blob: f9daea6e3e1413d135ad4d336bd792f600fd3ba1 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/base/pipeline.h"
#include <algorithm>
#include "base/bind.h"
#include "base/callback.h"
#include "base/callback_helpers.h"
#include "base/compiler_specific.h"
#include "base/location.h"
#include "base/metrics/histogram.h"
#include "base/single_thread_task_runner.h"
#include "base/stl_util.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_util.h"
#include "base/synchronization/condition_variable.h"
#include "media/base/audio_decoder.h"
#include "media/base/audio_renderer.h"
#include "media/base/filter_collection.h"
#include "media/base/media_log.h"
#include "media/base/text_renderer.h"
#include "media/base/text_track_config.h"
#include "media/base/time_delta_interpolator.h"
#include "media/base/time_source.h"
#include "media/base/video_decoder.h"
#include "media/base/video_decoder_config.h"
#include "media/base/video_renderer.h"
using base::TimeDelta;
namespace media {
Pipeline::Pipeline(
const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
MediaLog* media_log)
: task_runner_(task_runner),
media_log_(media_log),
running_(false),
did_loading_progress_(false),
volume_(1.0f),
playback_rate_(0.0f),
interpolator_(new TimeDeltaInterpolator(&default_tick_clock_)),
interpolation_state_(INTERPOLATION_STOPPED),
status_(PIPELINE_OK),
state_(kCreated),
audio_ended_(false),
video_ended_(false),
text_ended_(false),
audio_buffering_state_(BUFFERING_HAVE_NOTHING),
video_buffering_state_(BUFFERING_HAVE_NOTHING),
demuxer_(NULL),
time_source_(NULL),
underflow_disabled_for_testing_(false),
weak_factory_(this) {
media_log_->AddEvent(media_log_->CreatePipelineStateChangedEvent(kCreated));
media_log_->AddEvent(
media_log_->CreateEvent(MediaLogEvent::PIPELINE_CREATED));
interpolator_->SetBounds(base::TimeDelta(), base::TimeDelta());
}
Pipeline::~Pipeline() {
DCHECK(thread_checker_.CalledOnValidThread())
<< "Pipeline must be destroyed on same thread that created it";
DCHECK(!running_) << "Stop() must complete before destroying object";
DCHECK(stop_cb_.is_null());
DCHECK(seek_cb_.is_null());
media_log_->AddEvent(
media_log_->CreateEvent(MediaLogEvent::PIPELINE_DESTROYED));
}
void Pipeline::Start(scoped_ptr<FilterCollection> collection,
const base::Closure& ended_cb,
const PipelineStatusCB& error_cb,
const PipelineStatusCB& seek_cb,
const PipelineMetadataCB& metadata_cb,
const BufferingStateCB& buffering_state_cb,
const base::Closure& duration_change_cb) {
DCHECK(!ended_cb.is_null());
DCHECK(!error_cb.is_null());
DCHECK(!seek_cb.is_null());
DCHECK(!metadata_cb.is_null());
DCHECK(!buffering_state_cb.is_null());
base::AutoLock auto_lock(lock_);
CHECK(!running_) << "Media pipeline is already running";
running_ = true;
filter_collection_ = collection.Pass();
ended_cb_ = ended_cb;
error_cb_ = error_cb;
seek_cb_ = seek_cb;
metadata_cb_ = metadata_cb;
buffering_state_cb_ = buffering_state_cb;
duration_change_cb_ = duration_change_cb;
task_runner_->PostTask(
FROM_HERE, base::Bind(&Pipeline::StartTask, weak_factory_.GetWeakPtr()));
}
void Pipeline::Stop(const base::Closure& stop_cb) {
DVLOG(2) << __FUNCTION__;
task_runner_->PostTask(
FROM_HERE,
base::Bind(&Pipeline::StopTask, weak_factory_.GetWeakPtr(), stop_cb));
}
void Pipeline::Seek(TimeDelta time, const PipelineStatusCB& seek_cb) {
base::AutoLock auto_lock(lock_);
if (!running_) {
DLOG(ERROR) << "Media pipeline isn't running. Ignoring Seek().";
