blob: 0184260c359ed9d1cfb5ff3061240ba2bedf8c42 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_PROXY_AUDIO_INPUT_RESOURCE_H_
#define PPAPI_PROXY_AUDIO_INPUT_RESOURCE_H_
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/shared_memory.h"
#include "base/sync_socket.h"
#include "base/threading/simple_thread.h"
#include "ppapi/proxy/device_enumeration_resource_helper.h"
#include "ppapi/proxy/plugin_resource.h"
#include "ppapi/shared_impl/scoped_pp_resource.h"
#include "ppapi/thunk/ppb_audio_input_api.h"
namespace media {
class AudioBus;
}
namespace ppapi {
namespace proxy {
class ResourceMessageReplyParams;
class AudioInputResource : public PluginResource,
public thunk::PPB_AudioInput_API,
public base::DelegateSimpleThread::Delegate {
public:
AudioInputResource(Connection connection, PP_Instance instance);
virtual ~AudioInputResource();
// Resource overrides.
virtual thunk::PPB_AudioInput_API* AsPPB_AudioInput_API() OVERRIDE;
virtual void OnReplyReceived(const ResourceMessageReplyParams& params,
const IPC::Message& msg) OVERRIDE;
// PPB_AudioInput_API implementation.
virtual int32_t EnumerateDevices(
const PP_ArrayOutput& output,
scoped_refptr<TrackedCallback> callback) OVERRIDE;
virtual int32_t MonitorDeviceChange(
PP_MonitorDeviceChangeCallback callback,
void* user_data) OVERRIDE;
virtual int32_t Open0_3(PP_Resource device_ref,
PP_Resource config,
PPB_AudioInput_Callback_0_3 audio_input_callback_0_3,
void* user_data,
scoped_refptr<TrackedCallback> callback) OVERRIDE;
virtual int32_t Open(PP_Resource device_ref,
PP_Resource config,
PPB_AudioInput_Callback audio_input_callback,
void* user_data,
scoped_refptr<TrackedCallback> callback) OVERRIDE;
virtual PP_Resource GetCurrentConfig() OVERRIDE;
virtual PP_Bool StartCapture() OVERRIDE;
virtual PP_Bool StopCapture() OVERRIDE;
virtual void Close() OVERRIDE;
protected:
// Resource override.
virtual void LastPluginRefWasDeleted() OVERRIDE;
private:
enum OpenState {
BEFORE_OPEN,
OPENED,
CLOSED
};
void OnPluginMsgOpenReply(const ResourceMessageReplyParams& params);
// Sets the shared memory and socket handles. This will automatically start
// capture if we're currently set to capture.
void SetStreamInfo(base::SharedMemoryHandle shared_memory_handle,
size_t shared_memory_size,
base::SyncSocket::Handle socket_handle);
// Starts execution of the audio input thread.
void StartThread();
// Stops execution of the audio input thread.
void StopThread();
// DelegateSimpleThread::Delegate implementation.
// Run on the audio input thread.
virtual void Run() OVERRIDE;
int32_t CommonOpen(PP_Resource device_ref,
PP_Resource config,
PPB_AudioInput_Callback_0_3 audio_input_callback_0_3,
PPB_AudioInput_Callback audio_input_callback,
void* user_data,
scoped_refptr<TrackedCallback> callback);
OpenState open_state_;
// True if capturing the stream.
bool capturing_;
// Socket used to notify us when new samples are available. This pointer is
// created in SetStreamInfo().
scoped_ptr<base::CancelableSyncSocket> socket_;
// Sample buffer in shared memory. This pointer is created in
// SetStreamInfo(). The memory is only mapped when the audio thread is
// created.
scoped_ptr<base::SharedMemory> shared_memory_;
// The size of the sample buffer in bytes.
size_t shared_memory_size_;
// When the callback is set, this thread is spawned for calling it.
scoped_ptr<base::DelegateSimpleThread> audio_input_thread_;
// Callback to call when new samples are available.
PPB_AudioInput_Callback_0_3 audio_input_callback_0_3_;
PPB_AudioInput_Callback audio_input_callback_;
// User data pointer passed verbatim to the callback function.
void* user_data_;
// The callback is not directly passed to OnPluginMsgOpenReply() because we
// would like to be able to cancel it early in Close().
scoped_refptr<TrackedCallback> open_callback_;
// Owning reference to the current config object. This isn't actually used,
// we just dish it out as requested by the plugin.
ScopedPPResource config_;
DeviceEnumerationResourceHelper enumeration_helper_;
// The data size (in bytes) of one second of audio input. Used to calculate
// latency.
size_t bytes_per_second_;
// AudioBus for shuttling data across the shared memory.
scoped_ptr<media::AudioBus> audio_bus_;
int sample_frame_count_;
// Internal buffer for client's integer audio data.
int client_buffer_size_bytes_;
scoped_ptr<uint8_t[]> client_buffer_;
DISALLOW_COPY_AND_ASSIGN(AudioInputResource);
};
} // namespace proxy
} // namespace ppapi
#endif // PPAPI_PROXY_AUDIO_INPUT_RESOURCE_H_