blob: ce64dfaf468aebf24d369b368f41025b9cfef33c [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/input/immediate_input_router.h"
#include "base/auto_reset.h"
#include "base/command_line.h"
#include "base/metrics/histogram.h"
#include "content/browser/renderer_host/input/gesture_event_filter.h"
#include "content/browser/renderer_host/input/input_ack_handler.h"
#include "content/browser/renderer_host/input/input_router_client.h"
#include "content/browser/renderer_host/input/touch_event_queue.h"
#include "content/browser/renderer_host/input/touchpad_tap_suppression_controller.h"
#include "content/browser/renderer_host/overscroll_controller.h"
#include "content/common/content_constants_internal.h"
#include "content/common/edit_command.h"
#include "content/common/input/web_input_event_traits.h"
#include "content/common/input_messages.h"
#include "content/common/view_messages.h"
#include "content/port/common/input_event_ack_state.h"
#include "content/public/browser/notification_service.h"
#include "content/public/browser/notification_types.h"
#include "content/public/browser/user_metrics.h"
#include "content/public/common/content_switches.h"
#include "ipc/ipc_sender.h"
#include "ui/events/event.h"
#include "ui/events/keycodes/keyboard_codes.h"
using base::Time;
using base::TimeDelta;
using base::TimeTicks;
using WebKit::WebGestureEvent;
using WebKit::WebInputEvent;
using WebKit::WebKeyboardEvent;
using WebKit::WebMouseEvent;
using WebKit::WebMouseWheelEvent;
namespace content {
namespace {
GestureEventWithLatencyInfo MakeGestureEvent(WebInputEvent::Type type,
double timestamp_seconds,
int x,
int y,
int modifiers,
const ui::LatencyInfo latency) {
WebGestureEvent result;
result.type = type;
result.x = x;
result.y = y;
result.sourceDevice = WebGestureEvent::Touchscreen;
result.timeStampSeconds = timestamp_seconds;
result.modifiers = modifiers;
return GestureEventWithLatencyInfo(result, latency);
}
const char* GetEventAckName(InputEventAckState ack_result) {
switch(ack_result) {
case INPUT_EVENT_ACK_STATE_UNKNOWN: return "UNKNOWN";
case INPUT_EVENT_ACK_STATE_CONSUMED: return "CONSUMED";
case INPUT_EVENT_ACK_STATE_NOT_CONSUMED: return "NOT_CONSUMED";
case INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS: return "NO_CONSUMER_EXISTS";
default:
DLOG(WARNING) << "Unhandled InputEventAckState in GetEventAckName.\n";
break;
}
return "";
}
} // namespace
ImmediateInputRouter::ImmediateInputRouter(IPC::Sender* sender,
InputRouterClient* client,
InputAckHandler* ack_handler,
int routing_id)
: sender_(sender),
client_(client),
ack_handler_(ack_handler),
routing_id_(routing_id),
select_range_pending_(false),
move_caret_pending_(false),
mouse_move_pending_(false),
mouse_wheel_pending_(false),
has_touch_handler_(false),
current_ack_source_(ACK_SOURCE_NONE),
touch_event_queue_(new TouchEventQueue(this)),
gesture_event_filter_(new GestureEventFilter(this, this)) {
DCHECK(sender);
DCHECK(client);
DCHECK(ack_handler);
}
ImmediateInputRouter::~ImmediateInputRouter() {
}
void ImmediateInputRouter::Flush() {
NOTREACHED() << "ImmediateInputRouter will never request a flush.";
}
bool ImmediateInputRouter::SendInput(scoped_ptr<IPC::Message> message) {
DCHECK(IPC_MESSAGE_ID_CLASS(message->type()) == InputMsgStart);
switch (message->type()) {
// Check for types that require an ACK.
case InputMsg_SelectRange::ID:
return SendSelectRange(message.Pass());
case InputMsg_MoveCaret::ID:
return SendMoveCaret(message.Pass());
case InputMsg_HandleInputEvent::ID:
NOTREACHED() << "WebInputEvents should never be sent via SendInput.";
return false;
default:
return Send(message.release());
}
}
void ImmediateInputRouter::SendMouseEvent(
const MouseEventWithLatencyInfo& mouse_event) {
// Order is important here; we need to convert all MouseEvents before they
// propagate further, e.g., to the tap suppression controller.
