blob: 1c9713f718a6b1b655ab8b1091efc1103a0650c6 [file] [log] [blame]
# Copyright 2013 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# This gyp file contains the platform-specific optimizations for Skia
{
'targets': [
# Due to an unfortunate intersection of lameness between gcc and gyp,
# we have to build the *_SSE2.cpp files in a separate target. The
# gcc lameness is that, in order to compile SSE2 intrinsics code, it
# must be passed the -msse2 flag. However, with this flag, it may
# emit SSE2 instructions even for scalar code, such as the CPUID
# test used to test for the presence of SSE2. So that, and all other
# code must be compiled *without* -msse2. The gyp lameness is that it
# does not allow file-specific CFLAGS, so we must create this extra
# target for those files to be compiled with -msse2.
#
# This is actually only a problem on 32-bit Linux (all Intel Macs have
# SSE2, Linux x86_64 has SSE2 by definition, and MSC will happily emit
# SSE2 from instrinsics, which generating plain ol' 386 for everything
# else). However, to keep the .gyp file simple and avoid platform-specific
# build breakage, we do this on all platforms.
# For about the same reason, we need to compile the ARM opts files
# separately as well.
{
'target_name': 'skia_opts',
'type': 'static_library',
'includes': [
'skia_common.gypi',
],
'include_dirs': [
'../third_party/skia/include/core',
'../third_party/skia/include/effects',
'../third_party/skia/src/core',
'../third_party/skia/src/opts',
],
'conditions': [
[ 'os_posix == 1 and OS != "mac" and OS != "android" and \
target_arch != "arm" and target_arch != "arm64" and \
target_arch != "mipsel"', {
'cflags': [
'-msse2',
],
}],
[ 'target_arch != "arm" and target_arch != "mipsel" and \
target_arch != "arm64"', {
'sources': [
'../third_party/skia/src/opts/SkBitmapProcState_opts_SSE2.cpp',
'../third_party/skia/src/opts/SkBlitRect_opts_SSE2.cpp',
'../third_party/skia/src/opts/SkBlitRow_opts_SSE2.cpp',
'../third_party/skia/src/opts/SkUtils_opts_SSE2.cpp',
'../third_party/skia/src/opts/SkXfermode_opts_SSE2.cpp',
'../third_party/skia/src/opts/SkBitmapFilter_opts_SSE2.cpp',
'../third_party/skia/src/opts/SkMorphology_opts_SSE2.cpp',
'../third_party/skia/src/opts/SkBlurImage_opts_SSE2.cpp',
],
'dependencies': [
'skia_opts_ssse3',
],
}],
[ 'target_arch == "arm"', {
'conditions': [
[ 'arm_version >= 7 and arm_neon == 1', {
'defines': [
'__ARM_HAVE_NEON',
],
}],
[ 'arm_version >= 7 and arm_neon_optional == 1', {
'defines': [
'__ARM_HAVE_OPTIONAL_NEON_SUPPORT',
],
}],
[ 'arm_version >= 7 and (arm_neon == 1 or arm_neon_optional == 1)', {
'cflags': [
# The neon assembly contains conditional instructions which
# aren't enclosed in an IT block. The assembler complains
# without this option.
# See #86592.
'-Wa,-mimplicit-it=always',
],
'dependencies': [
'skia_opts_neon',
]
}],
],
# The assembly uses the frame pointer register (r7 in Thumb/r11 in
# ARM), the compiler doesn't like that. Explicitly remove the
# -fno-omit-frame-pointer flag for Android, as that gets added to all
# targets via common.gypi.
'cflags!': [
'-fno-omit-frame-pointer',
'-marm',
'-mapcs-frame',
],
'cflags': [
'-fomit-frame-pointer',
],
'sources': [
'../third_party/skia/src/opts/SkBitmapProcState_opts_arm.cpp',
],
}],
[ 'target_arch == "arm" and (arm_version < 7 or (arm_neon == 0 and arm_neon_optional == 1))', {
