| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #import "chrome/browser/ui/cocoa/history_overlay_controller.h" |
| |
| #import <QuartzCore/QuartzCore.h> |
| |
| #include "base/memory/scoped_ptr.h" |
| #include "base/message_loop/message_pump_mac.h" |
| #import "chrome/browser/ui/cocoa/cocoa_test_helper.h" |
| #import "third_party/ocmock/gtest_support.h" |
| #import "third_party/ocmock/OCMock/OCMock.h" |
| |
| class HistoryOverlayControllerTest : public CocoaTest { |
| public: |
| virtual void SetUp() { |
| CocoaTest::SetUp(); |
| |
| // The overlay controller shows the panel as a subview of the given view. |
| test_view_.reset([[NSView alloc] initWithFrame:NSMakeRect(10, 10, 10, 10)]); |
| |
| // We add it to the test_window for authenticity. |
| [[test_window() contentView] addSubview:test_view_]; |
| } |
| |
| NSView* test_view() { |
| return test_view_; |
| } |
| |
| private: |
| base::scoped_nsobject<NSView> test_view_; |
| }; |
| |
| // Tests that when the controller is |-dismiss|ed, the animation runs and then |
| // is removed when the animation completes. The view should be added and |
| // removed at the appropriate times. |
| TEST_F(HistoryOverlayControllerTest, DismissClearsAnimationsAndRemovesView) { |
| EXPECT_EQ(0u, [[test_view() subviews] count]); |
| |
| base::scoped_nsobject<HistoryOverlayController> controller( |
| [[HistoryOverlayController alloc] initForMode:kHistoryOverlayModeBack]); |
| [controller showPanelForView:test_view()]; |
| EXPECT_EQ(1u, [[test_view() subviews] count]); |
| |
| scoped_ptr<base::MessagePumpNSRunLoop> message_pump( |
| new base::MessagePumpNSRunLoop); |
| |
| id mock = [OCMockObject partialMockForObject:controller]; |
| [mock setExpectationOrderMatters:YES]; |
| [[[mock expect] andForwardToRealObject] dismiss]; |
| |
| // Called after |-animationDidStop:finished:|. |
| base::MessagePumpNSRunLoop* weak_message_pump = message_pump.get(); |
| void (^quit_loop)(NSInvocation* invocation) = ^(NSInvocation* invocation) { |
| weak_message_pump->Quit(); |
| }; |
| // Set up the mock to first forward to the real implementation and then call |
| // the above block to quit the run loop. |
| [[[[mock expect] andForwardToRealObject] andDo:quit_loop] |
| animationDidStop:[OCMArg isNotNil] finished:YES]; |
| |
| // CAAnimations must be committed within a run loop. It is not sufficient |
| // to commit them and activate the loop after the fact. Schedule a block to |
| // dismiss the controller from within the run loop, which begins the |
| // animation. |
| CFRunLoopPerformBlock(CFRunLoopGetCurrent(), |
| kCFRunLoopDefaultMode, |
| ^(void) { |
| [mock dismiss]; |
| }); |
| |
| // Run the loop, which will dismiss the overlay. |
| message_pump->Run(NULL); |
| |
| EXPECT_OCMOCK_VERIFY(mock); |
| |
| // After the animation runs, there should be no more animations. |
| EXPECT_FALSE([[controller view] animations]); |
| |
| EXPECT_EQ(0u, [[test_view() subviews] count]); |
| } |