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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_SYSTEM_MESSAGE_PIPE_H_
#define MOJO_SYSTEM_MESSAGE_PIPE_H_
#include <stdint.h>
#include <vector>
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/synchronization/lock.h"
#include "mojo/public/c/system/message_pipe.h"
#include "mojo/public/c/system/types.h"
#include "mojo/system/dispatcher.h"
#include "mojo/system/message_in_transit.h"
#include "mojo/system/message_pipe_endpoint.h"
#include "mojo/system/system_impl_export.h"
namespace mojo {
namespace system {
class Channel;
class Waiter;
// |MessagePipe| is the secondary object implementing a message pipe (see the
// explanatory comment in core.cc). It is typically owned by the dispatcher(s)
// corresponding to the local endpoints. This class is thread-safe.
class MOJO_SYSTEM_IMPL_EXPORT MessagePipe :
public base::RefCountedThreadSafe<MessagePipe> {
public:
MessagePipe(scoped_ptr<MessagePipeEndpoint> endpoint0,
scoped_ptr<MessagePipeEndpoint> endpoint1);
// Convenience constructor that constructs a |MessagePipe| with two new
// |LocalMessagePipeEndpoint|s.
MessagePipe();
// Gets the other port number (i.e., 0 -> 1, 1 -> 0).
static unsigned GetPeerPort(unsigned port);
// Gets the type of the endpoint (used for assertions, etc.).
MessagePipeEndpoint::Type GetType(unsigned port);
// These are called by the dispatcher to implement its methods of
// corresponding names. In all cases, the port |port| must be open.
void CancelAllWaiters(unsigned port);
void Close(unsigned port);
// Unlike |MessagePipeDispatcher::WriteMessage()|, this does not validate its
// arguments.
MojoResult WriteMessage(unsigned port,
const void* bytes,
uint32_t num_bytes,
std::vector<DispatcherTransport>* transports,
MojoWriteMessageFlags flags);
// Unlike |MessagePipeDispatcher::ReadMessage()|, this does not validate its
// arguments.
MojoResult ReadMessage(unsigned port,
void* bytes,
uint32_t* num_bytes,
DispatcherVector* dispatchers,
uint32_t* num_dispatchers,
MojoReadMessageFlags flags);
MojoResult AddWaiter(unsigned port,
Waiter* waiter,
MojoHandleSignals signals,
uint32_t context);
void RemoveWaiter(unsigned port, Waiter* waiter);
// This is called by the dispatcher to convert a local endpoint to a proxy
// endpoint.
void ConvertLocalToProxy(unsigned port);
// This is used by |Channel| to enqueue messages (typically to a
// |LocalMessagePipeEndpoint|). Unlike |WriteMessage()|, |port| is the
// *destination* port.
MojoResult EnqueueMessage(unsigned port,
scoped_ptr<MessageInTransit> message);
// These are used by |Channel|.
bool Attach(unsigned port,
scoped_refptr<Channel> channel,
MessageInTransit::EndpointId local_id);
void Run(unsigned port, MessageInTransit::EndpointId remote_id);
void OnRemove(unsigned port);
private:
friend class base::RefCountedThreadSafe<MessagePipe>;
virtual ~MessagePipe();
// This is used internally by |WriteMessage()| and by |EnqueueMessage()|.
// |transports| may be non-null only if it's nonempty and |message| has no
// dispatchers attached.
MojoResult EnqueueMessageInternal(
unsigned port,
scoped_ptr<MessageInTransit> message,
std::vector<DispatcherTransport>* transports);
// Helper for |EnqueueMessageInternal()|. Must be called with |lock_| held.
MojoResult AttachTransportsNoLock(
unsigned port,
MessageInTransit* message,
std::vector<DispatcherTransport>* transports);
// Used by |EnqueueMessageInternal()| to handle control messages that are
// actually meant for us.
MojoResult HandleControlMessage(unsigned port,
scoped_ptr<MessageInTransit> message);
base::Lock lock_; // Protects the following members.
scoped_ptr<MessagePipeEndpoint> endpoints_[2];
DISALLOW_COPY_AND_ASSIGN(MessagePipe);
};
} // namespace system
} // namespace mojo
#endif // MOJO_SYSTEM_MESSAGE_PIPE_H_