blob: 5e0ee90171e6c2b21ae4356380c4d63faa5d7ac6 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "sync/sessions/data_type_tracker.h"
#include "base/logging.h"
#include "sync/internal_api/public/base/invalidation.h"
#include "sync/notifier/invalidation_util.h"
#include "sync/notifier/single_object_invalidation_set.h"
#include "sync/sessions/nudge_tracker.h"
namespace syncer {
namespace sessions {
DataTypeTracker::DataTypeTracker(const invalidation::ObjectId& object_id)
: local_nudge_count_(0),
local_refresh_request_count_(0),
payload_buffer_size_(NudgeTracker::kDefaultMaxPayloadsPerType),
drop_tracker_(object_id) { }
DataTypeTracker::~DataTypeTracker() { }
void DataTypeTracker::RecordLocalChange() {
local_nudge_count_++;
}
void DataTypeTracker::RecordLocalRefreshRequest() {
local_refresh_request_count_++;
}
namespace {
bool IsInvalidationVersionLessThan(
const Invalidation& a,
const Invalidation& b) {
InvalidationVersionLessThan comparator;
return comparator(a, b);
}
} // namespace
void DataTypeTracker::RecordRemoteInvalidations(
const SingleObjectInvalidationSet& invalidations) {
// Merge the incoming invalidations into our list of pending invalidations.
//
// We won't use STL algorithms here because our concept of equality doesn't
// quite fit the expectations of set_intersection. In particular, two
// invalidations can be equal according to the SingleObjectInvalidationSet's
// rules (ie. have equal versions), but still have different AckHandle values
// and need to be acknowledged separately.
//
// The invalidaitons service can only track one outsanding invalidation per
// type and version, so the acknowledgement here should be redundant. We'll
// acknowledge them anyway since it should do no harm, and makes this code a
// bit easier to test.
//
// Overlaps should be extremely rare for most invalidations. They can happen
// for unknown version invalidations, though.
SingleObjectInvalidationSet::const_iterator incoming_it =
invalidations.begin();
SingleObjectInvalidationSet::const_iterator existing_it =
pending_invalidations_.begin();
while (incoming_it != invalidations.end()) {
// Keep existing_it ahead of incoming_it.
while (existing_it != pending_invalidations_.end()
&& IsInvalidationVersionLessThan(*existing_it, *incoming_it)) {
existing_it++;
}
if (existing_it != pending_invalidations_.end()
&& !IsInvalidationVersionLessThan(*incoming_it, *existing_it)
&& !IsInvalidationVersionLessThan(*existing_it, *incoming_it)) {
// Incoming overlaps with existing. Either both are unknown versions
// (likely) or these two have the same version number (very unlikely).
// Acknowledge and overwrite existing.
SingleObjectInvalidationSet::const_iterator old_inv = existing_it;
existing_it++;
old_inv->Acknowledge();
pending_invalidations_.Erase(old_inv);
pending_invalidations_.Insert(*incoming_it);
incoming_it++;
} else {
DCHECK(existing_it == pending_invalidations_.end()
|| IsInvalidationVersionLessThan(*incoming_it, *existing_it));
// The incoming_it points at a version not in the pending_invalidations_
// list. Add it to the list then increment past it.
pending_invalidations_.Insert(*incoming_it);
incoming_it++;
}
}
// Those incoming invalidations may have caused us to exceed our buffer size.