return;
}
task_runner_->PostTask(
FROM_HERE,
base::Bind(
&Pipeline::SeekTask, weak_factory_.GetWeakPtr(), time, seek_cb));
}
bool Pipeline::IsRunning() const {
base::AutoLock auto_lock(lock_);
return running_;
}
float Pipeline::GetPlaybackRate() const {
base::AutoLock auto_lock(lock_);
return playback_rate_;
}
void Pipeline::SetPlaybackRate(float playback_rate) {
if (playback_rate < 0.0f)
return;
base::AutoLock auto_lock(lock_);
playback_rate_ = playback_rate;
if (running_) {
task_runner_->PostTask(FROM_HERE,
base::Bind(&Pipeline::PlaybackRateChangedTask,
weak_factory_.GetWeakPtr(),
playback_rate));
}
}
float Pipeline::GetVolume() const {
base::AutoLock auto_lock(lock_);
return volume_;
}
void Pipeline::SetVolume(float volume) {
if (volume < 0.0f || volume > 1.0f)
return;
base::AutoLock auto_lock(lock_);
volume_ = volume;
if (running_) {
task_runner_->PostTask(
FROM_HERE,
base::Bind(
&Pipeline::VolumeChangedTask, weak_factory_.GetWeakPtr(), volume));
}
}
TimeDelta Pipeline::GetMediaTime() const {
base::AutoLock auto_lock(lock_);
return std::min(interpolator_->GetInterpolatedTime(), duration_);
}
Ranges<TimeDelta> Pipeline::GetBufferedTimeRanges() const {
base::AutoLock auto_lock(lock_);
return buffered_time_ranges_;
}
TimeDelta Pipeline::GetMediaDuration() const {
base::AutoLock auto_lock(lock_);
return duration_;
}
bool Pipeline::DidLoadingProgress() {
base::AutoLock auto_lock(lock_);
bool ret = did_loading_progress_;
did_loading_progress_ = false;
return ret;
}
PipelineStatistics Pipeline::GetStatistics() const {
base::AutoLock auto_lock(lock_);
return statistics_;
}
void Pipeline::SetTimeDeltaInterpolatorForTesting(
TimeDeltaInterpolator* interpolator) {
interpolator_.reset(interpolator);
}
void Pipeline::SetErrorForTesting(PipelineStatus status) {
OnError(status);
}
bool Pipeline::HasWeakPtrsForTesting() const {
DCHECK(task_runner_->BelongsToCurrentThread());
return weak_factory_.HasWeakPtrs();
}
void Pipeline::SetState(State next_state) {
DVLOG(1) << GetStateString(state_) << " -> " << GetStateString(next_state);
state_ = next_state;
media_log_->AddEvent(media_log_->CreatePipelineStateChangedEvent(next_state));
}
#define RETURN_STRING(state) case state: return #state;
const char* Pipeline::GetStateString(State state) {
switch (state) {
RETURN_STRING(kCreated);
RETURN_STRING(kInitDemuxer);
RETURN_STRING(kInitAudioRenderer);
RETURN_STRING(kInitVideoRenderer);
RETURN_STRING(kSeeking);
RETURN_STRING(kPlaying);
RETURN_STRING(kStopping);
RETURN_STRING(kStopped);
}
NOTREACHED();
return "INVALID";
}
#undef RETURN_STRING
Pipeline::State Pipeline::GetNextState() const {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(stop_cb_.is_null())
<< "State transitions don't happen when stopping";
DCHECK_EQ(status_, PIPELINE_OK)
<< "State transitions don't happen when there's an error: " << status_;
switch (state_) {
case kCreated:
return kInitDemuxer;
case kInitDemuxer:
if (demuxer_->GetStream(DemuxerStream::AUDIO))
return kInitAudioRenderer;
if (demuxer_->GetStream(DemuxerStream::VIDEO))
return kInitVideoRenderer;
return kPlaying;
case kInitAudioRenderer:
if (demuxer_->GetStream(DemuxerStream::VIDEO))
return kInitVideoRenderer;
return kPlaying;
case kInitVideoRenderer:
return kPlaying;
case kSeeking:
return kPlaying;
case kPlaying:
case kStopping:
case kStopped:
break;
}
NOTREACHED() << "State has no transition: " << state_;
return state_;
}
void Pipeline::OnDemuxerError(PipelineStatus error) {
