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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// <include src="../../assert.js">
cr.exportPath('cr.ui');
/**
* Enum for type of hide. Delayed is used when called by clicking on a
* checkable menu item.
* @enum {number}
*/
cr.ui.HideType = {
INSTANT: 0,
DELAYED: 1
};
cr.define('cr.ui', function() {
/** @const */
var Menu = cr.ui.Menu;
/** @const */
var HideType = cr.ui.HideType;
/** @const */
var positionPopupAroundElement = cr.ui.positionPopupAroundElement;
/**
* Creates a new menu button element.
* @param {Object=} opt_propertyBag Optional properties.
* @constructor
* @extends {HTMLButtonElement}
* @implements {EventListener}
*/
var MenuButton = cr.ui.define('button');
MenuButton.prototype = {
__proto__: HTMLButtonElement.prototype,
/**
* Initializes the menu button.
*/
decorate: function() {
this.addEventListener('mousedown', this);
this.addEventListener('keydown', this);
// Adding the 'custom-appearance' class prevents widgets.css from changing
// the appearance of this element.
this.classList.add('custom-appearance');
this.classList.add('menu-button'); // For styles in menu_button.css.
var menu;
if ((menu = this.getAttribute('menu')))
this.menu = menu;
// An event tracker for events we only connect to while the menu is
// displayed.
this.showingEvents_ = new EventTracker();
this.anchorType = cr.ui.AnchorType.BELOW;
this.invertLeftRight = false;
},
/**
* The menu associated with the menu button.
* @type {cr.ui.Menu}
*/
get menu() {
return this.menu_;
},
set menu(menu) {
if (typeof menu == 'string' && menu[0] == '#') {
menu = assert(this.ownerDocument.getElementById(menu.slice(1)));
cr.ui.decorate(menu, Menu);
}
this.menu_ = menu;
if (menu) {
if (menu.id)
this.setAttribute('menu', '#' + menu.id);
}
},
/**
* Whether to show the menu on press of the Up or Down arrow keys.
*/
respondToArrowKeys: true,
/**
* Handles event callbacks.
* @param {Event} e The event object.
*/
handleEvent: function(e) {
if (!this.menu)
return;
switch (e.type) {
case 'mousedown':
if (e.currentTarget == this.ownerDocument) {
if (e.target instanceof Node && !this.contains(e.target) &&
!this.menu.contains(e.target)) {
this.hideMenu();
} else {
e.preventDefault();
}
} else {
if (this.isMenuShown()) {
this.hideMenu();
} else if (e.button == 0) { // Only show the menu when using left
// mouse button.
this.showMenu(false);
// Prevent the button from stealing focus on mousedown.
e.preventDefault();
}
}
// Hide the focus ring on mouse click.
this.classList.add('using-mouse');
break;
case 'keydown':
this.handleKeyDown(e);
// If the menu is visible we let it handle all the keyboard events.
if (this.isMenuShown() && e.currentTarget == this.ownerDocument) {
if (this.menu.handleKeyDown(e)) {
e.preventDefault();
e.stopPropagation();
}
}
// Show the focus ring on keypress.
this.classList.remove('using-mouse');
break;
case 'focus':
if (e.target instanceof Node && !this.contains(e.target) &&
!this.menu.contains(e.target)) {
this.hideMenu();
// Show the focus ring on focus - if it's come from a mouse event,
// the focus ring will be hidden in the mousedown event handler,
// executed after this.
this.classList.remove('using-mouse');
}
break;
case 'activate':
var hideDelayed = e.target instanceof cr.ui.MenuItem &&
e.target.checkable;
this.hideMenu(hideDelayed ? HideType.DELAYED : HideType.INSTANT);
break;
case 'scroll':
if (!(e.target == this.menu || this.menu.contains(e.target)))
this.hideMenu();
break;
case 'popstate':
case 'resize':
this.hideMenu();
break;
}
},
/**
* Shows the menu.
* @param {boolean} shouldSetFocus Whether to set focus on the
* selected menu item.