'sources': [
'../third_party/skia/src/opts/memset.arm.S',
],
}],
[ 'target_arch == "arm" and arm_version < 6', {
'sources': [
'../third_party/skia/src/opts/SkBlitMask_opts_none.cpp',
'../third_party/skia/src/opts/SkBlitRow_opts_none.cpp',
'../third_party/skia/src/opts/SkUtils_opts_none.cpp',
'../third_party/skia/src/opts/SkXfermode_opts_none.cpp',
'../third_party/skia/src/opts/SkMorphology_opts_none.cpp',
'../third_party/skia/src/opts/SkBlurImage_opts_none.cpp',
],
}],
[ 'target_arch == "arm" and arm_version >= 6', {
'sources': [
'../third_party/skia/src/opts/SkBlitMask_opts_arm.cpp',
'../third_party/skia/src/opts/SkBlitRow_opts_arm.cpp',
'../third_party/skia/src/opts/SkBlitRow_opts_arm.h',
'../third_party/skia/src/opts/SkBlurImage_opts_arm.cpp',
'../third_party/skia/src/opts/SkMorphology_opts_arm.cpp',
'../third_party/skia/src/opts/SkUtils_opts_arm.cpp',
'../third_party/skia/src/opts/SkXfermode_opts_none.cpp',
],
}],
[ 'target_arch == "mipsel"',{
'cflags': [
'-fomit-frame-pointer',
],
'sources': [
'../third_party/skia/src/opts/SkBitmapProcState_opts_none.cpp',
'../third_party/skia/src/opts/SkBlitMask_opts_none.cpp',
'../third_party/skia/src/opts/SkBlitRow_opts_none.cpp',
'../third_party/skia/src/opts/SkUtils_opts_none.cpp',
'../third_party/skia/src/opts/SkXfermode_opts_none.cpp',
'../third_party/skia/src/opts/SkMorphology_opts_none.cpp',
'../third_party/skia/src/opts/SkBlurImage_opts_none.cpp',
],
}],
[ 'target_arch == "arm64"', {
'sources': [
'../third_party/skia/src/opts/SkBitmapProcState_arm_neon.cpp',
'../third_party/skia/src/opts/SkBitmapProcState_matrixProcs_neon.cpp',
'../third_party/skia/src/opts/SkBitmapProcState_opts_arm.cpp',
'../third_party/skia/src/opts/SkBlitMask_opts_arm.cpp',
'../third_party/skia/src/opts/SkBlitMask_opts_arm_neon.cpp',
'../third_party/skia/src/opts/SkBlitRow_opts_none.cpp',
'../third_party/skia/src/opts/SkBlurImage_opts_arm.cpp',
'../third_party/skia/src/opts/SkBlurImage_opts_neon.cpp',
'../third_party/skia/src/opts/SkMorphology_opts_arm.cpp',
'../third_party/skia/src/opts/SkMorphology_opts_neon.cpp',
'../third_party/skia/src/opts/SkUtils_opts_none.cpp',
'../third_party/skia/src/opts/SkXfermode_opts_arm.cpp',
'../third_party/skia/src/opts/SkXfermode_opts_arm_neon.cpp',
],
}],
],
},
# For the same lame reasons as what is done for skia_opts, we have to
# create another target specifically for SSSE3 code as we would not want
# to compile the SSE2 code with -mssse3 which would potentially allow
# gcc to generate SSSE3 code.
{
'target_name': 'skia_opts_ssse3',
'type': 'static_library',
'includes': [
'skia_common.gypi',
],
'include_dirs': [
'../third_party/skia/include/core',
'../third_party/skia/include/effects',
'../third_party/skia/src/core',
],
'conditions': [
[ 'OS in ["linux", "freebsd", "openbsd", "solaris", "android"]', {
'cflags': [
'-mssse3',
],
}],
[ 'OS == "mac"', {
'xcode_settings': {
'GCC_ENABLE_SUPPLEMENTAL_SSE3_INSTRUCTIONS': 'YES',
},
}],
[ 'OS == "win"', {
'include_dirs': [
'config/win',
],
'direct_dependent_settings': {
'include_dirs': [
'config/win',
],
},
}],
[ 'target_arch != "arm" and target_arch != "arm64" and \
target_arch != "mipsel"', {
'sources': [
'../third_party/skia/src/opts/SkBitmapProcState_opts_SSSE3.cpp',
],
}],
],
},
{
'target_name': 'skia_opts_none',
'type': 'static_library',
'includes': [
'skia_common.gypi',
],
'include_dirs': [
'../third_party/skia/include/core',
'../third_party/skia/include/effects',
'../third_party/skia/src/core',
],
'sources': [
'../third_party/skia/src/opts/SkBitmapProcState_opts_none.cpp',
'../third_party/skia/src/opts/SkBlitMask_opts_none.cpp',
'../third_party/skia/src/opts/SkBlitRow_opts_none.cpp',
'../third_party/skia/src/opts/SkUtils_opts_none.cpp',
'../third_party/skia/src/opts/SkXfermode_opts_none.cpp',
'../third_party/skia/src/opts/SkMorphology_opts_none.cpp',
'../third_party/skia/src/opts/SkBlurImage_opts_none.cpp',
],
},
],
'conditions': [
# NEON code must be compiled with -mfpu=neon which also affects scalar
# code. To support dynamic NEON code paths, we need to build all
# NEON-specific sources in a separate static library. The situation
# is very similar to the SSSE3 one.
['target_arch == "arm" and (arm_neon == 1 or arm_neon_optional == 1)', {
'targets': [
{
'target_name': 'skia_opts_neon',
'type': 'static_library',
'includes': [
'skia_common.gypi',
],
'include_dirs': [
'../third_party/skia/include/core',
'../third_party/skia/include/effects',
'../third_party/skia/src/core',
'../third_party/skia/src/opts',
],
'cflags!': [
'-fno-omit-frame-pointer',
'-mfpu=vfp', # remove them all, just in case.
'-mfpu=vfpv3',
'-mfpu=vfpv3-d16',
],
'cflags': [
'-mfpu=neon',
'-fomit-frame-pointer',
],
'ldflags': [
'-march=armv7-a',
'-Wl,--fix-cortex-a8',
],
'sources': [
'../third_party/skia/src/opts/memset16_neon.S',
'../third_party/skia/src/opts/memset32_neon.S',
'../third_party/skia/src/opts/SkBitmapProcState_arm_neon.cpp',
'../third_party/skia/src/opts/SkBitmapProcState_matrixProcs_neon.cpp',
'../third_party/skia/src/opts/SkBitmapProcState_matrix_clamp_neon.h',
'../third_party/skia/src/opts/SkBitmapProcState_matrix_repeat_neon.h',
'../third_party/skia/src/opts/SkBlitMask_opts_arm_neon.cpp',
'../third_party/skia/src/opts/SkBlitRow_opts_arm_neon.cpp',
'../third_party/skia/src/opts/SkXfermode_opts_arm_neon.cpp',
'../third_party/skia/src/opts/SkBlurImage_opts_neon.cpp',
'../third_party/skia/src/opts/SkMorphology_opts_neon.cpp',
],
'conditions': [
['arm_neon == 1', {
'defines': [
'__ARM_HAVE_NEON',
],
}],
['arm_neon_optional == 1', {
'defines': [
'__ARM_HAVE_OPTIONAL_NEON_SUPPORT',
],
}],
],
},
],
}],
],
}