task_runner_->PostTask(FROM_HERE,
base::Bind(&Pipeline::ErrorChangedTask,
weak_factory_.GetWeakPtr(),
error));
}
void Pipeline::AddTextStream(DemuxerStream* text_stream,
const TextTrackConfig& config) {
task_runner_->PostTask(FROM_HERE,
base::Bind(&Pipeline::AddTextStreamTask,
weak_factory_.GetWeakPtr(),
text_stream,
config));
}
void Pipeline::RemoveTextStream(DemuxerStream* text_stream) {
task_runner_->PostTask(FROM_HERE,
base::Bind(&Pipeline::RemoveTextStreamTask,
weak_factory_.GetWeakPtr(),
text_stream));
}
void Pipeline::OnError(PipelineStatus error) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(IsRunning());
DCHECK_NE(PIPELINE_OK, error);
VLOG(1) << "Media pipeline error: " << error;
task_runner_->PostTask(FROM_HERE, base::Bind(
&Pipeline::ErrorChangedTask, weak_factory_.GetWeakPtr(), error));
}
void Pipeline::OnAudioTimeUpdate(TimeDelta time, TimeDelta max_time) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK_LE(time.InMicroseconds(), max_time.InMicroseconds());
base::AutoLock auto_lock(lock_);
if (interpolation_state_ == INTERPOLATION_WAITING_FOR_AUDIO_TIME_UPDATE &&
time < interpolator_->GetInterpolatedTime()) {
return;
}
if (state_ == kSeeking)
return;
interpolator_->SetBounds(time, max_time);
StartClockIfWaitingForTimeUpdate_Locked();
}
void Pipeline::OnVideoTimeUpdate(TimeDelta max_time) {
DCHECK(task_runner_->BelongsToCurrentThread());
if (audio_renderer_)
return;
if (state_ == kSeeking)
return;
base::AutoLock auto_lock(lock_);
DCHECK_NE(interpolation_state_, INTERPOLATION_WAITING_FOR_AUDIO_TIME_UPDATE);
interpolator_->SetUpperBound(max_time);
}
void Pipeline::SetDuration(TimeDelta duration) {
DCHECK(IsRunning());
media_log_->AddEvent(
media_log_->CreateTimeEvent(
MediaLogEvent::DURATION_SET, "duration", duration));
UMA_HISTOGRAM_LONG_TIMES("Media.Duration", duration);
base::AutoLock auto_lock(lock_);
duration_ = duration;
if (!duration_change_cb_.is_null())
duration_change_cb_.Run();
}
void Pipeline::OnStateTransition(PipelineStatus status) {
DCHECK(task_runner_->BelongsToCurrentThread());
// Force post to process state transitions after current execution frame.
task_runner_->PostTask(
FROM_HERE,
base::Bind(
&Pipeline::StateTransitionTask, weak_factory_.GetWeakPtr(), status));
}
void Pipeline::StateTransitionTask(PipelineStatus status) {
DCHECK(task_runner_->BelongsToCurrentThread());
// No-op any state transitions if we're stopping.
if (state_ == kStopping || state_ == kStopped)
return;
// Preserve existing abnormal status, otherwise update based on the result of
// the previous operation.
status_ = (status_ != PIPELINE_OK ? status_ : status);
if (status_ != PIPELINE_OK) {
ErrorChangedTask(status_);
return;
}
// Guard against accidentally clearing |pending_callbacks_| for states that
// use it as well as states that should not be using it.
DCHECK_EQ(pending_callbacks_.get() != NULL, state_ == kSeeking);
pending_callbacks_.reset();
PipelineStatusCB done_cb =
base::Bind(&Pipeline::OnStateTransition, weak_factory_.GetWeakPtr());
// Switch states, performing any entrance actions for the new state as well.
SetState(GetNextState());
switch (state_) {
case kInitDemuxer:
return InitializeDemuxer(done_cb);
case kInitAudioRenderer:
return InitializeAudioRenderer(done_cb);
case kInitVideoRenderer:
return InitializeVideoRenderer(done_cb);
case kPlaying:
// Finish initial start sequence the first time we enter the playing
// state.
