blob: e4508e07470507ee0c9aedb23f5974a363d4ecb4 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <map>
#include "base/message_loop/message_pump.h"
#include "base/time/time.h"
#include "mojo/common/mojo_common_export.h"
#include "mojo/public/system/core_cpp.h"
namespace mojo {
namespace common {
class MessagePumpMojoHandler;
// Mojo implementation of MessagePump.
class MOJO_COMMON_EXPORT MessagePumpMojo : public base::MessagePump {
virtual ~MessagePumpMojo();
// Registers a MessagePumpMojoHandler for the specified handle. Only one
// handler can be registered for a specified handle.
void AddHandler(MessagePumpMojoHandler* handler,
const Handle& handle,
MojoWaitFlags wait_flags,
base::TimeTicks deadline);
void RemoveHandler(const Handle& handle);
// MessagePump:
virtual void Run(Delegate* delegate) OVERRIDE;
virtual void Quit() OVERRIDE;
virtual void ScheduleWork() OVERRIDE;
virtual void ScheduleDelayedWork(
const base::TimeTicks& delayed_work_time) OVERRIDE;
struct RunState;
struct WaitState;
// Contains the data needed to track a request to AddHandler().
struct Handler {
Handler() : handler(NULL), wait_flags(MOJO_WAIT_FLAG_NONE), id(0) {}
MessagePumpMojoHandler* handler;
MojoWaitFlags wait_flags;
base::TimeTicks deadline;
// See description of |MessagePumpMojo::next_handler_id_| for details.
int id;
typedef std::map<Handle, Handler> HandleToHandler;
// Services the set of handles ready. If |block| is true this waits for a
// handle to become ready, otherwise this does not block.
void DoInternalWork(bool block);
// Removes the first invalid handle. This is called if MojoWaitMany finds an
// invalid handle.
void RemoveFirstInvalidHandle(const WaitState& wait_state);
void SignalControlPipe();
WaitState GetWaitState() const;
// Returns the deadline for the call to MojoWaitMany().
MojoDeadline GetDeadlineForWait() const;
// If non-NULL we're running (inside Run()). Member is reference to value on
// stack.
RunState* run_state_;
HandleToHandler handlers_;
// An ever increasing value assigned to each Handler::id. Used to detect
// uniqueness while notifying. That is, while notifying expired timers we copy
// |handlers_| and only notify handlers whose id match. If the id does not
// match it means the handler was removed then added so that we shouldn't
// notify it.
int next_handler_id_;
} // namespace common
} // namespace mojo