* @private
*/
NavigationListModel.prototype.length_ = function() {
return this.volumeList_.length + this.shortcutList_.length;
};
/**
* Returns the first matching item.
* @param {NavigationModelItem} modelItem The entry to find.
* @param {number=} opt_fromIndex If provided, then the searching start at
* the {@code opt_fromIndex}.
* @return {number} The index of the first found element or -1 if not found.
*/
NavigationListModel.prototype.indexOf = function(modelItem, opt_fromIndex) {
for (var i = opt_fromIndex || 0; i < this.length; i++) {
if (modelItem === this.item(i))
return i;
}
return -1;
};
/**
* Called when one od the items is not found on the filesystem.
* @param {NavigationModelItem} modelItem The entry which is not found.
*/
NavigationListModel.prototype.onItemNotFoundError = function(modelItem) {
var index = this.indexOf(modelItem);
if (index === -1) {
// Invalid modelItem.
} else if (index < this.volumeList_.length) {
// The item is in the volume list.
// Not implemented.
// TODO(yoshiki): Implement it when necessary.
} else {
// The item is in the folder shortcut list.
if (this.isDriveMounted())
this.shortcutListModel_.remove(modelItem.path);
}
};
/**
* Returns if the drive is mounted or not.
* @return {boolean} True if the drive is mounted, false otherwise.
*/
NavigationListModel.prototype.isDriveMounted = function() {
var volumeInfo =
this.volumeManager_.getCurrentProfileVolumeInfo(RootType.DRIVE);
return !!volumeInfo && volumeInfo.root;
};