blob: ab8fc593473db7dc8b82c7f03de0d1b068d43b73 [file] [log] [blame]
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/tools/shader_bench/painter.h"
Painter::Painter()
: frames_(NULL) {
}
Painter::~Painter() {
}
void Painter::OnPaint() {
if (frames_ && !frames_->empty()) {
scoped_refptr<media::VideoFrame> cur_frame = frames_->front();
Paint(cur_frame);
frames_->pop_front();
frames_->push_back(cur_frame);
}
}
void Painter::LoadFrames(
std::deque<scoped_refptr<media::VideoFrame> >* frames) {
frames_ = frames;
}