| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MOJO_SYSTEM_CHANNEL_H_ |
| #define MOJO_SYSTEM_CHANNEL_H_ |
| |
| #include <stdint.h> |
| |
| #include "base/basictypes.h" |
| #include "base/compiler_specific.h" |
| #include "base/containers/hash_tables.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/strings/string_piece.h" |
| #include "base/synchronization/lock.h" |
| #include "base/threading/thread_checker.h" |
| #include "mojo/public/system/core.h" |
| #include "mojo/system/message_in_transit.h" |
| #include "mojo/system/message_pipe.h" |
| #include "mojo/system/raw_channel.h" |
| #include "mojo/system/system_impl_export.h" |
| |
| namespace base { |
| class MessageLoop; |
| } |
| |
| namespace mojo { |
| namespace system { |
| |
| // This class is mostly thread-safe. It must be created on an "I/O thread" (see |
| // raw_channel.h). |Init()| must be called on that same thread before it becomes |
| // thread-safe (in particular, before references are given to any other thread) |
| // and |Shutdown()| must be called on that same thread before destruction. Its |
| // public methods are otherwise thread-safe. It may be destroyed on any thread, |
| // in the sense that the last reference to it may be released on any thread, |
| // with the proviso that |Shutdown()| must have been called first (so the |
| // pattern is that a "main" reference is kept on its creation thread and is |
| // released after |Shutdown()| is called, but other threads may have temporarily |
| // "dangling" references). |
| // |
| // Note that |MessagePipe| calls into |Channel| and the former's |lock_| must be |
| // acquired before the latter's. When |Channel| wants to call into a |
| // |MessagePipe|, it must obtain a reference to the |MessagePipe| (from |
| // |local_id_to_endpoint_info_map_|) under |Channel::lock_| and then release the |
| // lock. |
| // |
| // Also, care must be taken with respect to references: While a |Channel| has |
| // references to |MessagePipe|s, |MessagePipe|s (via |ProxyMessagePipeEndpoint|) |
| // may also have references to |Channel|s. These references are set up by |
| // calling |AttachMessagePipeEndpoint()|. The reference to |MessagePipe| owned |
| // by |Channel| must be removed by calling |DetachMessagePipeEndpoint()| (which |
| // is done by |MessagePipe|/|ProxyMessagePipeEndpoint|, which simultaneously |
| // removes its reference to |Channel|). |
| class MOJO_SYSTEM_IMPL_EXPORT Channel |
| : public base::RefCountedThreadSafe<Channel>, |
| public RawChannel::Delegate { |
| public: |
| // The first message pipe endpoint attached will have this as its local ID. |
| static const MessageInTransit::EndpointId kBootstrapEndpointId = 1; |
| |
| Channel(); |
| |
| // This must be called on the creation thread before any other methods are |
| // called, and before references to this object are given to any other |
| // threads. Takes ownership of |handle|. Returns true on success. On failure, |
| // no other methods should be called (including |Shutdown()|). |
| bool Init(const PlatformChannelHandle& handle); |
| |
| // This must be called on the creation thread before destruction (which can |
| // happen on any thread). |
| void Shutdown(); |
| |
| // Attaches the given message pipe/port's endpoint (which must be a |
| // |ProxyMessagePipeEndpoint|) to this channel. This assigns it a local ID, |
| // which it returns. The first message pipe endpoint attached will always have |
| // |kBootstrapEndpointId| as its local ID. (For bootstrapping, this occurs on |
| // both sides, so one should use |kBootstrapEndpointId| for the remote ID for |
| // the first message pipe across a channel.) |
| MessageInTransit::EndpointId AttachMessagePipeEndpoint( |
| scoped_refptr<MessagePipe> message_pipe, unsigned port); |
| void RunMessagePipeEndpoint(MessageInTransit::EndpointId local_id, |
| MessageInTransit::EndpointId remote_id); |
| |
| // This forwards |message| verbatim to |raw_channel_|. |
| bool WriteMessage(MessageInTransit* message); |
| |
| // This removes the message pipe/port's endpoint (with the given local ID, |
| // returned by |AttachMessagePipeEndpoint()| from this channel. After this is |
| // called, |local_id| may be reused for another message pipe. |
| void DetachMessagePipeEndpoint(MessageInTransit::EndpointId local_id); |
| |
| private: |
| friend class base::RefCountedThreadSafe<Channel>; |
| virtual ~Channel(); |
| |
| // |RawChannel::Delegate| implementation: |
| virtual void OnReadMessage(const MessageInTransit& message) OVERRIDE; |
| virtual void OnFatalError(FatalError fatal_error) OVERRIDE; |
| |
| // Helpers for |OnReadMessage|: |
| void OnReadMessageForDownstream(const MessageInTransit& message); |
| void OnReadMessageForChannel(const MessageInTransit& message); |
| |
| // Handles errors (e.g., invalid messages) from the remote side. |
| void HandleRemoteError(const base::StringPiece& error_message); |
| // Handles internal errors/failures from the local side. |
| void HandleLocalError(const base::StringPiece& error_message); |
| |
| struct EndpointInfo { |
| EndpointInfo(); |
| EndpointInfo(scoped_refptr<MessagePipe> message_pipe, unsigned port); |
| ~EndpointInfo(); |
| |
| scoped_refptr<MessagePipe> message_pipe; |
| unsigned port; |
| }; |
| |
| base::ThreadChecker creation_thread_checker_; |
| |
| // Note: |MessagePipe|s MUST NOT be used under |lock_|. I.e., |lock_| can only |
| // be acquired after |MessagePipe::lock_|, never before. Thus to call into a |
| // |MessagePipe|, a reference should be acquired from |
| // |local_id_to_endpoint_info_map_| under |lock_| (e.g., by copying the |
| // |EndpointInfo|) and then the lock released. |
| base::Lock lock_; // Protects the members below. |
| |
| scoped_ptr<RawChannel> raw_channel_; |
| |
| typedef base::hash_map<MessageInTransit::EndpointId, EndpointInfo> |
| IdToEndpointInfoMap; |
| IdToEndpointInfoMap local_id_to_endpoint_info_map_; |
| // The next local ID to try (when allocating new local IDs). Note: It should |
| // be checked for existence before use. |
| MessageInTransit::EndpointId next_local_id_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Channel); |
| }; |
| |
| } // namespace system |
| } // namespace mojo |
| |
| #endif // MOJO_SYSTEM_CHANNEL_H_ |