if (filter_collection_) {
filter_collection_.reset();
if (!audio_renderer_ && !video_renderer_) {
ErrorChangedTask(PIPELINE_ERROR_COULD_NOT_RENDER);
return;
}
if (audio_renderer_)
time_source_ = audio_renderer_->GetTimeSource();
{
PipelineMetadata metadata;
metadata.has_audio = audio_renderer_;
metadata.has_video = video_renderer_;
metadata.timeline_offset = demuxer_->GetTimelineOffset();
DemuxerStream* stream = demuxer_->GetStream(DemuxerStream::VIDEO);
if (stream) {
metadata.natural_size =
stream->video_decoder_config().natural_size();
metadata.video_rotation = stream->video_rotation();
}
metadata_cb_.Run(metadata);
}
start_timestamp_ = demuxer_->GetStartTime();
}
base::ResetAndReturn(&seek_cb_).Run(PIPELINE_OK);
DCHECK(start_timestamp_ >= base::TimeDelta());
{
base::AutoLock auto_lock(lock_);
interpolator_->SetBounds(start_timestamp_, start_timestamp_);
}
if (time_source_)
time_source_->SetMediaTime(start_timestamp_);
if (audio_renderer_)
audio_renderer_->StartPlaying();
if (video_renderer_)
video_renderer_->StartPlaying();
if (text_renderer_)
text_renderer_->StartPlaying();
PlaybackRateChangedTask(GetPlaybackRate());
VolumeChangedTask(GetVolume());
return;
case kStopping:
case kStopped:
case kCreated:
case kSeeking:
NOTREACHED() << "State has no transition: " << state_;
return;
}
}
// Note that the usage of base::Unretained() with the audio/video renderers
// in the following DoXXX() functions is considered safe as they are owned by
// |pending_callbacks_| and share the same lifetime.
//
// That being said, deleting the renderers while keeping |pending_callbacks_|
// running on the media thread would result in crashes.
#if DCHECK_IS_ON
static void VerifyBufferingStates(BufferingState* audio_buffering_state,
BufferingState* video_buffering_state) {
DCHECK_EQ(*audio_buffering_state, BUFFERING_HAVE_NOTHING);
DCHECK_EQ(*video_buffering_state, BUFFERING_HAVE_NOTHING);
}
#endif
void Pipeline::DoSeek(
base::TimeDelta seek_timestamp,
const PipelineStatusCB& done_cb) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(!pending_callbacks_.get());
SerialRunner::Queue bound_fns;
{
base::AutoLock auto_lock(lock_);
PauseClockAndStopTicking_Locked();
}
// Pause.
if (text_renderer_) {
bound_fns.Push(base::Bind(
&TextRenderer::Pause, base::Unretained(text_renderer_.get())));
}
// Flush.
if (audio_renderer_) {
bound_fns.Push(base::Bind(
&AudioRenderer::Flush, base::Unretained(audio_renderer_.get())));
}
if (video_renderer_) {
bound_fns.Push(base::Bind(
&VideoRenderer::Flush, base::Unretained(video_renderer_.get())));
}
#if DCHECK_IS_ON
// Verify renderers reset their buffering states.
bound_fns.Push(base::Bind(&VerifyBufferingStates,
&audio_buffering_state_,
&video_buffering_state_));
#endif
if (text_renderer_) {
bound_fns.Push(base::Bind(
&TextRenderer::Flush, base::Unretained(text_renderer_.get())));
}
// Seek demuxer.
bound_fns.Push(base::Bind(
&Demuxer::Seek, base::Unretained(demuxer_), seek_timestamp));
pending_callbacks_ = SerialRunner::Run(bound_fns, done_cb);
}
void Pipeline::DoStop(const PipelineStatusCB& done_cb) {
DVLOG(2) << __FUNCTION__;
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(!pending_callbacks_.get());
audio_renderer_.reset();
video_renderer_.reset();
text_renderer_.reset();
if (demuxer_) {
demuxer_->Stop(base::Bind(done_cb, PIPELINE_OK));
return;
}
task_runner_->PostTask(FROM_HERE, base::Bind(done_cb, PIPELINE_OK));
}
void Pipeline::OnStopCompleted(PipelineStatus status) {
DVLOG(2) << __FUNCTION__;
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK_EQ(state_, kStopping);
DCHECK(!audio_renderer_);
DCHECK(!video_renderer_);
DCHECK(!text_renderer_);
{
base::AutoLock l(lock_);
running_ = false;
}
SetState(kStopped);
filter_collection_.reset();
demuxer_ = NULL;
// If we stop during initialization/seeking we want to run |seek_cb_|
// followed by |stop_cb_| so we don't leave outstanding callbacks around.
