blob: 7aba3cda86128dafbda1d17a052ebc0293c1c89b [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_TOOLS_SHADER_BENCH_CPU_COLOR_PAINTER_H_
#define MEDIA_TOOLS_SHADER_BENCH_CPU_COLOR_PAINTER_H_
#include "base/compiler_specific.h"
#include "base/memory/ref_counted.h"
#include "media/base/video_frame.h"
#include "media/tools/shader_bench/gpu_painter.h"
// Does color conversion using CPU, rendering on GPU.
class CPUColorPainter : public GPUPainter {
public:
CPUColorPainter();
virtual ~CPUColorPainter();
// Painter interface.
virtual void Initialize(int width, int height) OVERRIDE;
virtual void Paint(scoped_refptr<media::VideoFrame> video_frame) OVERRIDE;
private:
// Shader program id.
GLuint program_id_;
// ID of rgba texture.
GLuint textures_[1];
DISALLOW_COPY_AND_ASSIGN(CPUColorPainter);
};
#endif // MEDIA_TOOLS_SHADER_BENCH_CPU_COLOR_PAINTER_H_