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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_AUDIO_READER_H_
#define REMOTING_PROTOCOL_AUDIO_READER_H_
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "remoting/proto/audio.pb.h"
#include "remoting/protocol/audio_stub.h"
#include "remoting/protocol/message_reader.h"
#include "remoting/protocol/channel_dispatcher_base.h"
namespace net {
class StreamSocket;
} // namespace net
namespace remoting {
namespace protocol {
class Session;
class SessionConfig;
class AudioReader : public ChannelDispatcherBase {
public:
static scoped_ptr<AudioReader> Create(const SessionConfig& config);
virtual ~AudioReader();
void set_audio_stub(AudioStub* audio_stub) { audio_stub_ = audio_stub; }
protected:
virtual void OnInitialized() OVERRIDE;
private:
explicit AudioReader(AudioPacket::Encoding encoding);
void OnNewData(scoped_ptr<AudioPacket> packet,
const base::Closure& done_task);
AudioPacket::Encoding encoding_;
ProtobufMessageReader<AudioPacket> reader_;
// The stub that processes all received packets.
AudioStub* audio_stub_;
DISALLOW_COPY_AND_ASSIGN(AudioReader);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_AUDIO_READER_H_