if (!seek_cb_.is_null()) {
base::ResetAndReturn(&seek_cb_).Run(status_);
error_cb_.Reset();
}
if (!stop_cb_.is_null()) {
error_cb_.Reset();
// Invalid all weak pointers so it's safe to destroy |this| on the render
// main thread.
weak_factory_.InvalidateWeakPtrs();
base::ResetAndReturn(&stop_cb_).Run();
// NOTE: pipeline may be deleted at this point in time as a result of
// executing |stop_cb_|.
return;
}
if (!error_cb_.is_null()) {
DCHECK_NE(status_, PIPELINE_OK);
base::ResetAndReturn(&error_cb_).Run(status_);
}
}
void Pipeline::AddBufferedTimeRange(base::TimeDelta start,
base::TimeDelta end) {
DCHECK(IsRunning());
base::AutoLock auto_lock(lock_);
buffered_time_ranges_.Add(start, end);
did_loading_progress_ = true;
}
// Called from any thread.
void Pipeline::OnUpdateStatistics(const PipelineStatistics& stats) {
base::AutoLock auto_lock(lock_);
statistics_.audio_bytes_decoded += stats.audio_bytes_decoded;
statistics_.video_bytes_decoded += stats.video_bytes_decoded;
statistics_.video_frames_decoded += stats.video_frames_decoded;
statistics_.video_frames_dropped += stats.video_frames_dropped;
}
void Pipeline::StartTask() {
DCHECK(task_runner_->BelongsToCurrentThread());
CHECK_EQ(kCreated, state_)
<< "Media pipeline cannot be started more than once";
text_renderer_ = filter_collection_->GetTextRenderer();
if (text_renderer_) {
text_renderer_->Initialize(
base::Bind(&Pipeline::OnTextRendererEnded, weak_factory_.GetWeakPtr()));
}
StateTransitionTask(PIPELINE_OK);
}
void Pipeline::StopTask(const base::Closure& stop_cb) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(stop_cb_.is_null());
if (state_ == kStopped) {
// Invalid all weak pointers so it's safe to destroy |this| on the render
// main thread.
weak_factory_.InvalidateWeakPtrs();
// NOTE: pipeline may be deleted at this point in time as a result of
// executing |stop_cb|.
stop_cb.Run();
return;
}
stop_cb_ = stop_cb;
// We may already be stopping due to a runtime error.
if (state_ == kStopping)
return;
SetState(kStopping);
pending_callbacks_.reset();
DoStop(base::Bind(&Pipeline::OnStopCompleted, weak_factory_.GetWeakPtr()));
}
void Pipeline::ErrorChangedTask(PipelineStatus error) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK_NE(PIPELINE_OK, error) << "PIPELINE_OK isn't an error!";
media_log_->AddEvent(media_log_->CreatePipelineErrorEvent(error));
if (state_ == kStopping || state_ == kStopped)
return;
SetState(kStopping);
pending_callbacks_.reset();
status_ = error;
DoStop(base::Bind(&Pipeline::OnStopCompleted, weak_factory_.GetWeakPtr()));
}
void Pipeline::PlaybackRateChangedTask(float playback_rate) {
DCHECK(task_runner_->BelongsToCurrentThread());
// Playback rate changes are only carried out while playing.
if (state_ != kPlaying)
return;
{
base::AutoLock auto_lock(lock_);
interpolator_->SetPlaybackRate(playback_rate);
}
if (time_source_)
time_source_->SetPlaybackRate(playback_rate_);
}
void Pipeline::VolumeChangedTask(float volume) {
DCHECK(task_runner_->BelongsToCurrentThread());
// Volume changes are only carried out while playing.
if (state_ != kPlaying)
return;
if (audio_renderer_)
audio_renderer_->SetVolume(volume);
}
void Pipeline::SeekTask(TimeDelta time, const PipelineStatusCB& seek_cb) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(stop_cb_.is_null());
// Suppress seeking if we're not fully started.
if (state_ != kPlaying) {
DCHECK(state_ == kStopping || state_ == kStopped)
<< "Receive extra seek in unexpected state: " << state_;
// TODO(scherkus): should we run the callback? I'm tempted to say the API
// will only execute the first Seek() request.