if (CommandLine::ForCurrentProcess()->HasSwitch(
switches::kSimulateTouchScreenWithMouse)) {
SimulateTouchGestureWithMouse(mouse_event);
return;
}
if (mouse_event.event.type == WebInputEvent::MouseDown &&
gesture_event_filter_->GetTouchpadTapSuppressionController()->
ShouldDeferMouseDown(mouse_event))
return;
if (mouse_event.event.type == WebInputEvent::MouseUp &&
gesture_event_filter_->GetTouchpadTapSuppressionController()->
ShouldSuppressMouseUp())
return;
SendMouseEventImmediately(mouse_event);
}
void ImmediateInputRouter::SendWheelEvent(
const MouseWheelEventWithLatencyInfo& wheel_event) {
// If there's already a mouse wheel event waiting to be sent to the renderer,
// add the new deltas to that event. Not doing so (e.g., by dropping the old
// event, as for mouse moves) results in very slow scrolling on the Mac (on
// which many, very small wheel events are sent).
if (mouse_wheel_pending_) {
if (coalesced_mouse_wheel_events_.empty() ||
!coalesced_mouse_wheel_events_.back().CanCoalesceWith(wheel_event)) {
coalesced_mouse_wheel_events_.push_back(wheel_event);
} else {
coalesced_mouse_wheel_events_.back().CoalesceWith(wheel_event);
}
return;
}
mouse_wheel_pending_ = true;
current_wheel_event_ = wheel_event;
HISTOGRAM_COUNTS_100("Renderer.WheelQueueSize",
coalesced_mouse_wheel_events_.size());
FilterAndSendWebInputEvent(wheel_event.event, wheel_event.latency, false);
}
void ImmediateInputRouter::SendKeyboardEvent(
const NativeWebKeyboardEvent& key_event,
const ui::LatencyInfo& latency_info,
bool is_keyboard_shortcut) {
// Put all WebKeyboardEvent objects in a queue since we can't trust the
// renderer and we need to give something to the HandleKeyboardEvent
// handler.
key_queue_.push_back(key_event);
HISTOGRAM_COUNTS_100("Renderer.KeyboardQueueSize", key_queue_.size());
gesture_event_filter_->FlingHasBeenHalted();
// Only forward the non-native portions of our event.
FilterAndSendWebInputEvent(key_event, latency_info, is_keyboard_shortcut);
}
void ImmediateInputRouter::SendGestureEvent(
const GestureEventWithLatencyInfo& gesture_event) {
HandleGestureScroll(gesture_event);
if (!IsInOverscrollGesture() &&
!gesture_event_filter_->ShouldForward(gesture_event)) {
OverscrollController* controller = client_->GetOverscrollController();
if (controller)
controller->DiscardingGestureEvent(gesture_event.event);
return;
}
FilterAndSendWebInputEvent(gesture_event.event, gesture_event.latency, false);
}
void ImmediateInputRouter::SendTouchEvent(
const TouchEventWithLatencyInfo& touch_event) {
touch_event_queue_->QueueEvent(touch_event);
}
// Forwards MouseEvent without passing it through
// TouchpadTapSuppressionController.
void ImmediateInputRouter::SendMouseEventImmediately(
const MouseEventWithLatencyInfo& mouse_event) {
// Avoid spamming the renderer with mouse move events. It is important
// to note that WM_MOUSEMOVE events are anyways synthetic, but since our
// thread is able to rapidly consume WM_MOUSEMOVE events, we may get way
// more WM_MOUSEMOVE events than we wish to send to the renderer.
if (mouse_event.event.type == WebInputEvent::MouseMove) {
if (mouse_move_pending_) {
if (!next_mouse_move_)
next_mouse_move_.reset(new MouseEventWithLatencyInfo(mouse_event));
else
next_mouse_move_->CoalesceWith(mouse_event);
return;
}
mouse_move_pending_ = true;
}
FilterAndSendWebInputEvent(mouse_event.event, mouse_event.latency, false);
}
void ImmediateInputRouter::SendTouchEventImmediately(
const TouchEventWithLatencyInfo& touch_event) {
FilterAndSendWebInputEvent(touch_event.event, touch_event.latency, false);
}
void ImmediateInputRouter::SendGestureEventImmediately(
const GestureEventWithLatencyInfo& gesture_event) {
HandleGestureScroll(gesture_event);
FilterAndSendWebInputEvent(gesture_event.event, gesture_event.latency, false);
}
const NativeWebKeyboardEvent*
ImmediateInputRouter::GetLastKeyboardEvent() const {
if (key_queue_.empty())
return NULL;
return &key_queue_.front();
}
bool ImmediateInputRouter::ShouldForwardTouchEvent() const {
// Always send a touch event if the renderer has a touch-event handler. It is
// possible that a renderer stops listening to touch-events while there are
// still events in the touch-queue. In such cases, the new events should still
// get into the queue.
