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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_IMPL_H_
#define UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_IMPL_H_
#include <map>
#include <vector>
#include "base/memory/linked_ptr.h"
#include "base/memory/scoped_ptr.h"
#include "ui/events/event_constants.h"
#include "ui/events/events_export.h"
#include "ui/events/gestures/gesture_recognizer.h"
#include "ui/events/gestures/gesture_sequence.h"
#include "ui/gfx/point.h"
namespace ui {
class GestureConsumer;
class GestureEvent;
class GestureEventHelper;
class GestureSequence;
class TouchEvent;
class EVENTS_EXPORT GestureRecognizerImpl : public GestureRecognizer,
public GestureSequenceDelegate {
public:
typedef std::map<int, GestureConsumer*> TouchIdToConsumerMap;
GestureRecognizerImpl();
virtual ~GestureRecognizerImpl();
std::vector<GestureEventHelper*>& helpers() { return helpers_; }
// Overridden from GestureRecognizer
virtual GestureConsumer* GetTouchLockedTarget(TouchEvent* event) OVERRIDE;
virtual GestureConsumer* GetTargetForGestureEvent(
GestureEvent* event) OVERRIDE;
virtual GestureConsumer* GetTargetForLocation(
const gfx::Point& location) OVERRIDE;
virtual void TransferEventsTo(GestureConsumer* current_consumer,
GestureConsumer* new_consumer) OVERRIDE;
virtual bool GetLastTouchPointForTarget(GestureConsumer* consumer,
gfx::Point* point) OVERRIDE;
protected:
virtual GestureSequence* CreateSequence(GestureSequenceDelegate* delegate);
virtual GestureSequence* GetGestureSequenceForConsumer(GestureConsumer* c);
private:
// Sets up the target consumer for gestures based on the touch-event.
void SetupTargets(const TouchEvent& event, GestureConsumer* consumer);
// Overridden from GestureRecognizer
virtual Gestures* ProcessTouchEventForGesture(
const TouchEvent& event,
ui::EventResult result,
GestureConsumer* target) OVERRIDE;
virtual void CleanupStateForConsumer(GestureConsumer* consumer) OVERRIDE;
virtual void AddGestureEventHelper(GestureEventHelper* helper) OVERRIDE;
virtual void RemoveGestureEventHelper(GestureEventHelper* helper) OVERRIDE;
// Overridden from ui::GestureSequenceDelegate.
virtual void DispatchLongPressGestureEvent(GestureEvent* event) OVERRIDE;
// Convenience method to find the GestureEventHelper that can dispatch events
// to a specific |consumer|.
GestureEventHelper* FindDispatchHelperForConsumer(GestureConsumer* consumer);
std::map<GestureConsumer*, GestureSequence*> consumer_sequence_;
// Both |touch_id_target_| and |touch_id_target_for_gestures_| map a touch-id
// to its target window. touch-ids are removed from |touch_id_target_| on
// ET_TOUCH_RELEASE and ET_TOUCH_CANCEL. |touch_id_target_for_gestures_| are
// removed in ConsumerDestroyed().
TouchIdToConsumerMap touch_id_target_;
TouchIdToConsumerMap touch_id_target_for_gestures_;
std::vector<GestureEventHelper*> helpers_;
DISALLOW_COPY_AND_ASSIGN(GestureRecognizerImpl);
};
// Provided only for testing:
EVENTS_EXPORT void SetGestureRecognizerForTesting(
GestureRecognizer* gesture_recognizer);
} // namespace ui
#endif // UI_EVENTS_GESTURES_GESTURE_RECOGNIZER_IMPL_H_