DVLOG(1) << "Media pipeline has not started, ignoring seek to "
<< time.InMicroseconds() << " (current state: " << state_ << ")";
return;
}
DCHECK(seek_cb_.is_null());
const base::TimeDelta seek_timestamp =
std::max(time, demuxer_->GetStartTime());
SetState(kSeeking);
seek_cb_ = seek_cb;
audio_ended_ = false;
video_ended_ = false;
text_ended_ = false;
start_timestamp_ = seek_timestamp;
DoSeek(seek_timestamp,
base::Bind(&Pipeline::OnStateTransition, weak_factory_.GetWeakPtr()));
}
void Pipeline::OnAudioRendererEnded() {
DCHECK(task_runner_->BelongsToCurrentThread());
media_log_->AddEvent(media_log_->CreateEvent(MediaLogEvent::AUDIO_ENDED));
if (state_ != kPlaying)
return;
DCHECK(!audio_ended_);
audio_ended_ = true;
// Start clock since there is no more audio to trigger clock updates.
{
base::AutoLock auto_lock(lock_);
interpolator_->SetUpperBound(duration_);
StartClockIfWaitingForTimeUpdate_Locked();
}
RunEndedCallbackIfNeeded();
}
void Pipeline::OnVideoRendererEnded() {
DCHECK(task_runner_->BelongsToCurrentThread());
media_log_->AddEvent(media_log_->CreateEvent(MediaLogEvent::VIDEO_ENDED));
if (state_ != kPlaying)
return;
DCHECK(!video_ended_);
video_ended_ = true;
RunEndedCallbackIfNeeded();
}
void Pipeline::OnTextRendererEnded() {
DCHECK(task_runner_->BelongsToCurrentThread());
media_log_->AddEvent(media_log_->CreateEvent(MediaLogEvent::TEXT_ENDED));
if (state_ != kPlaying)
return;
DCHECK(!text_ended_);
text_ended_ = true;
RunEndedCallbackIfNeeded();
}
void Pipeline::RunEndedCallbackIfNeeded() {
DCHECK(task_runner_->BelongsToCurrentThread());
if (audio_renderer_ && !audio_ended_)
return;
if (video_renderer_ && !video_ended_)
return;
if (text_renderer_ && text_renderer_->HasTracks() && !text_ended_)
return;
{
base::AutoLock auto_lock(lock_);
PauseClockAndStopTicking_Locked();
interpolator_->SetBounds(duration_, duration_);
}
DCHECK_EQ(status_, PIPELINE_OK);
ended_cb_.Run();
}
void Pipeline::AddTextStreamTask(DemuxerStream* text_stream,
const TextTrackConfig& config) {
DCHECK(task_runner_->BelongsToCurrentThread());
// TODO(matthewjheaney): fix up text_ended_ when text stream
// is added (http://crbug.com/321446).
text_renderer_->AddTextStream(text_stream, config);
}
void Pipeline::RemoveTextStreamTask(DemuxerStream* text_stream) {
DCHECK(task_runner_->BelongsToCurrentThread());
text_renderer_->RemoveTextStream(text_stream);
}
void Pipeline::InitializeDemuxer(const PipelineStatusCB& done_cb) {
DCHECK(task_runner_->BelongsToCurrentThread());
demuxer_ = filter_collection_->GetDemuxer();
demuxer_->Initialize(this, done_cb, text_renderer_);
}
void Pipeline::InitializeAudioRenderer(const PipelineStatusCB& done_cb) {
DCHECK(task_runner_->BelongsToCurrentThread());
audio_renderer_ = filter_collection_->GetAudioRenderer();
base::WeakPtr<Pipeline> weak_this = weak_factory_.GetWeakPtr();
audio_renderer_->Initialize(
demuxer_->GetStream(DemuxerStream::AUDIO),
done_cb,
base::Bind(&Pipeline::OnUpdateStatistics, weak_this),
base::Bind(&Pipeline::OnAudioTimeUpdate, weak_this),
base::Bind(&Pipeline::BufferingStateChanged, weak_this,
&audio_buffering_state_),
base::Bind(&Pipeline::OnAudioRendererEnded, weak_this),
base::Bind(&Pipeline::OnError, weak_this));
}
void Pipeline::InitializeVideoRenderer(const PipelineStatusCB& done_cb) {
DCHECK(task_runner_->BelongsToCurrentThread());
video_renderer_ = filter_collection_->GetVideoRenderer();
base::WeakPtr<Pipeline> weak_this = weak_factory_.GetWeakPtr();
video_renderer_->Initialize(
demuxer_->GetStream(DemuxerStream::VIDEO),
demuxer_->GetLiveness() == Demuxer::LIVENESS_LIVE,
done_cb,
base::Bind(&Pipeline::OnUpdateStatistics, weak_this),
base::Bind(&Pipeline::OnVideoTimeUpdate, weak_this),
base::Bind(&Pipeline::BufferingStateChanged, weak_this,
&video_buffering_state_),
base::Bind(&Pipeline::OnVideoRendererEnded, weak_this),
base::Bind(&Pipeline::OnError, weak_this),
base::Bind(&Pipeline::GetMediaTime, base::Unretained(this)),
base::Bind(&Pipeline::GetMediaDuration, base::Unretained(this)));
}
void Pipeline::BufferingStateChanged(BufferingState* buffering_state,
BufferingState new_buffering_state) {
DVLOG(1) << __FUNCTION__ << "(" << *buffering_state << ", "
<< " " << new_buffering_state << ") "
<< (buffering_state == &audio_buffering_state_ ? "audio" : "video");
DCHECK(task_runner_->BelongsToCurrentThread());
bool was_waiting_for_enough_data = WaitingForEnoughData();
*buffering_state = new_buffering_state;
// Disable underflow by ignoring updates that renderers have ran out of data
// after we have started the clock.