return has_touch_handler_ || !touch_event_queue_->empty();
}
bool ImmediateInputRouter::OnMessageReceived(const IPC::Message& message) {
bool handled = true;
bool message_is_ok = true;
IPC_BEGIN_MESSAGE_MAP_EX(ImmediateInputRouter, message, message_is_ok)
IPC_MESSAGE_HANDLER(InputHostMsg_HandleInputEvent_ACK, OnInputEventAck)
IPC_MESSAGE_HANDLER(ViewHostMsg_MoveCaret_ACK, OnMsgMoveCaretAck)
IPC_MESSAGE_HANDLER(ViewHostMsg_SelectRange_ACK, OnSelectRangeAck)
IPC_MESSAGE_HANDLER(ViewHostMsg_HasTouchEventHandlers,
OnHasTouchEventHandlers)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
if (!message_is_ok)
ack_handler_->OnUnexpectedEventAck(InputAckHandler::BAD_ACK_MESSAGE);
return handled;
}
void ImmediateInputRouter::OnTouchEventAck(
const TouchEventWithLatencyInfo& event,
InputEventAckState ack_result) {
ack_handler_->OnTouchEventAck(event, ack_result);
}
void ImmediateInputRouter::OnGestureEventAck(
const GestureEventWithLatencyInfo& event,
InputEventAckState ack_result) {
ProcessAckForOverscroll(event.event, ack_result);
ack_handler_->OnGestureEventAck(event, ack_result);
}
bool ImmediateInputRouter::SendSelectRange(scoped_ptr<IPC::Message> message) {
DCHECK(message->type() == InputMsg_SelectRange::ID);
if (select_range_pending_) {
next_selection_range_ = message.Pass();
return true;
}
select_range_pending_ = true;
return Send(message.release());
}
bool ImmediateInputRouter::SendMoveCaret(scoped_ptr<IPC::Message> message) {
DCHECK(message->type() == InputMsg_MoveCaret::ID);
if (move_caret_pending_) {
next_move_caret_ = message.Pass();
return true;
}
move_caret_pending_ = true;
return Send(message.release());
}
bool ImmediateInputRouter::Send(IPC::Message* message) {
return sender_->Send(message);
}
void ImmediateInputRouter::SendWebInputEvent(
const WebInputEvent& input_event,
const ui::LatencyInfo& latency_info,
bool is_keyboard_shortcut) {
input_event_start_time_ = TimeTicks::Now();
if (Send(new InputMsg_HandleInputEvent(
routing_id(), &input_event, latency_info, is_keyboard_shortcut))) {
client_->IncrementInFlightEventCount();
}
}
void ImmediateInputRouter::FilterAndSendWebInputEvent(
const WebInputEvent& input_event,
const ui::LatencyInfo& latency_info,
bool is_keyboard_shortcut) {
TRACE_EVENT1("input", "ImmediateInputRouter::FilterAndSendWebInputEvent",
"type", WebInputEventTraits::GetName(input_event.type));
if (OfferToOverscrollController(input_event, latency_info))
return;
if (OfferToClient(input_event, latency_info))
return;
// Transmit any pending wheel events on a non-wheel event. This ensures that
// the renderer receives the final PhaseEnded wheel event, which is necessary
// to terminate rubber-banding, for example.
if (input_event.type != WebInputEvent::MouseWheel) {
for (size_t i = 0; i < coalesced_mouse_wheel_events_.size(); ++i) {
SendWebInputEvent(coalesced_mouse_wheel_events_[i].event,
coalesced_mouse_wheel_events_[i].latency,
false);
}
coalesced_mouse_wheel_events_.clear();
}
SendWebInputEvent(input_event, latency_info, is_keyboard_shortcut);
// Any input event cancels a pending mouse move event.