// Trim some items from our list, if necessary.
while (pending_invalidations_.GetSize() > payload_buffer_size_) {
pending_invalidations_.begin()->Drop(&drop_tracker_);
pending_invalidations_.Erase(pending_invalidations_.begin());
}
}
void DataTypeTracker::RecordSuccessfulSyncCycle() {
// If we were throttled, then we would have been excluded from this cycle's
// GetUpdates and Commit actions. Our state remains unchanged.
if (IsThrottled())
return;
local_nudge_count_ = 0;
local_refresh_request_count_ = 0;
// TODO(rlarocque): If we want this to be correct even if we should happen to
// crash before writing all our state, we should wait until the results of
// this sync cycle have been written to disk before updating the invalidations
// state. See crbug.com/324996.
for (SingleObjectInvalidationSet::const_iterator it =
pending_invalidations_.begin();
it != pending_invalidations_.end(); ++it) {
it->Acknowledge();
}
pending_invalidations_.Clear();
if (drop_tracker_.IsRecoveringFromDropEvent()) {
drop_tracker_.RecordRecoveryFromDropEvent();
}
}
// This limit will take effect on all future invalidations received.
void DataTypeTracker::UpdatePayloadBufferSize(size_t new_size) {
payload_buffer_size_ = new_size;
}
bool DataTypeTracker::IsSyncRequired() const {
return !IsThrottled() && (HasLocalChangePending() || IsGetUpdatesRequired());
}
bool DataTypeTracker::IsGetUpdatesRequired() const {
return !IsThrottled() &&
(HasRefreshRequestPending() || HasPendingInvalidation());
}
bool DataTypeTracker::HasLocalChangePending() const {
return local_nudge_count_ > 0;
}
bool DataTypeTracker::HasRefreshRequestPending() const {
return local_refresh_request_count_ > 0;
}
bool DataTypeTracker::HasPendingInvalidation() const {
return !pending_invalidations_.IsEmpty()
|| drop_tracker_.IsRecoveringFromDropEvent();
}
void DataTypeTracker::SetLegacyNotificationHint(
sync_pb::DataTypeProgressMarker* progress) const {
DCHECK(!IsThrottled())
<< "We should not make requests if the type is throttled.";
if (!pending_invalidations_.IsEmpty() &&
!pending_invalidations_.back().is_unknown_version()) {
// The old-style source info can contain only one hint per type. We grab
// the most recent, to mimic the old coalescing behaviour.
progress->set_notification_hint(pending_invalidations_.back().payload());
} else if (HasLocalChangePending()) {
// The old-style source info sent up an empty string (as opposed to
// nothing at all) when the type was locally nudged, but had not received
// any invalidations.
progress->set_notification_hint("");
}
}
void DataTypeTracker::FillGetUpdatesTriggersMessage(
sync_pb::GetUpdateTriggers* msg) const {
// Fill the list of payloads, if applicable. The payloads must be ordered
// oldest to newest, so we insert them in the same order as we've been storing
// them internally.
for (SingleObjectInvalidationSet::const_iterator it =
pending_invalidations_.begin();
it != pending_invalidations_.end(); ++it) {
if (!it->is_unknown_version()) {
msg->add_notification_hint(it->payload());
}
}
msg->set_server_dropped_hints(
pending_invalidations_.StartsWithUnknownVersion());
msg->set_client_dropped_hints(drop_tracker_.IsRecoveringFromDropEvent());
msg->set_local_modification_nudges(local_nudge_count_);
msg->set_datatype_refresh_nudges(local_refresh_request_count_);
}
bool DataTypeTracker::IsThrottled() const {
return !unthrottle_time_.is_null();
}
base::TimeDelta DataTypeTracker::GetTimeUntilUnthrottle(
base::TimeTicks now) const {
if (!IsThrottled()) {
NOTREACHED();
return base::TimeDelta::FromSeconds(0);
}
return std::max(base::TimeDelta::FromSeconds(0),
unthrottle_time_ - now);
}
void DataTypeTracker::ThrottleType(base::TimeDelta duration,
base::TimeTicks now) {
unthrottle_time_ = std::max(unthrottle_time_, now + duration);
}
void DataTypeTracker::UpdateThrottleState(base::TimeTicks now) {
if (now >= unthrottle_time_) {
unthrottle_time_ = base::TimeTicks();
}
}
} // namespace sessions
} // namespace syncer