blob: abc6fc4e841b019a3e4e88f0eda0767d01cd2490 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/tools/shader_bench/window.h"
#include "media/tools/shader_bench/painter.h"
namespace media {
static LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg,
WPARAM w_param, LPARAM l_param) {
LRESULT result = 0;
switch (msg) {
case WM_CLOSE:
::DestroyWindow(hwnd);
break;
case WM_DESTROY:
::PostQuitMessage(0);
break;
case WM_ERASEBKGND:
// Return a non-zero value to indicate that the background has been
// erased.
result = 1;
break;
case WM_PAINT: {
Window* window =
reinterpret_cast<Window*>(GetWindowLongPtr(hwnd, GWLP_USERDATA));
if (window != NULL)
window->OnPaint();
::ValidateRect(hwnd, NULL);
break;
}
default:
result = ::DefWindowProc(hwnd, msg, w_param, l_param);
break;
}
return result;
}
gfx::NativeWindow Window::CreateNativeWindow(int width, int height) {
WNDCLASS wnd_class = {0};
HINSTANCE instance = GetModuleHandle(NULL);
wnd_class.style = CS_OWNDC;
wnd_class.lpfnWndProc = WindowProc;
wnd_class.hInstance = instance;
wnd_class.hbrBackground =
reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH));
wnd_class.lpszClassName = L"gpu_demo";
if (!RegisterClass(&wnd_class))
return NULL;
DWORD wnd_style = WS_OVERLAPPED | WS_SYSMENU;
RECT wnd_rect;
wnd_rect.left = 0;
wnd_rect.top = 0;
wnd_rect.right = width;
wnd_rect.bottom = height;
AdjustWindowRect(&wnd_rect, wnd_style, FALSE);
HWND hwnd = CreateWindow(
wnd_class.lpszClassName,
L"",
wnd_style,
0,
0,
wnd_rect.right - wnd_rect.left,
wnd_rect.bottom - wnd_rect.top,
NULL,
NULL,
instance,
NULL);
if (hwnd == NULL)
return NULL;
return hwnd;
}
gfx::PluginWindowHandle Window::PluginWindow() {
return window_handle_;
}
void Window::Start(int limit, const base::Closure& callback,
Painter* painter) {
running_ = true;
count_ = 0;
limit_ = limit;
callback_ = callback;
painter_ = painter;
SetWindowLongPtr(window_handle_, GWLP_USERDATA,
reinterpret_cast<LONG_PTR>(this));
ShowWindow(window_handle_, SW_SHOWNORMAL);
// Post first invalidate call to kick off painting.
::InvalidateRect(window_handle_, NULL, FALSE);
MainLoop();
}
void Window::OnPaint() {
if (!running_)
return;
if (count_ < limit_) {
painter_->OnPaint();
count_++;
} else {
running_ = false;
if (!callback_.is_null()) {
ShowWindow(window_handle_, SW_HIDE);
callback_.Run();
callback_.Reset();
}
}
}
void Window::MainLoop() {
MSG msg;
bool done = false;
while (!done) {
while (::PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
if (msg.message == WM_QUIT || !running_)
done = true;
::TranslateMessage(&msg);
::DispatchMessage(&msg);
if (!done)
::InvalidateRect(window_handle_, NULL, FALSE);
}
}
}
} // namespace media