next_mouse_move_.reset();
}
bool ImmediateInputRouter::OfferToOverscrollController(
const WebInputEvent& input_event,
const ui::LatencyInfo& latency_info) {
OverscrollController* controller = client_->GetOverscrollController();
if (!controller)
return false;
OverscrollController::Disposition disposition =
controller->DispatchEvent(input_event, latency_info);
bool consumed = disposition == OverscrollController::CONSUMED;
if (disposition == OverscrollController::SHOULD_FORWARD_TO_GESTURE_FILTER) {
DCHECK(WebInputEvent::isGestureEventType(input_event.type));
const WebKit::WebGestureEvent& gesture_event =
static_cast<const WebKit::WebGestureEvent&>(input_event);
// An ACK is expected for the event, so mark it as consumed.
consumed = !gesture_event_filter_->ShouldForward(
GestureEventWithLatencyInfo(gesture_event, latency_info));
}
if (consumed) {
InputEventAckState overscroll_ack =
WebInputEvent::isTouchEventType(input_event.type) ?
INPUT_EVENT_ACK_STATE_NOT_CONSUMED : INPUT_EVENT_ACK_STATE_CONSUMED;
ProcessInputEventAck(input_event.type,
overscroll_ack,
latency_info,
OVERSCROLL_CONTROLLER);
// WARNING: |this| may be deleted at this point.
}
return consumed;
}
bool ImmediateInputRouter::OfferToClient(const WebInputEvent& input_event,
const ui::LatencyInfo& latency_info) {
bool consumed = false;
InputEventAckState filter_ack =
client_->FilterInputEvent(input_event, latency_info);
switch (filter_ack) {
case INPUT_EVENT_ACK_STATE_CONSUMED:
case INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS:
// Send the ACK and early exit.
next_mouse_move_.reset();
ProcessInputEventAck(input_event.type, filter_ack, latency_info, CLIENT);
// WARNING: |this| may be deleted at this point.
consumed = true;
break;
case INPUT_EVENT_ACK_STATE_UNKNOWN:
// Simply drop the event.
consumed = true;
break;
default:
break;
}
return consumed;
}
void ImmediateInputRouter::OnInputEventAck(
WebInputEvent::Type event_type,
InputEventAckState ack_result,
const ui::LatencyInfo& latency_info) {
// Log the time delta for processing an input event.
TimeDelta delta = TimeTicks::Now() - input_event_start_time_;
UMA_HISTOGRAM_TIMES("MPArch.IIR_InputEventDelta", delta);
client_->DecrementInFlightEventCount();
ProcessInputEventAck(event_type, ack_result, latency_info, RENDERER);
// WARNING: |this| may be deleted at this point.
// This is used only for testing, and the other end does not use the
// source object. On linux, specifying
// Source<RenderWidgetHost> results in a very strange
// runtime error in the epilogue of the enclosing
// (ProcessInputEventAck) method, but not on other platforms; using
// 'void' instead is just as safe (since NotificationSource
// is not actually typesafe) and avoids this error.
int type = static_cast<int>(event_type);
NotificationService::current()->Notify(
NOTIFICATION_RENDER_WIDGET_HOST_DID_RECEIVE_INPUT_EVENT_ACK,
Source<void>(this),
Details<int>(&type));
}
void ImmediateInputRouter::OnMsgMoveCaretAck() {
move_caret_pending_ = false;
if (next_move_caret_)
SendMoveCaret(next_move_caret_.Pass());
}
void ImmediateInputRouter::OnSelectRangeAck() {
select_range_pending_ = false;
if (next_selection_range_)
SendSelectRange(next_selection_range_.Pass());
}
void ImmediateInputRouter::OnHasTouchEventHandlers(bool has_handlers) {
if (has_touch_handler_ == has_handlers)
return;
has_touch_handler_ = has_handlers;
if (!has_handlers)
touch_event_queue_->FlushQueue();
client_->OnHasTouchEventHandlers(has_handlers);
}
void ImmediateInputRouter::ProcessInputEventAck(
WebInputEvent::Type event_type,
InputEventAckState ack_result,
const ui::LatencyInfo& latency_info,
AckSource ack_source) {
TRACE_EVENT2("input", "ImmediateInputRouter::ProcessInputEventAck",
"type", WebInputEventTraits::GetName(event_type),
"ack", GetEventAckName(ack_result));
// Note: The keyboard ack must be treated carefully, as it may result in
// synchronous destruction of |this|. Handling immediately guards against
// future references to |this|, as with |auto_reset_current_ack_source| below.
