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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_TRAY_SYSTEM_TRAY_H_
#define ASH_SYSTEM_TRAY_SYSTEM_TRAY_H_
#include "ash/ash_export.h"
#include "ash/system/tray/system_tray_bubble.h"
#include "ash/system/tray/tray_background_view.h"
#include "ash/system/user/login_status.h"
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "ui/views/bubble/tray_bubble_view.h"
#include "ui/views/view.h"
#include <map>
#include <vector>
namespace ash {
class SystemTrayDelegate;
class SystemTrayItem;
namespace internal {
class SystemBubbleWrapper;
class TrayAccessibility;
class TrayUser;
}
// There are different methods for creating bubble views.
enum BubbleCreationType {
BUBBLE_CREATE_NEW, // Closes any existing bubble and creates a new one.
BUBBLE_USE_EXISTING, // Uses any existing bubble, or creates a new one.
};
class ASH_EXPORT SystemTray : public internal::TrayBackgroundView,
public views::TrayBubbleView::Delegate {
public:
explicit SystemTray(internal::StatusAreaWidget* status_area_widget);
virtual ~SystemTray();
// Calls TrayBackgroundView::Initialize(), creates the tray items, and
// adds them to SystemTrayNotifier.
void InitializeTrayItems(SystemTrayDelegate* delegate);
// Adds a new item in the tray.
void AddTrayItem(SystemTrayItem* item);
// Removes an existing tray item.
void RemoveTrayItem(SystemTrayItem* item);
// Returns all tray items that has been added to system tray.
const std::vector<SystemTrayItem*>& GetTrayItems() const;
// Returns all tray user items that were added to the system tray.
const std::vector<internal::TrayUser*>& GetTrayUserItems() const;
// Shows the default view of all items.
void ShowDefaultView(BubbleCreationType creation_type);
// Shows details of a particular item. If |close_delay_in_seconds| is
// non-zero, then the view is automatically closed after the specified time.
void ShowDetailedView(SystemTrayItem* item,
int close_delay_in_seconds,
bool activate,
BubbleCreationType creation_type);
// Continue showing the existing detailed view, if any, for |close_delay|
// seconds.
void SetDetailedViewCloseDelay(int close_delay);
// Hides the detailed view for |item|.
void HideDetailedView(SystemTrayItem* item);
// Shows the notification view for |item|.
void ShowNotificationView(SystemTrayItem* item);
// Hides the notification view for |item|.
void HideNotificationView(SystemTrayItem* item);
// Updates the items when the login status of the system changes.
void UpdateAfterLoginStatusChange(user::LoginStatus login_status);
// Updates the items when the shelf alignment changes.
void UpdateAfterShelfAlignmentChange(ShelfAlignment alignment);
// Temporarily hides/unhides the notification bubble.
void SetHideNotifications(bool hidden);
// Returns true if the launcher should be forced visible when auto-hidden.
bool ShouldShowLauncher() const;
// Returns true if there is a system bubble (already visible or in the process
// of being created).
bool HasSystemBubble() const;
// Returns true if there is a notification bubble.
bool HasNotificationBubble() const;
// Returns true if the system_bubble_ exists and is of type |type|.
bool HasSystemBubbleType(internal::SystemTrayBubble::BubbleType type);
// Returns a pointer to the system bubble or NULL if none.
internal::SystemTrayBubble* GetSystemBubble();
// Returns true if any bubble is visible.
bool IsAnyBubbleVisible() const;
// Returns true if the mouse is inside the notification bubble.
bool IsMouseInNotificationBubble() const;
// Closes system bubble and returns true if it did exist.
bool CloseSystemBubble() const;
// Accessors for testing.