*/
showMenu: function(shouldSetFocus) {
this.hideMenu();
this.menu.updateCommands(this);
var event = document.createEvent('UIEvents');
event.initUIEvent('menushow', true, true, window, null);
if (!this.dispatchEvent(event))
return;
this.menu.hidden = false;
this.setAttribute('menu-shown', '');
// When the menu is shown we steal all keyboard events.
var doc = this.ownerDocument;
var win = doc.defaultView;
this.showingEvents_.add(doc, 'keydown', this, true);
this.showingEvents_.add(doc, 'mousedown', this, true);
this.showingEvents_.add(doc, 'focus', this, true);
this.showingEvents_.add(doc, 'scroll', this, true);
this.showingEvents_.add(win, 'popstate', this);
this.showingEvents_.add(win, 'resize', this);
this.showingEvents_.add(this.menu, 'activate', this);
this.positionMenu_();
if (shouldSetFocus)
this.menu.focusSelectedItem();
},
/**
* Hides the menu. If your menu can go out of scope, make sure to call this
* first.
* @param {cr.ui.HideType=} opt_hideType Type of hide.
* default: cr.ui.HideType.INSTANT.
*/
hideMenu: function(opt_hideType) {
if (!this.isMenuShown())
return;
this.removeAttribute('menu-shown');
if (opt_hideType == HideType.DELAYED)
this.menu.classList.add('hide-delayed');
else
this.menu.classList.remove('hide-delayed');
this.menu.hidden = true;
this.showingEvents_.removeAll();
this.focus();
},
/**
* Whether the menu is shown.
*/
isMenuShown: function() {
return this.hasAttribute('menu-shown');
},
/**
* Positions the menu below the menu button. At this point we do not use any
* advanced positioning logic to ensure the menu fits in the viewport.
* @private
*/
positionMenu_: function() {
positionPopupAroundElement(this, this.menu, this.anchorType,
this.invertLeftRight);
},
/**
* Handles the keydown event for the menu button.
*/
handleKeyDown: function(e) {
switch (e.keyIdentifier) {
case 'Down':
case 'Up':
if (!this.respondToArrowKeys)
break;
case 'Enter':
case 'U+0020': // Space
if (!this.isMenuShown())
this.showMenu(true);
e.preventDefault();
break;
case 'Esc':
case 'U+001B': // Maybe this is remote desktop playing a prank?
case 'U+0009': // Tab
this.hideMenu();
break;
}
}
};
/**
* Helper for styling a menu button with a drop-down arrow indicator.
* Creates a new 2D canvas context and draws a downward-facing arrow into it.
* @param {string} canvasName The name of the canvas. The canvas can be
* addressed from CSS using -webkit-canvas(<canvasName>).
* @param {number} width The width of the canvas and the arrow.
* @param {number} height The height of the canvas and the arrow.
* @param {string} colorSpec The CSS color to use when drawing the arrow.
*/
function createDropDownArrowCanvas(canvasName, width, height, colorSpec) {
var ctx = document.getCSSCanvasContext('2d', canvasName, width, height);
ctx.fillStyle = ctx.strokeStyle = colorSpec;
ctx.beginPath();
ctx.moveTo(0, 0);
ctx.lineTo(width, 0);
ctx.lineTo(height, height);
ctx.closePath();
ctx.fill();
ctx.stroke();
};
/** @const */ var ARROW_WIDTH = 6;
/** @const */ var ARROW_HEIGHT = 3;
/**
* Create the images used to style drop-down-style MenuButtons.
* This should be called before creating any MenuButtons that will have the
* CSS class 'drop-down'. If no colors are specified, defaults will be used.
* @param {string=} opt_normalColor CSS color for the default button state.
* @param {string=} opt_hoverColor CSS color for the hover button state.
* @param {string=} opt_activeColor CSS color for the active button state.
*/
MenuButton.createDropDownArrows = function(
opt_normalColor, opt_hoverColor, opt_activeColor) {
opt_normalColor = opt_normalColor || 'rgb(192, 195, 198)';
opt_hoverColor = opt_hoverColor || 'rgb(48, 57, 66)';
opt_activeColor = opt_activeColor || 'white';
createDropDownArrowCanvas(
'drop-down-arrow', ARROW_WIDTH, ARROW_HEIGHT, opt_normalColor);
createDropDownArrowCanvas(
'drop-down-arrow-hover', ARROW_WIDTH, ARROW_HEIGHT, opt_hoverColor);
createDropDownArrowCanvas(
'drop-down-arrow-active', ARROW_WIDTH, ARROW_HEIGHT, opt_activeColor);
};
// Export
return {
MenuButton: MenuButton,
};
});