if (WebInputEvent::isKeyboardEventType(event_type)) {
ProcessKeyboardAck(event_type, ack_result);
// WARNING: |this| may be deleted at this point.
return;
}
base::AutoReset<AckSource> auto_reset_current_ack_source(
&current_ack_source_, ack_source);
if (WebInputEvent::isMouseEventType(event_type)) {
ProcessMouseAck(event_type, ack_result);
} else if (event_type == WebInputEvent::MouseWheel) {
ProcessWheelAck(ack_result, latency_info);
} else if (WebInputEvent::isTouchEventType(event_type)) {
ProcessTouchAck(ack_result, latency_info);
} else if (WebInputEvent::isGestureEventType(event_type)) {
ProcessGestureAck(event_type, ack_result, latency_info);
} else if (event_type != WebInputEvent::Undefined) {
ack_handler_->OnUnexpectedEventAck(InputAckHandler::BAD_ACK_MESSAGE);
}
}
void ImmediateInputRouter::ProcessKeyboardAck(
WebKit::WebInputEvent::Type type,
InputEventAckState ack_result) {
if (key_queue_.empty()) {
ack_handler_->OnUnexpectedEventAck(InputAckHandler::UNEXPECTED_ACK);
} else if (key_queue_.front().type != type) {
// Something must be wrong. Clear the |key_queue_| and char event
// suppression so that we can resume from the error.
key_queue_.clear();
ack_handler_->OnUnexpectedEventAck(InputAckHandler::UNEXPECTED_EVENT_TYPE);
} else {
NativeWebKeyboardEvent front_item = key_queue_.front();
key_queue_.pop_front();
ack_handler_->OnKeyboardEventAck(front_item, ack_result);
// WARNING: This ImmediateInputRouter can be deallocated at this point
// (i.e. in the case of Ctrl+W, where the call to
// HandleKeyboardEvent destroys this ImmediateInputRouter).
// TODO(jdduke): crbug.com/274029 - Make ack-triggered shutdown async.
}
}
void ImmediateInputRouter::ProcessMouseAck(WebKit::WebInputEvent::Type type,
InputEventAckState ack_result) {
if (type != WebInputEvent::MouseMove)
return;
mouse_move_pending_ = false;
if (next_mouse_move_) {
DCHECK(next_mouse_move_->event.type == WebInputEvent::MouseMove);
scoped_ptr<MouseEventWithLatencyInfo> next_mouse_move
= next_mouse_move_.Pass();
SendMouseEvent(*next_mouse_move);
}
}
void ImmediateInputRouter::ProcessWheelAck(InputEventAckState ack_result,
const ui::LatencyInfo& latency) {
ProcessAckForOverscroll(current_wheel_event_.event, ack_result);
// TODO(miletus): Add renderer side latency to each uncoalesced mouse
// wheel event and add terminal component to each of them.
current_wheel_event_.latency.AddNewLatencyFrom(latency);
// Process the unhandled wheel event here before calling SendWheelEvent()
// since it will mutate current_wheel_event_.
ack_handler_->OnWheelEventAck(current_wheel_event_, ack_result);
mouse_wheel_pending_ = false;
// Now send the next (coalesced) mouse wheel event.
if (!coalesced_mouse_wheel_events_.empty()) {
MouseWheelEventWithLatencyInfo next_wheel_event =
coalesced_mouse_wheel_events_.front();
coalesced_mouse_wheel_events_.pop_front();
SendWheelEvent(next_wheel_event);
}
}
void ImmediateInputRouter::ProcessGestureAck(WebInputEvent::Type type,
InputEventAckState ack_result,
const ui::LatencyInfo& latency) {
// If |ack_result| originated from the overscroll controller, only
// feed |gesture_event_filter_| the ack if it was expecting one.
if (current_ack_source_ == OVERSCROLL_CONTROLLER &&
!gesture_event_filter_->HasQueuedGestureEvents()) {
return;
}
// |gesture_event_filter_| will forward to OnGestureEventAck when appropriate.
gesture_event_filter_->ProcessGestureAck(ack_result, type, latency);
}
void ImmediateInputRouter::ProcessTouchAck(
InputEventAckState ack_result,
const ui::LatencyInfo& latency) {
// |touch_event_queue_| will forward to OnTouchEventAck when appropriate.