// Returns true if the bubble exists.
bool CloseNotificationBubbleForTest() const;
// Overridden from TrayBackgroundView.
virtual void SetShelfAlignment(ShelfAlignment alignment) OVERRIDE;
virtual void AnchorUpdated() OVERRIDE;
virtual base::string16 GetAccessibleNameForTray() OVERRIDE;
virtual void BubbleResized(const views::TrayBubbleView* bubble_view) OVERRIDE;
virtual void HideBubbleWithView(
const views::TrayBubbleView* bubble_view) OVERRIDE;
virtual bool ClickedOutsideBubble() OVERRIDE;
// Overridden from message_center::TrayBubbleView::Delegate.
virtual void BubbleViewDestroyed() OVERRIDE;
virtual void OnMouseEnteredView() OVERRIDE;
virtual void OnMouseExitedView() OVERRIDE;
virtual base::string16 GetAccessibleNameForBubble() OVERRIDE;
virtual gfx::Rect GetAnchorRect(views::Widget* anchor_widget,
AnchorType anchor_type,
AnchorAlignment anchor_alignment) OVERRIDE;
virtual void HideBubble(const views::TrayBubbleView* bubble_view) OVERRIDE;
internal::TrayAccessibility* GetTrayAccessibilityForTest() {
return tray_accessibility_;
}
// Get the tray item view (or NULL) for a given |tray_item| in a unit test.
views::View* GetTrayItemViewForTest(SystemTrayItem* tray_item);
private:
// Creates the default set of items for the sytem tray.
void CreateItems(SystemTrayDelegate* delegate);
// Resets |system_bubble_| and clears any related state.
void DestroySystemBubble();
// Resets |notification_bubble_| and clears any related state.
void DestroyNotificationBubble();
// Calculates the x-offset for the item in the tray. Returns -1 if its tray
// item view is not visible.
int GetTrayXOffset(SystemTrayItem* item) const;
// Shows the default view and its arrow position is shifted by |x_offset|.
void ShowDefaultViewWithOffset(BubbleCreationType creation_type,
int x_offset);
// Constructs or re-constructs |system_bubble_| and populates it with |items|.
// Specify |change_tray_status| to true if want to change the tray background
// status.
void ShowItems(const std::vector<SystemTrayItem*>& items,
bool details,
bool activate,
BubbleCreationType creation_type,
int x_offset);
// Constructs or re-constructs |notification_bubble_| and populates it with
// |notification_items_|, or destroys it if there are no notification items.
void UpdateNotificationBubble();
// Checks the current status of the system tray and updates the web
// notification tray according to the current status.
void UpdateWebNotifications();
// Deactivate the system tray in the shelf if it was active before.
void CloseSystemBubbleAndDeactivateSystemTray();
const ScopedVector<SystemTrayItem>& items() const { return items_; }
// Overridden from internal::ActionableView.
virtual bool PerformAction(const ui::Event& event) OVERRIDE;
// Owned items.
ScopedVector<SystemTrayItem> items_;
// User items - note, this is a subset of the |items_| list. Note that no
// item in this list needs to be deleted.
std::vector<internal::TrayUser*> user_items_;
// Pointers to members of |items_|.
SystemTrayItem* detailed_item_;
std::vector<SystemTrayItem*> notification_items_;
// Mappings of system tray item and it's view in the tray.
std::map<SystemTrayItem*, views::View*> tray_item_map_;
// Bubble for default and detailed views.
scoped_ptr<internal::SystemBubbleWrapper> system_bubble_;
// Bubble for notifications.
scoped_ptr<internal::SystemBubbleWrapper> notification_bubble_;
// Keep track of the default view height so that when we create detailed
// views directly (e.g. from a notification) we know what height to use.
int default_bubble_height_;
// Set to true when system notifications should be hidden (e.g. web
// notification bubble is visible).
bool hide_notifications_;
// This is true when the displayed system tray menu is a full tray menu,
// otherwise a single line item menu like the volume slider is shown.
// Note that the value is only valid when |system_bubble_| is true.
bool full_system_tray_menu_;
internal::TrayAccessibility* tray_accessibility_; // not owned
DISALLOW_COPY_AND_ASSIGN(SystemTray);
};
} // namespace ash
#endif // ASH_SYSTEM_TRAY_SYSTEM_TRAY_H_