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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_AURA_CLIENT_DEFAULT_ACTIVATION_CLIENT_H_
#define UI_AURA_CLIENT_DEFAULT_ACTIVATION_CLIENT_H_
#include <vector>
#include "base/compiler_specific.h"
#include "base/logging.h"
#include "base/observer_list.h"
#include "ui/aura/aura_export.h"
#include "ui/aura/window_observer.h"
#include "ui/wm/public/activation_client.h"
namespace aura {
namespace client {
class ActivationChangeObserver;
}
namespace client {
// Simple ActivationClient implementation for use by tests and other targets
// that just need basic behavior (e.g. activate windows whenever requested,
// restack windows at the top when they're activated, etc.).
class AURA_EXPORT DefaultActivationClient : public client::ActivationClient,
public WindowObserver {
public:
explicit DefaultActivationClient(Window* root_window);
virtual ~DefaultActivationClient();
// Overridden from client::ActivationClient:
virtual void AddObserver(client::ActivationChangeObserver* observer) OVERRIDE;
virtual void RemoveObserver(
client::ActivationChangeObserver* observer) OVERRIDE;
virtual void ActivateWindow(Window* window) OVERRIDE;
virtual void DeactivateWindow(Window* window) OVERRIDE;
virtual Window* GetActiveWindow() OVERRIDE;
virtual Window* GetActivatableWindow(Window* window) OVERRIDE;
virtual Window* GetToplevelWindow(Window* window) OVERRIDE;
virtual bool OnWillFocusWindow(Window* window,
const ui::Event* event) OVERRIDE;
virtual bool CanActivateWindow(Window* window) const OVERRIDE;
// Overridden from WindowObserver:
virtual void OnWindowDestroyed(Window* window) OVERRIDE;
private:
void RemoveActiveWindow(Window* window);
// This class explicitly does NOT store the active window in a window property
// to make sure that ActivationChangeObserver is not treated as part of the
// aura API. Assumptions to that end will cause tests that use this client to
// fail.
std::vector<Window*> active_windows_;
// The window which was active before the currently active one.
Window* last_active_;
ObserverList<client::ActivationChangeObserver> observers_;
DISALLOW_COPY_AND_ASSIGN(DefaultActivationClient);
};
} // namespace client
} // namespace aura
#endif // UI_AURA_CLIENT_DEFAULT_ACTIVATION_CLIENT_H_