touch_event_queue_->ProcessTouchAck(ack_result, latency);
}
void ImmediateInputRouter::ProcessAckForOverscroll(
const WebInputEvent& event,
InputEventAckState ack_result) {
// Acks sent from the overscroll controller need not be fed back into the
// overscroll controller.
if (current_ack_source_ == OVERSCROLL_CONTROLLER)
return;
OverscrollController* controller = client_->GetOverscrollController();
if (!controller)
return;
controller->ReceivedEventACK(
event, (INPUT_EVENT_ACK_STATE_CONSUMED == ack_result));
}
void ImmediateInputRouter::HandleGestureScroll(
const GestureEventWithLatencyInfo& gesture_event) {
touch_event_queue_->OnGestureScrollEvent(gesture_event);
}
void ImmediateInputRouter::SimulateTouchGestureWithMouse(
const MouseEventWithLatencyInfo& event) {
const WebMouseEvent& mouse_event = event.event;
int x = mouse_event.x, y = mouse_event.y;
float dx = mouse_event.movementX, dy = mouse_event.movementY;
static int startX = 0, startY = 0;
switch (mouse_event.button) {
case WebMouseEvent::ButtonLeft:
if (mouse_event.type == WebInputEvent::MouseDown) {
startX = x;
startY = y;
SendGestureEvent(MakeGestureEvent(
WebInputEvent::GestureScrollBegin, mouse_event.timeStampSeconds,
x, y, 0, event.latency));
}
if (dx != 0 || dy != 0) {
GestureEventWithLatencyInfo gesture_event = MakeGestureEvent(
WebInputEvent::GestureScrollUpdate, mouse_event.timeStampSeconds,
x, y, 0, event.latency);
gesture_event.event.data.scrollUpdate.deltaX = dx;
gesture_event.event.data.scrollUpdate.deltaY = dy;
SendGestureEvent(gesture_event);
}
if (mouse_event.type == WebInputEvent::MouseUp) {
SendGestureEvent(MakeGestureEvent(
WebInputEvent::GestureScrollEnd, mouse_event.timeStampSeconds,
x, y, 0, event.latency));
}
break;
case WebMouseEvent::ButtonMiddle:
if (mouse_event.type == WebInputEvent::MouseDown) {
startX = x;
startY = y;
SendGestureEvent(MakeGestureEvent(
WebInputEvent::GestureTapDown, mouse_event.timeStampSeconds,
x, y, 0, event.latency));
}
if (mouse_event.type == WebInputEvent::MouseUp) {
SendGestureEvent(MakeGestureEvent(
WebInputEvent::GestureTap, mouse_event.timeStampSeconds,
x, y, 0, event.latency));
}
break;
case WebMouseEvent::ButtonRight:
if (mouse_event.type == WebInputEvent::MouseDown) {
startX = x;
startY = y;
SendGestureEvent(MakeGestureEvent(
WebInputEvent::GestureScrollBegin, mouse_event.timeStampSeconds,
x, y, 0, event.latency));
SendGestureEvent(MakeGestureEvent(
WebInputEvent::GesturePinchBegin, mouse_event.timeStampSeconds,
x, y, 0, event.latency));
}
if (dx != 0 || dy != 0) {
dx = pow(dy < 0 ? 0.998f : 1.002f, fabs(dy));
GestureEventWithLatencyInfo gesture_event = MakeGestureEvent(
WebInputEvent::GesturePinchUpdate, mouse_event.timeStampSeconds,
startX, startY, 0, event.latency);
gesture_event.event.data.pinchUpdate.scale = dx;
SendGestureEvent(gesture_event);
}
if (mouse_event.type == WebInputEvent::MouseUp) {
SendGestureEvent(MakeGestureEvent(
WebInputEvent::GesturePinchEnd, mouse_event.timeStampSeconds,
x, y, 0, event.latency));
SendGestureEvent(MakeGestureEvent(
WebInputEvent::GestureScrollEnd, mouse_event.timeStampSeconds,
x, y, 0, event.latency));
}
break;
case WebMouseEvent::ButtonNone:
break;
}
}
bool ImmediateInputRouter::IsInOverscrollGesture() const {
OverscrollController* controller = client_->GetOverscrollController();
return controller && controller->overscroll_mode() != OVERSCROLL_NONE;
}
} // namespace content