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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_MEDIA_CRYPTO_KEY_SYSTEMS_INFO_H_
#define CONTENT_RENDERER_MEDIA_CRYPTO_KEY_SYSTEMS_INFO_H_
#include <string>
namespace blink {
class WebString;
}
namespace content {
// Returns the name that UMA will use for the given |key_system|.
// This function can be called frequently. Hence this function should be
// implemented not to impact performance and does not rely on the main
// key system map.
std::string KeySystemNameForUMAInternal(const blink::WebString& key_system);
} // namespace content
#endif // CONTENT_RENDERER_MEDIA_CRYPTO_KEY_SYSTEMS_INFO_H_