if (state_ == kPlaying && underflow_disabled_for_testing_ &&
interpolation_state_ != INTERPOLATION_STOPPED) {
return;
}
// Renderer underflowed.
if (!was_waiting_for_enough_data && WaitingForEnoughData()) {
PausePlayback();
// TODO(scherkus): Fire BUFFERING_HAVE_NOTHING callback to alert clients of
// underflow state http://crbug.com/144683
return;
}
// Renderer prerolled.
if (was_waiting_for_enough_data && !WaitingForEnoughData()) {
StartPlayback();
buffering_state_cb_.Run(BUFFERING_HAVE_ENOUGH);
return;
}
}
bool Pipeline::WaitingForEnoughData() const {
DCHECK(task_runner_->BelongsToCurrentThread());
if (state_ != kPlaying)
return false;
if (audio_renderer_ && audio_buffering_state_ != BUFFERING_HAVE_ENOUGH)
return true;
if (video_renderer_ && video_buffering_state_ != BUFFERING_HAVE_ENOUGH)
return true;
return false;
}
void Pipeline::PausePlayback() {
DVLOG(1) << __FUNCTION__;
DCHECK_EQ(state_, kPlaying);
DCHECK(WaitingForEnoughData());
DCHECK(task_runner_->BelongsToCurrentThread());
base::AutoLock auto_lock(lock_);
PauseClockAndStopTicking_Locked();
}
void Pipeline::StartPlayback() {
DVLOG(1) << __FUNCTION__;
DCHECK_EQ(state_, kPlaying);
DCHECK_EQ(interpolation_state_, INTERPOLATION_STOPPED);
DCHECK(!WaitingForEnoughData());
DCHECK(task_runner_->BelongsToCurrentThread());
if (time_source_) {
// We use audio stream to update the clock. So if there is such a
// stream, we pause the clock until we receive a valid timestamp.
base::AutoLock auto_lock(lock_);
interpolation_state_ = INTERPOLATION_WAITING_FOR_AUDIO_TIME_UPDATE;
time_source_->StartTicking();
} else {
base::AutoLock auto_lock(lock_);
interpolation_state_ = INTERPOLATION_STARTED;
interpolator_->SetUpperBound(duration_);
interpolator_->StartInterpolating();
}
}
void Pipeline::PauseClockAndStopTicking_Locked() {
lock_.AssertAcquired();
switch (interpolation_state_) {
case INTERPOLATION_STOPPED:
return;
case INTERPOLATION_WAITING_FOR_AUDIO_TIME_UPDATE:
time_source_->StopTicking();
break;
case INTERPOLATION_STARTED:
if (time_source_)
time_source_->StopTicking();
interpolator_->StopInterpolating();
break;
}
interpolation_state_ = INTERPOLATION_STOPPED;
}
void Pipeline::StartClockIfWaitingForTimeUpdate_Locked() {
lock_.AssertAcquired();
if (interpolation_state_ != INTERPOLATION_WAITING_FOR_AUDIO_TIME_UPDATE)
return;
interpolation_state_ = INTERPOLATION_STARTED;
interpolator_->StartInterpolating();
}
} // namespace media